Add Nuked OPL3 emulator v1.8
Set oplemu to nuked in config file. Also set oplrate and mixer rate to 49716 for best sound quality. Changelog for v1.8: - New envelope generator. - Rhythm mode emulation is 100% correct now. Vogons thread: https://www.vogons.org/viewtopic.php?f=9&t=37782 Imported-from: https://www.vogons.org/viewtopic.php?p=661417#p661417
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5 changed files with 1558 additions and 5 deletions
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@ -27,6 +27,7 @@
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#include "mapper.h"
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#include "mem.h"
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#include "dbopl.h"
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#include "nukedopl.h"
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#include "mame/emu.h"
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#include "mame/fmopl.h"
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@ -164,6 +165,42 @@ struct Handler : public Adlib::Handler {
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}
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namespace NukedOPL {
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struct Handler : public Adlib::Handler {
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opl3_chip chip;
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Bit8u newm;
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virtual void WriteReg( Bit32u reg, Bit8u val ) {
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OPL3_WriteRegBuffered(&chip, (Bit16u)reg, val);
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if (reg == 0x105)
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newm = reg & 0x01;
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}
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virtual Bit32u WriteAddr( Bit32u port, Bit8u val ) {
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Bit16u addr;
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addr = val;
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if ((port & 2) && (addr == 0x05 || newm)) {
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addr |= 0x100;
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}
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return addr;
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}
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virtual void Generate( MixerChannel* chan, Bitu samples ) {
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Bit16s buf[1024*2];
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while( samples > 0 ) {
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Bitu todo = samples > 1024 ? 1024 : samples;
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samples -= todo;
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OPL3_GenerateStream(&chip, buf, todo);
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chan->AddSamples_s16( todo, buf );
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}
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}
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virtual void Init( Bitu rate ) {
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newm = 0;
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OPL3_Reset(&chip, rate);
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}
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~Handler() {
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}
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};
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}
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#define RAW_SIZE 1024
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@ -806,6 +843,9 @@ Module::Module(Section *configuration)
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else {
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handler = new MAMEOPL3::Handler();
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}
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}
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else if (oplemu == "nuked") {
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handler = new NukedOPL::Handler();
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} else {
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handler = new DBOPL::Handler();
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}
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