1
0
Fork 0

Support for loading gus and disney sound source.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@574
This commit is contained in:
Sjoerd van der Berg 2002-12-17 08:54:01 +00:00
parent 4f04dd2b8a
commit 4b95cf5b97

View file

@ -64,10 +64,14 @@ void KEYBOARD_Init(Section*); //TODO This should setup INT 16 too but ok ;)
void JOYSTICK_Init(Section*);
void MOUSE_Init(Section*);
void SBLASTER_Init(Section*);
void GUS_Init(Section*);
void ADLIB_Init(Section*);
void PCSPEAKER_Init(Section*);
void TANDYSOUND_Init(Section*);
void CMS_Init(Section*);
void DISNEY_Init(Section*);
void PIC_Init(Section*);
void TIMER_Init(Section*);
@ -192,7 +196,11 @@ void DOSBOX_Init(void) {
secprop->Add_bool("adlib",true);
secprop->AddInitFunction(&CMS_Init);
secprop->Add_bool("cms",false);
secprop=control->AddSection_prop("gus",&GUS_Init);
secprop=control->AddSection_prop("disney",&DISNEY_Init);
secprop=control->AddSection_prop("speaker",&PCSPEAKER_Init);
secprop->Add_bool("enabled",true);
secprop->Add_bool("sinewave",false);