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update displayed year entries

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3309
This commit is contained in:
Sebastian Strohhäcker 2009-02-25 19:58:11 +00:00
parent ad13c63c32
commit 6934389b52
2 changed files with 56 additions and 56 deletions

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: sdl_gui.cpp,v 1.10 2009-02-11 22:16:05 c2woody Exp $ */
/* $Id: sdl_gui.cpp,v 1.11 2009-02-25 19:58:11 c2woody Exp $ */
#if 0
#include "SDL.h"
@ -39,7 +39,7 @@
#include <assert.h>
extern Bit8u int10_font_14[256 * 14];
extern Program * first_shell;
extern Program * first_shell;
extern void MSG_Write(const char *);
extern void GFX_SetTitle(Bit32s cycles, Bits frameskip, bool paused);
@ -570,7 +570,7 @@ public:
Section_prop *section = static_cast<Section_prop *>(sec);
new SectionEditor(getScreen(), 50, 30, section);
} else if (arg == "About") {
new GUI::MessageBox(getScreen(), 200, 150, 280, "About DOSBox", "\nDOSBox 0.72\nAn emulator for old DOS Games\n\nCopyright 2002-2007\nThe DOSBox Team");
new GUI::MessageBox(getScreen(), 200, 150, 280, "About DOSBox", "\nDOSBox 0.72\nAn emulator for old DOS Games\n\nCopyright 2002-2009\nThe DOSBox Team");
} else if (arg == "Introduction") {
new GUI::MessageBox(getScreen(), 20, 50, 600, "Introduction", MSG_Get("PROGRAM_INTRO"));
} else if (arg == "Getting Started") {

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: sdlmain.cpp,v 1.149 2009-02-11 22:16:05 c2woody Exp $ */
/* $Id: sdlmain.cpp,v 1.150 2009-02-25 19:58:11 c2woody Exp $ */
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
@ -74,7 +74,7 @@ typedef void (APIENTRY * PFNWGLFREEMEMORYNVPROC) (void *pointer);
PFNWGLALLOCATEMEMORYNVPROC db_glAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC db_glFreeMemoryNV = NULL;
#else
#else
#endif
@ -130,7 +130,7 @@ struct private_hwdata {
#include <os2.h>
#endif
enum SCREEN_TYPES {
enum SCREEN_TYPES {
SCREEN_SURFACE,
SCREEN_SURFACE_DDRAW,
SCREEN_OVERLAY,
@ -256,16 +256,16 @@ static void PauseDOSBox(bool pressed) {
while (SDL_PollEvent(&event)) {
// flush event queue.
}
while (paused) {
SDL_WaitEvent(&event); // since we're not polling, cpu usage drops to 0.
switch (event.type) {
case SDL_QUIT: throw(0); break;
case SDL_KEYDOWN: // Must use Pause/Break Key to resume.
case SDL_KEYUP:
if(event.key.keysym.sym==SDLK_PAUSE) {
paused=false;
GFX_SetTitle(-1,-1,false);
break;
@ -384,7 +384,7 @@ static SDL_Surface * GFX_SetupSurfaceScaled(Bit32u sdl_flags, Bit32u bpp) {
sdl.clip.w=(Bit16u)(sdl.draw.width*sdl.draw.scalex*ratio_h);
sdl.clip.h=(Bit16u)fixedHeight;
}
if (sdl.desktop.fullscreen)
if (sdl.desktop.fullscreen)
sdl.surface = SDL_SetVideoMode(fixedWidth,fixedHeight,bpp,sdl_flags);
else
sdl.surface = SDL_SetVideoMode(sdl.clip.w,sdl.clip.h,bpp,sdl_flags);
@ -406,7 +406,7 @@ static SDL_Surface * GFX_SetupSurfaceScaled(Bit32u sdl_flags, Bit32u bpp) {
}
Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_CallBack_t callback) {
if (sdl.updating)
if (sdl.updating)
GFX_EndUpdate( 0 );
sdl.draw.width=width;
@ -417,7 +417,7 @@ Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,G
Bitu bpp=0;
Bitu retFlags = 0;
if (sdl.blit.surface) {
SDL_FreeSurface(sdl.blit.surface);
sdl.blit.surface=0;
@ -437,13 +437,13 @@ dosurface:
sdl.clip.x=(Sint16)((sdl.desktop.full.width-width)/2);
sdl.clip.y=(Sint16)((sdl.desktop.full.height-height)/2);
sdl.surface=SDL_SetVideoMode(sdl.desktop.full.width,sdl.desktop.full.height,bpp,
SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0) | SDL_HWPALETTE);
if (sdl.surface == NULL) E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",sdl.desktop.full.width,sdl.desktop.full.height,bpp,SDL_GetError());
} else {
sdl.clip.x=0;sdl.clip.y=0;
sdl.surface=SDL_SetVideoMode(width,height,bpp,
SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0)|SDL_HWPALETTE);
if (sdl.surface == NULL)
E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
@ -467,7 +467,7 @@ dosurface:
sdl.surface = SDL_SetVideoMode(width,height,bpp,SDL_HWSURFACE);
}
#endif
if (sdl.surface == NULL)
if (sdl.surface == NULL)
E_Exit("Could not set windowed video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
}
if (sdl.surface) {
@ -585,7 +585,7 @@ dosurface:
glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV,width*height*4,sdl.opengl.framebuf);
glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV);
} else {
#else
#else
{
#endif
sdl.opengl.framebuf=malloc(width*height*4); //32 bit color
@ -613,7 +613,7 @@ dosurface:
glClear(GL_COLOR_BUFFER_BIT);
SDL_GL_SwapBuffers();
glClear(GL_COLOR_BUFFER_BIT);
glShadeModel (GL_FLAT);
glShadeModel (GL_FLAT);
glDisable (GL_DEPTH_TEST);
glDisable (GL_LIGHTING);
glDisable(GL_CULL_FACE);
@ -652,7 +652,7 @@ dosurface:
goto dosurface;
break;
}//CASE
if (retFlags)
if (retFlags)
GFX_Start();
if (!sdl.mouse.autoenable) SDL_ShowCursor(sdl.mouse.autolock?SDL_DISABLE:SDL_ENABLE);
return retFlags;
@ -695,7 +695,7 @@ static void SwitchFullScreen(bool pressed) {
bool GFX_StartUpdate(Bit8u * & pixels,Bitu & pitch) {
if (!sdl.active || sdl.updating)
if (!sdl.active || sdl.updating)
return false;
switch (sdl.desktop.type) {
case SCREEN_SURFACE:
@ -749,7 +749,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
#if (HAVE_DDRAW_H) && defined(WIN32)
int ret;
#endif
if (!sdl.updating)
if (!sdl.updating)
return;
sdl.updating=false;
switch (sdl.desktop.type) {
@ -816,7 +816,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
#if defined(NVIDIA_PixelDataRange)
if (sdl.opengl.pixel_data_range) {
glBindTexture(GL_TEXTURE_2D, sdl.opengl.texture);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
sdl.draw.width, sdl.draw.height, GL_BGRA_EXT,
GL_UNSIGNED_INT_8_8_8_8_REV, sdl.opengl.framebuf);
glCallList(sdl.opengl.displaylist);
@ -832,7 +832,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
} else {
Bit8u *pixels = (Bit8u *)sdl.opengl.framebuf + y * sdl.opengl.pitch;
Bitu height = changedLines[index];
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, y,
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, y,
sdl.draw.width, height, GL_BGRA_EXT,
GL_UNSIGNED_INT_8_8_8_8_REV, pixels );
y += height;
@ -888,7 +888,7 @@ Bitu GFX_GetRGB(Bit8u red,Bit8u green,Bit8u blue) {
}
void GFX_Stop() {
if (sdl.updating)
if (sdl.updating)
GFX_EndUpdate( 0 );
sdl.active=false;
}
@ -913,10 +913,10 @@ static void KillSwitch(bool pressed) {
static void SetPriority(PRIORITY_LEVELS level) {
#if C_SET_PRIORITY
// Do nothing if priorties are not the same and not root, else the highest
// Do nothing if priorties are not the same and not root, else the highest
// priority can not be set as users can only lower priority (not restore it)
if((sdl.priority.focus != sdl.priority.nofocus ) &&
if((sdl.priority.focus != sdl.priority.nofocus ) &&
(getuid()!=0) ) return;
#endif
@ -986,22 +986,22 @@ static void GUI_StartUp(Section * sec) {
sdl.desktop.fullscreen=section->Get_bool("fullscreen");
sdl.wait_on_error=section->Get_bool("waitonerror");
Prop_multival* p=section->Get_multival("priority");
std::string focus = p->GetSection()->Get_string("active");
std::string notfocus = p->GetSection()->Get_string("inactive");
if (focus == "lowest") { sdl.priority.focus = PRIORITY_LEVEL_LOWEST; }
else if (focus == "lower") { sdl.priority.focus = PRIORITY_LEVEL_LOWER; }
else if (focus == "normal") { sdl.priority.focus = PRIORITY_LEVEL_NORMAL; }
else if (focus == "higher") { sdl.priority.focus = PRIORITY_LEVEL_HIGHER; }
else if (focus == "highest") { sdl.priority.focus = PRIORITY_LEVEL_HIGHEST; }
if (focus == "lowest") { sdl.priority.focus = PRIORITY_LEVEL_LOWEST; }
else if (focus == "lower") { sdl.priority.focus = PRIORITY_LEVEL_LOWER; }
else if (focus == "normal") { sdl.priority.focus = PRIORITY_LEVEL_NORMAL; }
else if (focus == "higher") { sdl.priority.focus = PRIORITY_LEVEL_HIGHER; }
else if (focus == "highest") { sdl.priority.focus = PRIORITY_LEVEL_HIGHEST; }
if (notfocus == "lowest") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWEST; }
else if (notfocus == "lower") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWER; }
else if (notfocus == "normal") { sdl.priority.nofocus=PRIORITY_LEVEL_NORMAL; }
else if (notfocus == "higher") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHER; }
else if (notfocus == "highest") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHEST; }
if (notfocus == "lowest") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWEST; }
else if (notfocus == "lower") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWER; }
else if (notfocus == "normal") { sdl.priority.nofocus=PRIORITY_LEVEL_NORMAL; }
else if (notfocus == "higher") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHER; }
else if (notfocus == "highest") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHEST; }
else if (notfocus == "pause") {
/* we only check for pause here, because it makes no sense
* for DOSBox to be paused while it has focus
@ -1052,14 +1052,14 @@ static void GUI_StartUp(Section * sec) {
if (!sdl.desktop.full.width) {
#ifdef WIN32
sdl.desktop.full.width=(Bit16u)GetSystemMetrics(SM_CXSCREEN);
#else
#else
sdl.desktop.full.width=1024;
#endif
}
if (!sdl.desktop.full.height) {
#ifdef WIN32
sdl.desktop.full.height=(Bit16u)GetSystemMetrics(SM_CYSCREEN);
#else
#else
sdl.desktop.full.height=768;
#endif
}
@ -1068,7 +1068,7 @@ static void GUI_StartUp(Section * sec) {
sdl.mouse.autolock=false;
sdl.mouse.sensitivity=section->Get_int("sensitivity");
std::string output=section->Get_string("output");
/* Setup Mouse correctly if fullscreen */
if(sdl.desktop.fullscreen) GFX_CaptureMouse();
@ -1117,14 +1117,14 @@ static void GUI_StartUp(Section * sec) {
#if defined(NVIDIA_PixelDataRange)
sdl.opengl.pixel_data_range=(strstr(gl_ext,"GL_NV_pixel_data_range") >0 ) &&
glPixelDataRangeNV && db_glAllocateMemoryNV && db_glFreeMemoryNV;
sdl.opengl.pixel_data_range = 0;
sdl.opengl.pixel_data_range = 0;
#endif
} else {
sdl.opengl.packed_pixel=sdl.opengl.paletted_texture=false;
}
}
} /* OPENGL is requested end */
#endif //OPENGL
/* Initialize screen for first time */
sdl.surface=SDL_SetVideoMode(640,400,0,0);
@ -1159,7 +1159,7 @@ void Mouse_AutoLock(bool enable) {
}
static void HandleMouseMotion(SDL_MouseMotionEvent * motion) {
if (sdl.mouse.locked || !sdl.mouse.autoenable)
if (sdl.mouse.locked || !sdl.mouse.autoenable)
Mouse_CursorMoved((float)motion->xrel*sdl.mouse.sensitivity/100.0f,
(float)motion->yrel*sdl.mouse.sensitivity/100.0f,
(float)(motion->x-sdl.clip.x)/(sdl.clip.w-1)*sdl.mouse.sensitivity/100.0f,
@ -1275,7 +1275,7 @@ void GFX_Events() {
SDL_WaitEvent(&ev);
switch (ev.type) {
case SDL_QUIT: throw(0); break; // a bit redundant at linux at least as the active events gets before the quit event.
case SDL_QUIT: throw(0); break; // a bit redundant at linux at least as the active events gets before the quit event.
case SDL_ACTIVEEVENT: // wait until we get window focus back
if (ev.active.state & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) {
// We've got focus back, so unpause and break out of the loop
@ -1382,7 +1382,7 @@ void Config_Add_SDL() {
Pstring->Set_help("Scale the window to this size IF the output device supports hardware scaling.");
const char* outputs[] = {
"surface", "overlay",
"surface", "overlay",
#if C_OPENGL
"opengl", "openglnb",
#endif
@ -1438,13 +1438,13 @@ static void launcheditor(std::string const& edit) {
printf("no editor specified.\n");
exit(1);
}
execlp(edit.c_str(),edit.c_str(),path.c_str(),(char*) 0);
//if you get here the launching failed!
printf("can't find editor %s\n",edit.c_str());
exit(1);
}
static void printconfiglocation() {
std::string path,file;
Cross::CreatePlatformConfigDir(path);
@ -1459,7 +1459,7 @@ static void printconfiglocation() {
printf("%s\n",path.c_str());
exit(0);
}
//extern void UI_Init(void);
int main(int argc, char* argv[]) {
@ -1496,9 +1496,9 @@ int main(int argc, char* argv[]) {
SetConsoleTitle("DOSBox Status Window");
}
#endif //defined(WIN32) && !(C_DEBUG)
if (control->cmdline->FindExist("-version") ||
if (control->cmdline->FindExist("-version") ||
control->cmdline->FindExist("--version") ) {
printf("\nDOSBox version %s, copyright 2002-2007 DOSBox Team.\n\n",VERSION);
printf("\nDOSBox version %s, copyright 2002-2009 DOSBox Team.\n\n",VERSION);
printf("DOSBox is written by the DOSBox Team (See AUTHORS file))\n");
printf("DOSBox comes with ABSOLUTELY NO WARRANTY. This is free software,\n");
printf("and you are welcome to redistribute it under certain conditions;\n");
@ -1609,8 +1609,8 @@ int main(int argc, char* argv[]) {
LOG_MSG("CONFIG: Using default settings. Create a configfile to change them");
}
}
#if (ENVIRON_LINKED)
control->ParseEnv(environ);
#endif
@ -1620,7 +1620,7 @@ int main(int argc, char* argv[]) {
control->Init();
/* Some extra SDL Functions */
Section_prop * sdl_sec=static_cast<Section_prop *>(control->GetSection("sdl"));
if (control->cmdline->FindExist("-fullscreen") || sdl_sec->Get_bool("fullscreen")) {
if(!sdl.desktop.fullscreen) { //only switch if not allready in fullscreen
GFX_SwitchFullScreen();
@ -1644,23 +1644,23 @@ int main(int argc, char* argv[]) {
fgetc(stdin);
#elif defined(WIN32)
Sleep(5000);
#endif
#endif
}
}
catch (int){
catch (int){
;//nothing pressed killswitch
}
catch(...){
//Force visible mouse to end user. Somehow this sometimes doesn't happen
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(SDL_ENABLE);
throw;//dunno what happened. rethrow for sdl to catch
throw;//dunno what happened. rethrow for sdl to catch
}
//Force visible mouse to end user. Somehow this sometimes doesn't happen
SDL_WM_GrabInput(SDL_GRAB_OFF);
SDL_ShowCursor(SDL_ENABLE);
SDL_Quit();//Let's hope sdl will quit as well when it catches an exception
return 0;
};