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Rewrite the simple scalers to handle everything in one pass for less memory strain

Limit the complex scalers to a lower resolution and share some memory for framecache
fix image output to reduce FPS when capturing with frameskip


Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2492
This commit is contained in:
Sjoerd van der Berg 2006-02-12 23:43:54 +00:00
parent 2fb65fe0ee
commit 397220ea1d
7 changed files with 545 additions and 442 deletions

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: render.cpp,v 1.40 2006-02-09 11:47:48 qbix79 Exp $ */
/* $Id: render.cpp,v 1.41 2006-02-12 23:43:54 harekiet Exp $ */
#include <sys/types.h>
#include <dirent.h>
@ -35,6 +35,7 @@
#include "render_scalers.h"
Render_t render;
ScalerLineHandler_t RENDER_DrawLine;
static void Check_Palette(void) {
/* Clean up any previous changed palette data */
@ -58,6 +59,7 @@ static void Check_Palette(void) {
Bit16u newPal = GFX_GetRGB(r,g,b);
if (newPal != render.pal.lut.b16[i]) {
render.pal.changed = true;
render.pal.modified[i] = 1;
render.pal.lut.b16[i] = newPal;
}
}
@ -71,6 +73,7 @@ static void Check_Palette(void) {
Bit32u newPal = GFX_GetRGB(r,g,b);
if (newPal != render.pal.lut.b32[i]) {
render.pal.changed = true;
render.pal.modified[i] = 1;
render.pal.lut.b32[i] = newPal;
}
}
@ -94,34 +97,18 @@ void RENDER_SetPal(Bit8u entry,Bit8u red,Bit8u green,Bit8u blue) {
if (render.pal.last<entry) render.pal.last=entry;
}
static void RENDER_EmptyCacheHandler(const void * src) {
static void RENDER_EmptyLineHandler(const void * src) {
}
static void RENDER_EmptyLineHandler(void) {
}
static void RENDER_ClearCacheHandler(const void * src) {
Bitu x, width;
Bit32u *srcLine, *cacheLine;
srcLine = (Bit32u *)src;
switch (render.scale.inMode) {
case scalerMode8:
width = render.src.width / 4;
cacheLine = (Bit32u*)scalerSourceCache.b8[render.scale.inLine];
break;
case scalerMode15:
case scalerMode16:
width = render.src.width / 2;
cacheLine = (Bit32u*)scalerSourceCache.b16[render.scale.inLine];
break;
case scalerMode32:
width = render.src.width;
cacheLine = (Bit32u*)scalerSourceCache.b32[render.scale.inLine];
break;
}
cacheLine = (Bit32u *)render.scale.cacheRead;
width = render.scale.cachePitch / 4;
for (x=0;x<width;x++)
cacheLine[x] = ~srcLine[x];
render.scale.clearCacheHandler( src );
render.scale.lineHandler( src );
}
bool RENDER_StartUpdate(void) {
@ -141,39 +128,20 @@ bool RENDER_StartUpdate(void) {
return false;
render.scale.inLine = 0;
render.scale.outLine = 0;
render.scale.cacheRead = (Bit8u*)&scalerSourceCache;
Scaler_ChangedLines[0] = 0;
Scaler_ChangedLineIndex = 0;
ScalerCacheBlock_t *cacheBlock;
switch (render.scale.inMode) {
case scalerMode8:
cacheBlock = !render.pal.changed ? &ScalerCache_8 : &ScalerCache_8Pal;
break;
case scalerMode15:
cacheBlock = &ScalerCache_15;
break;
case scalerMode16:
cacheBlock = &ScalerCache_16;
break;
case scalerMode32:
cacheBlock = &ScalerCache_32;
break;
default:
return false;
}
if (render.scale.lineFlags & ScaleFlagSimple) {
render.scale.cacheHandler = cacheBlock->simple[render.scale.outMode];
} else {
render.scale.cacheHandler = cacheBlock->complex[render.scale.outMode];
}
/* Clearing the cache will first process the line to make sure it's never the same */
if (GCC_UNLIKELY( render.scale.clearCache) ) {
// LOG_MSG("Clearing cache");
render.scale.clearCache = false;
render.scale.clearCacheHandler = render.scale.cacheHandler;
render.scale.cacheHandler = RENDER_ClearCacheHandler;
RENDER_DrawLine = RENDER_ClearCacheHandler;
} else {
if (render.pal.changed)
RENDER_DrawLine = render.scale.linePalHandler;
else
RENDER_DrawLine = render.scale.lineHandler;
}
render.scale.lineHandler = render.scale.currentHandler;
render.updating=true;
return true;
}
@ -181,39 +149,25 @@ bool RENDER_StartUpdate(void) {
void RENDER_EndUpdate( bool fullUpdate ) {
if (!render.updating)
return;
render.scale.cacheHandler = RENDER_EmptyCacheHandler;
render.scale.lineHandler = RENDER_EmptyLineHandler;
RENDER_DrawLine = RENDER_EmptyLineHandler;
if (CaptureState & (CAPTURE_IMAGE|CAPTURE_VIDEO)) {
Bitu pitch, flags;
switch (render.scale.inMode) {
case scalerMode8:
pitch = sizeof(scalerSourceCache.b8[0]);
break;
case scalerMode15:
case scalerMode16:
pitch = sizeof(scalerSourceCache.b16[0]);
break;
case scalerMode32:
pitch = sizeof(scalerSourceCache.b32[0]);
break;
}
flags = 0;
if (render.src.dblw != render.src.dblh) {
if (render.src.dblw) flags|=CAPTURE_FLAG_DBLW;
if (render.src.dblh) flags|=CAPTURE_FLAG_DBLH;
}
float fps = render.src.fps;
pitch = render.scale.cachePitch;
if (render.frameskip.max)
fps /= 1+render.frameskip.max;
CAPTURE_AddImage( render.src.width, render.src.height, render.src.bpp, pitch,
flags, render.src.fps, scalerSourceCache.b8[0], (Bit8u*)&render.pal.rgb );
flags, fps, (Bit8u *)&scalerSourceCache, (Bit8u*)&render.pal.rgb );
}
GFX_EndUpdate( fullUpdate ? Scaler_ChangedLines : 0);
render.updating=false;
}
void RENDER_DrawLine( const void *src ) {
render.scale.cacheHandler( src );
render.scale.lineHandler();
}
static Bitu MakeAspectTable(Bitu height,double scaley,Bitu miny) {
double lines=0;
Bitu linesadded=0;
@ -246,8 +200,9 @@ void RENDER_ReInit( bool stopIt ) {
double gfx_scalew;
double gfx_scaleh;
Bitu gfx_flags;
ScalerLineBlock_t *lineBlock;
Bitu gfx_flags, xscale, yscale;
ScalerSimpleBlock_t *simpleBlock = &ScaleNormal1x;
ScalerComplexBlock_t *complexBlock = 0;
if (render.aspect) {
if (render.src.ratio>1.0) {
gfx_scalew = 1;
@ -260,77 +215,89 @@ void RENDER_ReInit( bool stopIt ) {
gfx_scalew = 1;
gfx_scaleh = 1;
}
lineBlock = &ScaleNormal;
if (dblh && dblw) {
/* Initialize always working defaults */
if (render.scale.size == 2)
lineBlock = &ScaleNormal2x;
simpleBlock = &ScaleNormal2x;
else if (render.scale.size == 3)
lineBlock = &ScaleNormal3x;
simpleBlock = &ScaleNormal3x;
else
lineBlock = &ScaleNormal;
simpleBlock = &ScaleNormal1x;
/* Maybe override them */
switch (render.scale.op) {
case scalerOpAdvInterp:
if (render.scale.size == 2)
lineBlock = &ScaleAdvInterp2x;
complexBlock = &ScaleAdvInterp2x;
else if (render.scale.size == 3)
lineBlock = &ScaleAdvInterp3x;
complexBlock = &ScaleAdvInterp3x;
break;
case scalerOpAdvMame:
if (render.scale.size == 2)
lineBlock = &ScaleAdvMame2x;
complexBlock = &ScaleAdvMame2x;
else if (render.scale.size == 3)
lineBlock = &ScaleAdvMame3x;
complexBlock = &ScaleAdvMame3x;
break;
case scalerOpTV:
if (render.scale.size == 2)
lineBlock = &ScaleTV2x;
simpleBlock = &ScaleTV2x;
else if (render.scale.size == 3)
lineBlock = &ScaleTV3x;
simpleBlock = &ScaleTV3x;
break;
case scalerOpRGB:
if (render.scale.size == 2)
lineBlock = &ScaleRGB2x;
simpleBlock = &ScaleRGB2x;
else if (render.scale.size == 3)
lineBlock = &ScaleRGB3x;
simpleBlock = &ScaleRGB3x;
break;
case scalerOpScan:
if (render.scale.size == 2)
lineBlock = &ScaleScan2x;
simpleBlock = &ScaleScan2x;
else if (render.scale.size == 3)
lineBlock = &ScaleScan3x;
simpleBlock = &ScaleScan3x;
break;
}
} else if (dblw) {
lineBlock = &ScaleNormalDw;
simpleBlock = &ScaleNormalDw;
} else if (dblh) {
lineBlock = &ScaleNormalDh;
simpleBlock = &ScaleNormalDh;
} else {
forcenormal:
lineBlock = &ScaleNormal;
complexBlock = 0;
simpleBlock = &ScaleNormal1x;
}
if (complexBlock) {
if ((width >= SCALER_COMPLEXWIDTH - 16) || height >= SCALER_COMPLEXHEIGHT - 16) {
LOG_MSG("Scaler can't handle this resolution, going back to normal");
goto forcenormal;
}
gfx_flags = complexBlock->gfxFlags;
xscale = complexBlock->xscale;
yscale = complexBlock->yscale;
} else {
gfx_flags = simpleBlock->gfxFlags;
xscale = simpleBlock->xscale;
yscale = simpleBlock->yscale;
}
gfx_flags = lineBlock->gfxFlags;
if (render.src.bpp != 8)
gfx_flags |= GFX_RGBONLY;
gfx_flags=GFX_GetBestMode(gfx_flags);
if (!gfx_flags) {
if (lineBlock == &ScaleNormal)
if (!complexBlock && simpleBlock == &ScaleNormal1x)
E_Exit("Failed to create a rendering output");
else
goto forcenormal;
}
/* Special test for normal2x to switch to normal with hardware scaling */
width *= lineBlock->xscale;
width *= xscale;
if (gfx_flags & GFX_SCALING) {
height = MakeAspectTable(render.src.height, lineBlock->yscale, lineBlock->yscale );
height = MakeAspectTable(render.src.height, yscale, yscale );
} else {
if ((gfx_flags & GFX_CAN_RANDOM) && gfx_scaleh > 1) {
gfx_scaleh *= lineBlock->yscale;
height = MakeAspectTable(render.src.height, gfx_scaleh, lineBlock->yscale );
gfx_scaleh *= yscale;
height = MakeAspectTable(render.src.height, gfx_scaleh, yscale );
} else {
gfx_flags &= ~GFX_CAN_RANDOM; //Hardware surface when possible
height = MakeAspectTable(render.src.height, lineBlock->yscale, lineBlock->yscale);
height = MakeAspectTable(render.src.height, yscale, yscale);
}
}
/* Setup the scaler variables */
@ -345,28 +312,52 @@ forcenormal:
render.scale.outMode = scalerMode32;
else
E_Exit("Failed to create a rendering output");
ScalerLineBlock_t *lineBlock;
if (gfx_flags & GFX_HARDWARE) {
render.scale.currentHandler = lineBlock->Linear[ render.scale.outMode ];
if (complexBlock) {
lineBlock = &ScalerCache;
render.scale.complexHandler = complexBlock->Linear[ render.scale.outMode ];
} else {
render.scale.complexHandler = 0;
lineBlock = &simpleBlock->Linear;
}
} else {
render.scale.currentHandler = lineBlock->Random[ render.scale.outMode ];
if (complexBlock) {
lineBlock = &ScalerCache;
render.scale.complexHandler = complexBlock->Random[ render.scale.outMode ];
} else {
render.scale.complexHandler = 0;
lineBlock = &simpleBlock->Random;
}
}
switch (render.src.bpp) {
case 8:
render.scale.lineHandler = (*lineBlock)[0][render.scale.outMode];
render.scale.linePalHandler = (*lineBlock)[4][render.scale.outMode];
render.scale.inMode = scalerMode8;
render.scale.cachePitch = render.src.width * 1;
break;
case 15:
render.scale.lineHandler = (*lineBlock)[1][render.scale.outMode];
render.scale.linePalHandler = 0;
render.scale.inMode = scalerMode15;
render.scale.cachePitch = render.src.width * 2;
break;
case 16:
render.scale.lineHandler = (*lineBlock)[2][render.scale.outMode];
render.scale.linePalHandler = 0;
render.scale.inMode = scalerMode16;
render.scale.cachePitch = render.src.width * 2;
break;
case 32:
render.scale.lineHandler = (*lineBlock)[3][render.scale.outMode];
render.scale.linePalHandler = 0;
render.scale.inMode = scalerMode32;
render.scale.cachePitch = render.src.width * 4;
break;
default:
E_Exit("RENDER:Wrong source bpp %d", render.src.bpp );
}
render.scale.lineFlags = lineBlock->scaleFlags;
render.scale.blocks = render.src.width / SCALER_BLOCKSIZE;
render.scale.lastBlock = render.src.width % SCALER_BLOCKSIZE;
render.scale.inHeight = render.src.height;
@ -393,13 +384,17 @@ void RENDER_SetSize(Bitu width,Bitu height,Bitu bpp,float fps,double ratio,bool
}
extern void GFX_SetTitle(Bits cycles, Bits frameskip,bool paused);
static void IncreaseFrameSkip(void) {
static void IncreaseFrameSkip(bool pressed) {
if (!pressed)
return;
if (render.frameskip.max<10) render.frameskip.max++;
LOG_MSG("Frame Skip at %d",render.frameskip.max);
GFX_SetTitle(-1,render.frameskip.max,false);
}
static void DecreaseFrameSkip(void) {
static void DecreaseFrameSkip(bool pressed) {
if (!pressed)
return;
if (render.frameskip.max>0) render.frameskip.max--;
LOG_MSG("Frame Skip at %d",render.frameskip.max);
GFX_SetTitle(-1,render.frameskip.max,false);