Some grammar improvements suggested by AJ
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2383
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257
README
257
README
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@ -5,15 +5,15 @@ DOSBox v0.63
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NOTE:
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=====
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While we hope that, one day, DOSBox will run virtually all programs
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ever made for the PC...we are not there yet. At present, DOSBox run on a high-
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While we are hoping that one day, DOSBox will run all programs
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ever made for the PC,we are not there yet. At present, DOSBox run on a high-
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end machine will roughly be the equivalent of a 486 PC. The 0.60
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release has added support for "protected mode" allowing for more complex and
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recent programs, but note that this support is early in development and
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nowhere near as complete as the support for 386 real-mode games (or
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earlier). Also note that "protected mode" games need substantially more
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resources and may require a much faster processor for you to run it properly
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in DOSBox.
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recent programs, but note that this support is still in an early in stage of
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development and unlike the support the 386 real-mode games (or earlier) hasn't
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been completed yet. Also note that "protected mode" games need substantially
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more resources and may require a much faster processor for you to run them
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properly in DOSBox.
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@ -66,16 +66,16 @@ Q: Great README, but I still don't get it.
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Q: I've got a Z instead of a C at the prompt.
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A: You have to make your directories available as drives in DOSBox by using
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the "mount" command. For example, in Windows "mount C D:\" would give
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you a C in DOSBox which points at your Windows D:\ drive.
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In Linux, "mount c /home/username" would give you a C in DOSBox
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which points at /home/username in Linux.
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the "mount" command. For example, in Windows "mount C D:\" will give
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you a C in DOSBox which points to your Windows D:\ drive.
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In Linux, "mount c /home/username" will give you a C in DOSBox
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which points to /home/username in Linux.
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Q: My CD-ROM doesn't work.
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A: To mount your cdrom in DOSBox you have to specify some additional options
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when mounting the cdrom.
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To enable the most basic cdrom support:
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A: To mount your CD-ROM in DOSBox you have to specify some additional options
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when mounting the CD-ROM.
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To enable the most basic CD-ROM support:
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- mount d f:\ -t cdrom
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To enable low-level SDL-support:
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- mount d f:\ -t cdrom -usecd 0
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@ -84,23 +84,23 @@ A: To mount your cdrom in DOSBox you have to specify some additional options
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To enable low-level aspi-support (win98 with aspi-layer installed):
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- mount d f:\ -t cdrom -usecd 0 -apsi
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In the commands: - d driveletter you in DOSBox
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In the commands: - d driveletter you will get in DOSBox
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- f:\ location of cdrom on your PC.
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- 0 The number of the cdrom drive, reported by mount -cd
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- 0 The number of the CD-ROM drive, reported by mount -cd
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See also the question: The game/application can't find its CD-ROM.
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Q: The mouse doesn't work.
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A: Normally DOSBox detects the mouse being used by a game. If you click on
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the screen then it should get locked (confined to the DOSBox window)
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and work. Sometimes the DOSBox mouse detection doesn't work with certain
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games. You might have to force to lock the mouse then with ctrl-F10.
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A: Usually, DOSBox detects when a game uses mouse control. When you click on
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the screen it should get locked (confined to the DOSBox window) and work.
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With certain games, the DOSBox mouse detection doesn't work. In that case
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you will have to lock the mouse manually by pressing CTRL-F10.
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Q: The sound stutters.
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A: You're using too much cpu power to keep DOSBox running at the current speed.
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You can either lower the cycles or skip frames or get a faster machine.
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You can also increase the prebuffer in the configfile
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You can lower the cycles, skip frames or get a faster machine.
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You can also increase the prebuffer in the configfile.
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Q: I can't type \ or : in DOSBox.
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@ -109,15 +109,16 @@ A: This is a known problem. It only occurs if your keyboard layout isn't US.
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1. Switch your keyboard layout.
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2. Use / instead.
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3. Add the commands you want to execute to the "configfile".
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4. Start the keymapper (CTRL-F1 or add -startmapper switch to dosbox)
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5. for \ try the keys around "enter". For ":" try shift and the keys between
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"enter" and "l" (US keyboard layout).
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6. Use keyb.com from FreeDOS (http://projects.freedos.net/keyb/).
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4. Start the keymapper (CTRL-F1 or add -startmapper switch to DOSBox).
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5. Use ALT-58 for : and ALT-92 for \.
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6. for \ try the keys around "enter". For ":" try shift and the keys
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between "enter" and "l" (US keyboard layout).
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7. Use keyb.com from FreeDOS (http://projects.freedos.net/keyb/).
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Q: The game/application can't find its CD-ROM.
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A: Be sure to mount the CD-ROM with -t cdrom switch. Also try adding the
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correct label (-label LABEL). To enable more low-level CD-ROM support add
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correct label (-label LABEL). To enable more low-level CD-ROM support, add
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the following switch to mount: -usecd #, where # is the number of your
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CD-ROM drive reported by mount -cd. If you run Win32 you can specify -ioctl
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or -aspi. Look at the description elsewhere in this document for their
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@ -145,26 +146,26 @@ A: DOSBox emulates several legacy sound devices:
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this with the Adlib emulation may result in conflicts.
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- Tandy 3 voice
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The emulation of this sound hardware is complete with the exception of
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the noise channel, which is not very well documented and as such is only
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a best guess as to the sound's accuracy.
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the noise channel. The noise channel is not very well documented and as
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such is only a best guess as to the sound's accuracy.
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- Adlib
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Borrowed from MAME, this emulation is almost perfect and includes the
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Adlib's ability to almost play digitized sound.
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- SoundBlaster 16/ SoundBlaster Pro I & II /Sound Blaster I & II
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Coupled with the Adlib, by default DOSBox provides Soundblaster 16
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level 16-bit stereo sound. You can select a different SoundBlaster
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version in the configfile of DOSBox (See Internal Commands: CONFIG).
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- SoundBlaster 16/ SoundBlaster Pro I & II /SoundBlaster I & II
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By default DOSBox provides Soundblaster 16 level 16-bit stereo sound.
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You can select a different SoundBlaster version in the configfile of
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DOSBox (See Internal Commands: CONFIG).
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- Disney Soundsource
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Using the printer port, this sound device outputs digital sound only.
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- Gravis Ultrasound
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The emulation of this hardware is nearly complete, though the MIDI
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capabilities have been left out since an MPU-401 has been
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capabilities have been left out, since an MPU-401 has been
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emulated in other code.
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- MPU-401
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A MIDI passthrough interface is also emulated. This method of sound
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output will only work when used with a General Midi or MT-32 device.
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Q: DOSBox crashes on startup and I'm running arts
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Q: DOSBox crashes on startup and I'm running arts.
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A: This isn't really a DOSBox problem, but the solution is to set the
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environment variable SDL_AUDIODRIVER to alsa or oss.
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@ -189,7 +190,7 @@ http://dosbox.sourceforge.net
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An overview of the commandline options you can give to DOSBox.
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Windows Users must open cmd.exe or command.com or edit the shortcut to
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dosbox.exe for this.
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DOSBox.exe for this.
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The options are valid for all operating systems unless noted in the option
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description:
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@ -205,32 +206,32 @@ dosbox -version
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as the C: drive and execute "name".
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-exit
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dosbox will close itself when the DOS application "name" ends.
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DOSBox will close itself when the DOS application "name" ends.
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-c command
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Runs the specified command before running "name". Multiple commands
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can be specified. Each command should start with -c though.
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can be specified. Each command should start with "-c", though.
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A command can be: an Internal Program, a DOS command or an executable
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on a mounted drive.
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-fullscreen
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Starts dosbox in fullscreen mode.
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Starts DOSBox in fullscreen mode.
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-conf configfile
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Start dosbox with the options specified in "configfile".
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Start DOSBox with the options specified in "configfile".
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See Chapter 9 for more details.
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-lang languagefile
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Start dosbox using the language specified in "languagefile".
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Start DOSBox using the language specified in "languagefile".
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-noconsole (Windows Only)
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Start dosbox without showing the console window. Output will
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Start DOSBox without showing the console window. Output will
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be redirected to stdout.txt and stderr.txt
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-machine machinetype
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Setup dosbox to emulate a specific type of machine. Valid choices are:
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hercules, cga, tandy, vga (default). The machinetype has influence on
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both the videocard and the available soundcards.
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Setup DOSBox to emulate a specific type of machine. Valid choices are:
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hercules, cga, tandy, vga (default). The machinetype affects both the
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videocard and the available soundcards.
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-startmapper
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Enter the keymapper directly on startup. Useful for people with
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@ -239,18 +240,18 @@ dosbox -version
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-version
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output version information and exit. Useful for frontends.
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Note: If a name/command/configfile/languagefile contains a space in it, put
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Note: If a name/command/configfile/languagefile contains a space, put
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the whole name/command/configfile/languagefile between quotes
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("command or file name").
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For example:
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dosbox c:\atlantis\atlantis.exe -c "MOUNT D C:\SAVES"
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This would mount c:\atlantis as c:\ and run atlantis.exe.
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This mounts c:\atlantis as c:\ and run atlantis.exe.
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Before it does that it would first mount C:\SAVES as the D drive.
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In Windows you can also drag directories/files onto the dosbox executable.
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In Windows, you can also drag directories/files onto the DOSBox executable.
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=====================
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@ -285,7 +286,7 @@ MOUNT -u "Emulated Drive letter"
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-freesize size_in_mb
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Sets the amount of free space available on a drive in MB's. This
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is a more simple version of -size.
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is a simpler version of -size.
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-label drivelabel
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Sets the name of the drive to "drivelabel". Needed on some
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@ -295,7 +296,7 @@ MOUNT -u "Emulated Drive letter"
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For win32: label is extracted from "Real Drive".
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For Linux: label is set to NO_LABEL.
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If you do specify a label this label will be kept as long as the drive
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If you do specify a label, this label will be kept as long as the drive
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is mounted. It will not be updated !!
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-aspi
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@ -325,11 +326,11 @@ MOUNT -u "Emulated Drive letter"
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programs that demand specific drive letters.
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For example: Touche: Adventures of The Fifth Musketeer must be run on your C:
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drive. Using DOSBox and its mount command, you can trick into thinking it
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is on C drive while placing it where you want it. For example, if the game
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were in D:\TOUCHE, you can use the command MOUNT C D:\ would allow you to
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run Touche from the D drive.
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drive. Using DOSBox and its mount command, you can trick the game into
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believing it is on the C drive, while you can still place it where you
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want it. For example, if the game is in D:\TOUCHE, the command MOUNT C D:\
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will allow you to run Touche from the D drive.
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General MOUNT Examples:
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1. To mount c:\DirX as a floppy :
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@ -351,11 +352,11 @@ MEM
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CONFIG [-writeconf] [-writelang] localfile
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Write the current configuration or language settings to file.
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"localfile" is located on the local drive. Not a mounted drive in DOSBox.
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"localfile" is located on the local drive, not a mounted drive in DOSBox.
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The configuration file controls various settings of DOSBox: The amount
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The configuration file controls various settings of DOSBox: the amount
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of emulated memory, the emulated soundcards and many more things. It
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allows acces to AUTOEXEC.BAT as well.
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allows access to AUTOEXEC.BAT as well.
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See section 9 (The Config File) for more information.
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The language file controls all visible ouput of the internal commands
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@ -364,8 +365,8 @@ CONFIG [-writeconf] [-writelang] localfile
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Example:
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To create a configfile in your current directory:
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config -writeconf dosbox.conf
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LOADFIX [-size] [program] [program-parameters]
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LOADFIX -f
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Program to reduce the amount of memory available. Useful for old programs
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@ -395,9 +396,9 @@ RESCAN
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MIXER
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Makes DOSBox display its current volume settings.
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You can change this way:
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Here's how you can change them:
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mixer channel left:right [/NOSHOW]
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mixer channel left:right [/NOSHOW] [/LISTMIDI]
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channel
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Can be one of the following: MASTER, DISNEY, SPKR, GUS, SB, FM.
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@ -416,7 +417,7 @@ MIXER
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'config=id' to the [midi] section in the configuration file, where
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'id' is the number for the device as listed by LISTMIDI.
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IMGMOUNT
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A utility to mount disk images and CD-ROM images in DOSBox.
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@ -424,9 +425,9 @@ IMGMOUNT
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-size [sectorsbytesize, sectorsperhead, heads, cylinders]
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imagefile
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location of the image files to mount in DOSBox. The location is on a
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Location of the image files to mount in DOSBox. The location is on a
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mounted drive inside DOSBox. CD-ROM images can be mounted
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directly as well. They don't need to be a mounted drive.
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directly as well. They don't have to be on a mounted drive.
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-t
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The following are valid image types:
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@ -440,16 +441,16 @@ IMGMOUNT
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-fs
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The following are valid file system formats:
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iso: Specifies the ISO 9660 CD-ROM format.
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fat: Specifies the image uses the FAT file system. DOSBox will attempt
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fat: Specifies that the image uses the FAT file system. DOSBox will attempt
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to mount this image as a drive in DOSBox and make the files
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available from inside DOSBox.
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none: DOSBox will make no attempt to read the file system on the disk.
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This is useful if one needs to format it or one wants to boot
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off of the disk using the BOOT command. When using the "none"
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filesystem, one must specify the drive number (2 or 3,
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This is useful if you need to format it or if you want to boot
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the disk using the BOOT command. When using the "none"
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filesystem, you must specify the drive number (2 or 3,
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where 2 = master, 3 = slave) rather than a drive letter.
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For example, to mount a 70MB image as the slave drive device,
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one would type:
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you would type:
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"imgmount 3 d:\test.img -size 512,63,16,142 -fs none"
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(without the quotes) Compare this with a mount to read the
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drive in DOSBox, which would read as:
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@ -476,13 +477,13 @@ BOOT
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diskimgN.img
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This can be any number of floppy disk images one wants mounted after
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DOSBox boots the specified drive letter.
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To swap between images, one hits CTRL+F4 to swap out the current disk
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and swap in the next disk in the list. Once the last disk in the list is
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swapped out, the list loops back to the beginning.
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To swap between images, hit CTRL+F4 to change from the current disk
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and to the next disk in the list. The list will loop back from the last
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disk image to the beginning.
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[-l driveletter]
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This parameter allows one to specify the drive to boot from.
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The default is the A drive, the floppy drive. One can also boot off of
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This parameter allows you to specify the drive to boot from.
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The default is the A drive, the floppy drive. You can also boot
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a hard drive image mounted as master by specifying "-l C"
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without the quotes, or the drive as slave by specifying "-l D"
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|
@ -493,14 +494,14 @@ IPX
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All of the IPX networking is managed through the internal DOSBox program
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IPXNET. For help on the IPX networking from inside DOSBox, type
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"IPXNET HELP" (without quotes) and the program will list out the commands
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"IPXNET HELP" (without quotes) and the program will list the commands
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||||
and relevant documentation.
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||||
With regard to actually setting up a network, one system needs to be
|
||||
the server. To set this up, in a DOSBox session, one should type
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||||
"IPXNET STARTSERVER" (without the quotes). The server DOSBox session will
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automatically add itself to the virtual IPX network. In turn, for every
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||||
other computer that should be part of the virtual IPX network,
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the server. To set this up, type "IPXNET STARTSERVER" (without the quotes)
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in a DOSBox session. The server DOSBox session will
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automatically add itself to the virtual IPX network. For every
|
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additional computer that should be part of the virtual IPX network,
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||||
you'll need to type "IPXNET CONNECT <computer host name or IP>".
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||||
For example, if your server is at bob.dosbox.com,
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||||
you would type "IPXNET CONNECT bob.dosbox.com" on every non-server system.
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||||
|
@ -509,18 +510,18 @@ IPX
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|||
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||||
IPXNET CONNECT
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||||
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||||
IPXNET CONNECT opens a connection to an IPX tunneling server
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||||
IPXNET CONNECT opens a connection to an IPX tunnelling server
|
||||
running on another DOSBox session. The "address" parameter specifies
|
||||
the IP address or host name of the server computer. One can also
|
||||
specify the UDP port to use. By default IPXNET uses port 213, the
|
||||
assigned IANA port for IPX tunneling, for its connection.
|
||||
the IP address or host name of the server computer. You can also
|
||||
specify the UDP port to use. By default IPXNET uses port 213 - the
|
||||
assigned IANA port for IPX tunnelling - for its connection.
|
||||
|
||||
The syntax for IPXNET CONNECT is:
|
||||
IPXNET CONNECT address <port>
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||||
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||||
IPXNET DISCONNECT
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||||
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||||
IPXNET DISCONNECT closes the connection to the IPX tunneling server.
|
||||
IPXNET DISCONNECT closes the connection to the IPX tunnelling server.
|
||||
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||||
The syntax for IPXNET DISCONNECT is:
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||||
IPXNET DISCONNECT
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||||
|
@ -530,34 +531,34 @@ IPX
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|||
IPXNET STARTSERVER starts and IPX tunneling server on this DOSBox
|
||||
session. By default, the server will accept connections on UDP port
|
||||
213, though this can be changed. Once the server is started, DOSBox
|
||||
will automatically start a client connection to the IPX tunneling server.
|
||||
will automatically start a client connection to the IPX tunnelling server.
|
||||
|
||||
The syntax for IPXNET STARTSERVER is:
|
||||
IPXNET STARTSERVER <port>
|
||||
The syntax for IPXNET STARTSERVER is:
|
||||
IPXNET STARTSERVER <port>
|
||||
|
||||
IPXNET STOPSERVER
|
||||
IPXNET STOPSERVER
|
||||
|
||||
IPXNET STOPSERVER stops the IPX tunneling server running on this DOSBox
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||||
IPXNET STOPSERVER stops the IPX tunnelling server running on this DOSBox
|
||||
session. Care should be taken to ensure that all other connections have
|
||||
terminated as well since stopping the server may cause lockups on other
|
||||
machines still using the IPX tunneling server.
|
||||
terminated as well, since stopping the server may cause lockups on other
|
||||
machines that are still using the IPX tunnelling server.
|
||||
|
||||
The syntax for IPXNET STOPSERVER is:
|
||||
IPXNET STOPSERVER
|
||||
|
||||
IPXNET PING
|
||||
IPXNET PING
|
||||
|
||||
IPXNET PING broadcasts a ping request through the IPX tunneled network.
|
||||
IPXNET PING broadcasts a ping request through the IPX tunnelled network.
|
||||
In response, all other connected computers will respond to the ping
|
||||
and report the time it took to receive and send the ping message.
|
||||
|
||||
The syntax for IPXNET PING is:
|
||||
IPXNET PING
|
||||
IPXNET PING
|
||||
|
||||
IPXNET STATUS
|
||||
IPXNET STATUS
|
||||
|
||||
IPXNET STATUS reports the current state of this DOSBox's sessions
|
||||
IPX tunneling network. For a list of the computers connected to the
|
||||
IPXNET STATUS reports the current state of this DOSBox session's
|
||||
IPX tunnelling network. For a list of all computers connected to the
|
||||
network use the IPXNET PING command.
|
||||
|
||||
The syntax for IPXNET STATUS is:
|
||||
|
@ -572,9 +573,9 @@ For more information use the /? command line switch with the programs.
|
|||
5. Special Keys:
|
||||
================
|
||||
|
||||
ALT-ENTER Go full screen and back.
|
||||
ALT-ENTER Switch to full screen and back.
|
||||
CTRL-F1 Start the keymapper.
|
||||
CTRL-F4 Swap mounted disk-image. Update directory cache for all drives!
|
||||
CTRL-F4 Change between mounted disk-images. Update directory cache for all drives!
|
||||
CTRL-F5 Save a screenshot.(png)
|
||||
CTRL-F6 Start/Stop recording sound output to a wave file.
|
||||
CTRL-ALT-F7 Start/Stop recording of OPL commands.
|
||||
|
@ -590,13 +591,13 @@ These are the default keybindings. They can be changed in the keymapper.
|
|||
|
||||
Saved/recorded files can be found in current_directory/capture
|
||||
(can be changed in the configfile).
|
||||
The directory has to exist prior to starting DOSBox else nothing
|
||||
The directory has to exist prior to starting DOSBox, otherwise nothing
|
||||
gets saved/recorded !
|
||||
|
||||
|
||||
NOTE: Once you increase your DOSBox cycles beyond your computer's maximum
|
||||
capacity, it will produce the same effect as slowing down the emulation.
|
||||
This maximum will vary from computer to computer, there is no standard.
|
||||
This maximum will vary from computer to computer; there is no standard.
|
||||
|
||||
|
||||
|
||||
|
@ -608,9 +609,9 @@ When you start the keymapper (either with CTRL-F1 or -startmapper as a
|
|||
commandline argument to the DOSBox executable) you are presented with
|
||||
a virtual keyboard.
|
||||
|
||||
This virtual keyboard corresponds with the keys DOSBox will report to its
|
||||
This virtual keyboard corresponds to the keys DOSBox will report to its
|
||||
applications. If you click on a key with your mouse, you can see in the
|
||||
lowerleft corner which key on your keyboard corresponds with it.
|
||||
lower left corner which key on your keyboard corresponds to it.
|
||||
|
||||
Event: EVENT
|
||||
BIND: BIND
|
||||
|
@ -630,35 +631,35 @@ mod1,2,3
|
|||
BIND. mod1 = CTRL and mod2 = ALT. These are generally only used when you
|
||||
want to change the special keys of DOSBox.
|
||||
Add
|
||||
Add a new BIND to this EVENT. Basicly add a key from your keyboard which
|
||||
Add a new BIND to this EVENT. Basically add a key from your keyboard which
|
||||
will produce the key EVENT in DOSBox.
|
||||
Del
|
||||
Delete the BIND to this EVENT. If an EVENT has no BINDS than it's not
|
||||
Delete the BIND to this EVENT. If an EVENT has no BINDS, then it's not
|
||||
possible to type this key in DOSBox.
|
||||
Next
|
||||
Cycle through the list of keys(BINDS) which map to this EVENT.
|
||||
Go through the list of keys(BINDS) which map to this EVENT.
|
||||
|
||||
|
||||
Example:
|
||||
Q1. You want to have the X on your keyboard to type a Z in DOSBox.
|
||||
A. With your mouse click on the Z on the keyboard mapper. Click "Add".
|
||||
A. Click on the Z on the keyboard mapper. Click "Add".
|
||||
Now press the X key on your keyboard.
|
||||
|
||||
Q2. If you click "Next" a few times you will notice that the Z on your
|
||||
Q2. If you click "Next" a couple of times, you will notice that the Z on your
|
||||
keyboard also produces an Z in DOSBox.
|
||||
A. Therefore select the Z again and click "Next" till you have the Z on
|
||||
A. Therefore select the Z again, and click "Next" until you have the Z on
|
||||
your keyboard. Now click "Del".
|
||||
|
||||
Q3. If you try it out in DOSBox you will notice that pressing X makes ZX
|
||||
Q3. If you try it out in DOSBox, you will notice that pressing X makes ZX
|
||||
appear.
|
||||
A. The X on your keyboard is still mapped to the X as well! Click on
|
||||
the X in the keyboard mapper and search with "Next" till you find the
|
||||
the X in the keyboard mapper and search with "Next" until you find the
|
||||
mapped key X. Click "Del".
|
||||
|
||||
|
||||
If you change the default mapping you can save your changes by pressing
|
||||
"Save". DOSBox will save the mapping to location specified in the configfile
|
||||
(mapperfile=mapper.txt). At startup DOSBox will load your mapperfile if it's
|
||||
If you change the default mapping, you can save your changes by pressing
|
||||
"Save". DOSBox will save the mapping to a location specified in the configfile
|
||||
(mapperfile=mapper.txt). At startup, DOSBox will load your mapperfile, if it's
|
||||
present in the configfile.
|
||||
|
||||
|
||||
|
@ -669,8 +670,8 @@ present in the configfile.
|
|||
|
||||
Fast machine. My guess would be pentium-2 400+ to get decent emulation
|
||||
of games written for an 286 machine.
|
||||
For protected mode games a 1 Ghz machine is recommended and don't expect
|
||||
them to run fast though! Be sure to read the next section on how to speed
|
||||
For protected mode games a 1 Ghz machine is recommended - don't expect
|
||||
them to run fast, though! Be sure to read the next section on how to speed
|
||||
it up somewhat.
|
||||
|
||||
|
||||
|
@ -695,14 +696,14 @@ Overclock DOSBox until 100% of your CPU is used (use the utilities above to
|
|||
check)
|
||||
|
||||
Since VGA emulation is the most demanding part of DOSBox in terms of actual
|
||||
CPU usage, we'll start here. Increase the number of frames skipped (in
|
||||
CPU usage, we'll start there. Increase the number of frames skipped (in
|
||||
increments of one) by pressing CRTL+F8. Your CPU usage should decrease.
|
||||
Go back one step and repeat this until the game runs fast enough for you.
|
||||
Please note that this is a trade off: you lose in fluidity of video what you
|
||||
Please note that this is a trade-off: you lose in fluidity of video what you
|
||||
gain in speed
|
||||
|
||||
You can also try to disable the sound through the setup utility of the game
|
||||
to further reduce load on your CPU.
|
||||
to reduce load on your CPU further.
|
||||
|
||||
|
||||
|
||||
|
@ -716,7 +717,7 @@ programs section of the readme for usage of CONFIG.COM.
|
|||
You can edit the generated configfile to customize DOSBox.
|
||||
|
||||
The file is divided into several sections (the names have [] around it).
|
||||
Some sections have options which you can set.
|
||||
Some sections have options you can set.
|
||||
# and % indicate comment-lines.
|
||||
The generated configfile contains the current settings. You can alter them and
|
||||
start DOSBox with the -conf switch to load the file and use these settings.
|
||||
|
@ -732,10 +733,10 @@ current directory for dosbox.conf. Then it will look for ~/.dosboxrc (Linux),
|
|||
======================
|
||||
|
||||
A language file can be generated by CONFIG.COM.
|
||||
Read it and you will hopefully understand how to change it.
|
||||
Start DOSBox with the -lang switch to use your new language file
|
||||
or you can setup the filename in the config file in the [dosbox] section.
|
||||
There's a language= entry that can be changed with the filename.
|
||||
Read it, and you will hopefully understand how to change it.
|
||||
Start DOSBox with the -lang switch to use your new language file.
|
||||
Alternatively, you can setup the filename in the config file in the [dosbox]
|
||||
section. There's a language= entry that can be changed with the filename.
|
||||
|
||||
|
||||
|
||||
|
@ -752,9 +753,9 @@ Check the INSTALL in the source distribution.
|
|||
12. Special Thanks:
|
||||
===================
|
||||
|
||||
Vlad R. of the vdmsound project for excellent sound blaster info.
|
||||
Vlad R. of the VDMSound project for excellent SoundBlaster info.
|
||||
Tatsuyuki Satoh of the Mame Team for making an excellent FM emulator.
|
||||
The Bochs and DOSemu projects which I used for information.
|
||||
The Bochs and DOSemu projects, which I used for information.
|
||||
Freedos for ideas in making my shell.
|
||||
Pierre-Yves Gérardy for hosting the old Beta Board.
|
||||
Colin Snover for hosting our forum.
|
||||
|
|
Loading…
Add table
Reference in a new issue