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Add OpenGL shader support. (patch by ny00123 and refined by jmarsh). Add several builtin ones that mimic the scalers and some extra. Thanks jmarsh

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4319
This commit is contained in:
Peter Veenstra 2020-02-10 18:59:01 +00:00
parent 62ab91a269
commit 4a565a75ed
7 changed files with 1021 additions and 30 deletions

View file

@ -59,6 +59,7 @@ void GFX_SetPalette(Bitu start,Bitu count,GFX_PalEntry * entries);
Bitu GFX_GetBestMode(Bitu flags);
Bitu GFX_GetRGB(Bit8u red,Bit8u green,Bit8u blue);
Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_CallBack_t cb);
void GFX_SetShader(const char* src);
void GFX_ResetScreen(void);
void GFX_Start(void);