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small updates, consistency of changelog entries

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3587
This commit is contained in:
Sebastian Strohhäcker 2010-04-25 21:02:38 +00:00
parent c38194f08f
commit 5bf92b4017
2 changed files with 42 additions and 44 deletions

View file

@ -1,68 +1,68 @@
0.74
- Several small game specific fixes/hacks/support. (Offensive,
Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
Pirate booter, armored fist installer)
- Add the S3-specific 640x480 256 color mode. Fixes regression in "Wooden
Ships and Iron Men" and "I Have No Mouth And I Must Scream".
Pirate booter, Armored Fist installer)
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
Ships and Iron Men" and "I Have No Mouth And I Must Scream")
- Fix a stack overflow that could crash DOSBox.
- Add fake microphone input. (Fixes Talking Parrot)
- Add fake microphone input. (fixes Talking Parrot)
- Modify adlib turn off code, so that it doesn't turn off in
cases where the same sound is repeated over and over again.
- Several small fixes to the CDROM audio code. (HOMM2, Redneck
Rampage and others)
- Several improvements to the CDROM emulation code. (fixes Alpha
Storm and GT Racing 97)
- Some small cpu fixes that might fix something.
- Handle opcode 0xff subcode 7 as invalid instruction, fixes dif-2 & others.
- Some hercules fixes (Testdrive)
- Some small CPU fixes that might fix something.
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
- Some hercules fixes. (Testdrive)
- Improve support for blanked parts that wrap around to the start of
the screen. (Fixes Magic Circle demo and Sid&Al)
- Remove old opl cores as the new ones seem to work very nicely.
the screen. (fixes Magic Circle demo and Sid&Al)
- Remove old OPL cores as the new ones seem to work very nicely.
- Modify movie recording code so that the movies aren't corrupt when
you exit dosbox without stopping the movie.
- Change RGB3x scaler to look more pretty.
- Improve initial register values compatility of the GUS.
- Added autodetection for Gameblaster. (games can find it now)
- Change render preferences a bit to be more compatible with windows 7.
- Add DOS fixes to terminate program. (Fixes fortune teller)
- Add FFREEP. (Fixes trucks)
- Improve FPU ST80 in C mode when writing zero. (Fixes antigok)
- Add special int10 scanline function. (Fixes mz700 and probably lots
- Change render preferences a bit to be more compatible with Windows 7.
- Add DOS fixes to terminate program. (fixes Fortune Teller)
- Add FFREEP. (fixes Trucks)
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
- Add special int10 scanline function. (fixes mz700 and probably lots
of games that mess with them)
- Fix scrolling in rarely used video modes. (Fixes Orphee)
- Fix scrolling in rarely used video modes. (fixes Orphee)
- Modify game specific hacks a bit so that Kick off 3 works again.
- Lots of fixes to the INT10 video parameter table. (Seven spirits
of ra and others)
- Add vga blanking in machine=vgaonly. (Used by Alien Carnage)
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
- CGA, PCJr, Tandy: Add video blanking, change display start latch
timing, sync pulse width correction,
- PCJr, Tandy: implement vertical retrace interrupt,
- PCJr, CGA: do line-by-line video emulation,
- PCJr: support on-screen change of color modes 4medium to 16low (used
by Ghostbusters booter),
- All machines: only update the video timing when needed (Jungle Hunt,
others that synchronize to the video screen might profit).
timing, sync pulse width correction.
- PCJr, Tandy: implement vertical retrace interrupt.
- PCJr, CGA: line-by-line video emulation.
- PCJr: support on-screen change of color modes 4medium to 16low. (used
by Ghostbusters booter)
- All machines: only update the video timing when needed. (Jungle Hunt,
others that synchronize to the video screen might profit)
- Several small DOS fixes.
- Some UMB related fixes. ( The Legacy without umb)
- Some UMB related fixes. (The Legacy without UMB)
- Fix version number of DSP for SB 1.5. (fixes a few games)
- Several vga emulation improvements (Allertone football manager)
- Some tandy fixes. (mech warrior)
- Several VGA emulation improvements. (Allertone football manager)
- Some Tandy fixes. (Mech Warrior)
- Small improvements and fixes to the OPL emulation.
- Add low Level tandy DAC emulation.
- Some EMS fixes. (Fixes Mortal Kombat and others)
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic
(fixes stmik-based applications).
- Some interrupt pointer location modifications. (fixes tinker tales)
- Some fixes to the BOOT code. (fixes last mission)
- Respect write-only. (fixes champions of zulala)
- Some RTC fix. (Fixes Tully Bodine and others)
- Add low level Tandy DAC emulation.
- Some EMS fixes. (fixes Mortal Kombat and others)
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
(fixes stmik-based applications)
- Some interrupt pointer location modifications. (fixes Tinker Tales)
- Some fixes to the BOOT code. (fixes Last Mission)
- Respect write-only file information. (fixes Champions of Zulala)
- Some RTC fix. (fixes Tully Bodine and others)
- Improve mouse emulation to work better with Water World.
- Hopefully fix the translation of the configuration file.
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
- Change memory start location. (Fixes 7th Guest installer)
- Several fixes to the BAT files handling. (Shift and
- Change memory start location. (fixes 7th Guest installer)
- Several fixes to the batch file handling. (Shift and
use the typed first %0 instead of the parsed %0)
- Improve file redirection and redirected line ends. (Fixes
- Improve file redirection and redirected line ends. (fixes
Phantasmagoria 2 DOS installer)
- Fix compilation with new MAC os X version.
- Add 16C550A FIFO support to the serial port emulation.
@ -71,7 +71,7 @@
so that hopefully certain soundcards produce more fluent sound playback.
- Add some rarely used, but for some games critical flags to
the internal commands.
- Improve internal timing with repeatings timers (especially with
- Improve internal timing with repeating timers (especially with
the dynamic core).
0.73

10
README
View file

@ -112,7 +112,7 @@ A: To mount your CD-ROM in DOSBox you have to specify some additional options
To enable SDL-support (does not include low-level CD access!):
- mount d f:\ -t cdrom -usecd 0 -noioctl
To enable ioctl access using digital audio extraction for CD audio
(windows-only, useful for Vista):
(windows-only, useful for Vista and above):
- mount d f:\ -t cdrom -ioctl_dx
To enable ioctl access using MCI for CD audio (windows-only):
- mount d f:\ -t cdrom -ioctl_mci
@ -246,9 +246,7 @@ A: DOSBox emulates several legacy sound devices:
the noise channel. The noise channel is not very well documented and as
such is only a best guess as to the sound's accuracy.
- Tandy DAC
Emulation of the Tandy DAC utilizes the soundblaster emulation, thus
be sure the soundblaster is not disabled in the DOSBox configuration
file. The Tandy DAC is only emulated at the BIOS level.
The Tandy DAC BIOS interface as well as low level access are emulated.
- Adlib
This emulation is almost perfect and includes the Adlib's ability to
almost play digitized sound.
@ -470,8 +468,8 @@ MOUNT -u "Emulated Drive letter"
is mounted. It will not be updated !!
-aspi
Forces use of the aspi layer. Only valid if mounting a CD-ROM under
Windows systems with an ASPI-Layer.
Forces use of the aspi layer (obsolete). Only valid if mounting a
CD-ROM under Windows systems with an ASPI-Layer.
-ioctl (automatic selection of the CD audio interface)
-ioctl_dx (digital audio extraction used for CD audio)