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Zero INT 68h vector on CGA machine type. Helps default speed of Popcorn game.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4050
This commit is contained in:
ripsaw8080 2017-09-11 18:03:24 +00:00
parent ba9c9e1ad6
commit 1fb8141175

View file

@ -639,7 +639,7 @@ void CALLBACK_Init(Section* /*sec*/) {
// setup a few interrupt handlers that point to bios IRETs by default
real_writed(0,0x66*4,CALLBACK_RealPointer(call_default)); //war2d
real_writed(0,0x67*4,CALLBACK_RealPointer(call_default));
real_writed(0,0x68*4,CALLBACK_RealPointer(call_default));
if (machine==MCH_CGA) real_writed(0,0x68*4,0); //Popcorn
real_writed(0,0x5c*4,CALLBACK_RealPointer(call_default)); //Network stuff
//real_writed(0,0xf*4,0); some games don't like it