Be sure not to draw sdl mouse pointer in fullscreen
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@580
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@ -134,6 +134,8 @@ static void SwitchFullScreen(void) {
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sdl.width=0;sdl.height=0;
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(*sdl.resize)(&sdl.width,&sdl.height);
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}
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// be sure not to dont draw sdl mouse
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SDL_ShowCursor(SDL_DISABLE);
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}
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ResetScreen();
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GFX_Start();
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