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Make it easier to compile 64 builds with visual studio, (see comment for drawback).

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4275
This commit is contained in:
Peter Veenstra 2019-10-20 20:26:10 +00:00
parent 5b690f936a
commit 2bf589f54f

View file

@ -22,7 +22,11 @@
#define C_HEAVY_DEBUG 0
/* The type of cpu this host has */
#ifdef _M_X64
#define C_TARGETCPU X86_64
#else // _M_IX86
#define C_TARGETCPU X86
#endif
//#define C_TARGETCPU X86_64
/* Define to 1 to use x86 dynamic cpu core */
@ -32,13 +36,19 @@
#define C_DYNREC 0
/* Enable memory function inlining in */
#define C_CORE_INLINE 0
#define C_CORE_INLINE 1
/* Enable the FPU module, still only for beta testing */
#define C_FPU 1
/* Define to 1 to use a x86 assembly fpu core */
#ifdef _M_X64
//No support for inline asm with visual studio in x64 bit mode.
//This means that non-dynamic cores can't use the better fpu emulation.
#define C_FPU_X86 0
#else // _M_IX86
#define C_FPU_X86 1
#endif
/* Define to 1 to use a unaligned memory access */
#define C_UNALIGNED_MEMORY 1
@ -63,16 +73,21 @@
#pragma warning(disable : 4996)
#endif
typedef double Real64;
typedef double Real64;
/* The internal types */
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef unsigned short Bit16u;
typedef signed short Bit16s;
typedef unsigned long Bit32u;
typedef signed long Bit32s;
typedef unsigned __int64 Bit64u;
typedef signed __int64 Bit64s;
typedef unsigned int Bitu;
typedef signed int Bits;
typedef unsigned char Bit8u;
typedef signed char Bit8s;
typedef unsigned short Bit16u;
typedef signed short Bit16s;
typedef unsigned long Bit32u;
typedef signed long Bit32s;
typedef unsigned __int64 Bit64u;
typedef signed __int64 Bit64s;
#ifdef _M_X64
typedef unsigned __int64 Bitu;
typedef signed __int64 Bits;
#else // _M_IX86
typedef unsigned int Bitu;
typedef signed int Bits;
#endif