Restore redraw instead of reset during expose
This prevents perceived lag window is being dragged (at least on Linux).
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1 changed files with 2 additions and 1 deletions
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@ -2401,7 +2401,8 @@ void GFX_Events() {
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* FOCUS_GAINED event to catch window startup
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* and size toggles.
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*/
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GFX_ResetScreen();
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if (sdl.draw.callback)
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sdl.draw.callback(GFX_CallBackRedraw);
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GFX_UpdateMouseState();
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continue;
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