Make frameskip an integer.
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4273
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3 changed files with 15 additions and 15 deletions
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@ -58,8 +58,8 @@ typedef struct {
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float fps;
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} src;
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struct {
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Bitu count;
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Bitu max;
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int count;
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int max;
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Bitu index;
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Bit8u hadSkip[RENDER_SKIP_CACHE];
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} frameskip;
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