Initial font selection
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@1228
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2 changed files with 9 additions and 1 deletions
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@ -115,6 +115,8 @@ typedef struct {
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Bitu lines;
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Bit8u font_height;
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Bit8u font[64*1024];
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Bitu font1_start;
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Bitu font2_start;
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Bitu rows,cols;
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struct {
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Bit8u sline,eline;
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@ -67,7 +67,13 @@ void write_p3c5(Bit32u port,Bit8u val) {
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*/
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break;
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case 3: /* Character Map Select */
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seq(character_map_select)=val;
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{
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seq(character_map_select)=val;
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Bit8u font1=(val & 0x3) | ((val & 0x10) >> 2);
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vga.draw.font1_start=((font1&3) * 16*1024) + ((font1 > 4) ? (8*1024) : 0);
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Bit8u font2=((val & 0xc) >> 2) | ((val & 0x20) >> 3);
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vga.draw.font2_start=((font2&3) * 16*1024) + ((font2 > 4) ? (8*1024) : 0);
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}
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/*
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0,1,4 Selects VGA Character Map (0..7) if bit 3 of the character
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attribute is clear.
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