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Update fake SDL headers for MSVC

This commit is contained in:
Patryk Obara 2019-12-02 14:56:23 +01:00 committed by Patryk Obara
parent 44c7fb9165
commit 58a4ff067d
6 changed files with 9 additions and 5 deletions

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@ -1,4 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL/SDL.h>
#include <SDL2/SDL.h>

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@ -1,4 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL/SDL_endian.h>
#include <SDL2/SDL_endian.h>

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@ -0,0 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL2/SDL_net.h>

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@ -1,4 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL/SDL_opengl.h>
#include <SDL2/SDL_opengl.h>

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@ -1,4 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL/SDL_thread.h>
#include <SDL2/SDL_thread.h>

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@ -1,4 +1,4 @@
// This file exists only for MSVC builds.
// It's needed because vcpkg does not set SDL subdirectory in includes list
// for projects that do not use cmake.
#include <SDL/SDL_version.h>
#include <SDL2/SDL_version.h>