Slightly improve stability with some lot's of fileloading game, while being picky on the sound irq timing.
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3243
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1 changed files with 8 additions and 2 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: dos.cpp,v 1.113 2008-09-07 10:55:14 c2woody Exp $ */
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/* $Id: dos.cpp,v 1.114 2008-12-11 09:16:31 qbix79 Exp $ */
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#include <stdlib.h>
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#include <string.h>
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@ -46,7 +46,13 @@ void DOS_SetError(Bit16u code) {
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#ifdef DATA_TRANSFERS_TAKE_CYCLES
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#include "cpu.h"
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static inline void modify_cycles(Bits value) {
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if((4*value+5) < CPU_Cycles) CPU_Cycles -= 4*value; else CPU_Cycles = 5;
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if((4*value+5) < CPU_Cycles) {
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CPU_Cycles -= 4*value;
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CPU_IODelayRemoved += 4*value;
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} else {
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CPU_IODelayRemoved += CPU_Cycles/*-5*/; //don't want to mess with negative
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CPU_Cycles = 5;
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}
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}
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#else
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static inline void modify_cycles(Bits /* value */) {
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