update displayed year entries
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3309
This commit is contained in:
parent
ad13c63c32
commit
6934389b52
2 changed files with 56 additions and 56 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: sdl_gui.cpp,v 1.10 2009-02-11 22:16:05 c2woody Exp $ */
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/* $Id: sdl_gui.cpp,v 1.11 2009-02-25 19:58:11 c2woody Exp $ */
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#if 0
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#include "SDL.h"
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@ -39,7 +39,7 @@
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#include <assert.h>
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extern Bit8u int10_font_14[256 * 14];
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extern Program * first_shell;
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extern Program * first_shell;
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extern void MSG_Write(const char *);
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extern void GFX_SetTitle(Bit32s cycles, Bits frameskip, bool paused);
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@ -570,7 +570,7 @@ public:
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Section_prop *section = static_cast<Section_prop *>(sec);
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new SectionEditor(getScreen(), 50, 30, section);
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} else if (arg == "About") {
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new GUI::MessageBox(getScreen(), 200, 150, 280, "About DOSBox", "\nDOSBox 0.72\nAn emulator for old DOS Games\n\nCopyright 2002-2007\nThe DOSBox Team");
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new GUI::MessageBox(getScreen(), 200, 150, 280, "About DOSBox", "\nDOSBox 0.72\nAn emulator for old DOS Games\n\nCopyright 2002-2009\nThe DOSBox Team");
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} else if (arg == "Introduction") {
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new GUI::MessageBox(getScreen(), 20, 50, 600, "Introduction", MSG_Get("PROGRAM_INTRO"));
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} else if (arg == "Getting Started") {
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: sdlmain.cpp,v 1.149 2009-02-11 22:16:05 c2woody Exp $ */
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/* $Id: sdlmain.cpp,v 1.150 2009-02-25 19:58:11 c2woody Exp $ */
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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@ -74,7 +74,7 @@ typedef void (APIENTRY * PFNWGLFREEMEMORYNVPROC) (void *pointer);
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PFNWGLALLOCATEMEMORYNVPROC db_glAllocateMemoryNV = NULL;
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PFNWGLFREEMEMORYNVPROC db_glFreeMemoryNV = NULL;
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#else
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#else
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#endif
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@ -130,7 +130,7 @@ struct private_hwdata {
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#include <os2.h>
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#endif
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enum SCREEN_TYPES {
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enum SCREEN_TYPES {
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SCREEN_SURFACE,
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SCREEN_SURFACE_DDRAW,
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SCREEN_OVERLAY,
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@ -256,16 +256,16 @@ static void PauseDOSBox(bool pressed) {
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while (SDL_PollEvent(&event)) {
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// flush event queue.
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}
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while (paused) {
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SDL_WaitEvent(&event); // since we're not polling, cpu usage drops to 0.
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switch (event.type) {
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case SDL_QUIT: throw(0); break;
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case SDL_KEYDOWN: // Must use Pause/Break Key to resume.
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case SDL_KEYUP:
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if(event.key.keysym.sym==SDLK_PAUSE) {
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paused=false;
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GFX_SetTitle(-1,-1,false);
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break;
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@ -384,7 +384,7 @@ static SDL_Surface * GFX_SetupSurfaceScaled(Bit32u sdl_flags, Bit32u bpp) {
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sdl.clip.w=(Bit16u)(sdl.draw.width*sdl.draw.scalex*ratio_h);
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sdl.clip.h=(Bit16u)fixedHeight;
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}
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if (sdl.desktop.fullscreen)
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if (sdl.desktop.fullscreen)
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sdl.surface = SDL_SetVideoMode(fixedWidth,fixedHeight,bpp,sdl_flags);
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else
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sdl.surface = SDL_SetVideoMode(sdl.clip.w,sdl.clip.h,bpp,sdl_flags);
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@ -406,7 +406,7 @@ static SDL_Surface * GFX_SetupSurfaceScaled(Bit32u sdl_flags, Bit32u bpp) {
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}
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Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_CallBack_t callback) {
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if (sdl.updating)
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if (sdl.updating)
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GFX_EndUpdate( 0 );
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sdl.draw.width=width;
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@ -417,7 +417,7 @@ Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,G
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Bitu bpp=0;
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Bitu retFlags = 0;
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if (sdl.blit.surface) {
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SDL_FreeSurface(sdl.blit.surface);
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sdl.blit.surface=0;
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@ -437,13 +437,13 @@ dosurface:
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sdl.clip.x=(Sint16)((sdl.desktop.full.width-width)/2);
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sdl.clip.y=(Sint16)((sdl.desktop.full.height-height)/2);
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sdl.surface=SDL_SetVideoMode(sdl.desktop.full.width,sdl.desktop.full.height,bpp,
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0) | SDL_HWPALETTE);
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if (sdl.surface == NULL) E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",sdl.desktop.full.width,sdl.desktop.full.height,bpp,SDL_GetError());
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} else {
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sdl.clip.x=0;sdl.clip.y=0;
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sdl.surface=SDL_SetVideoMode(width,height,bpp,
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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SDL_FULLSCREEN | ((flags & GFX_CAN_RANDOM) ? SDL_SWSURFACE : SDL_HWSURFACE) |
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(sdl.desktop.doublebuf ? SDL_DOUBLEBUF|SDL_ASYNCBLIT : 0)|SDL_HWPALETTE);
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if (sdl.surface == NULL)
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E_Exit("Could not set fullscreen video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
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@ -467,7 +467,7 @@ dosurface:
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sdl.surface = SDL_SetVideoMode(width,height,bpp,SDL_HWSURFACE);
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}
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#endif
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if (sdl.surface == NULL)
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if (sdl.surface == NULL)
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E_Exit("Could not set windowed video mode %ix%i-%i: %s",width,height,bpp,SDL_GetError());
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}
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if (sdl.surface) {
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@ -585,7 +585,7 @@ dosurface:
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glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV,width*height*4,sdl.opengl.framebuf);
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glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV);
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} else {
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#else
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#else
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{
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#endif
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sdl.opengl.framebuf=malloc(width*height*4); //32 bit color
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@ -613,7 +613,7 @@ dosurface:
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glClear(GL_COLOR_BUFFER_BIT);
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SDL_GL_SwapBuffers();
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glClear(GL_COLOR_BUFFER_BIT);
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glShadeModel (GL_FLAT);
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glShadeModel (GL_FLAT);
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glDisable (GL_DEPTH_TEST);
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glDisable (GL_LIGHTING);
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glDisable(GL_CULL_FACE);
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@ -652,7 +652,7 @@ dosurface:
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goto dosurface;
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break;
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}//CASE
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if (retFlags)
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if (retFlags)
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GFX_Start();
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if (!sdl.mouse.autoenable) SDL_ShowCursor(sdl.mouse.autolock?SDL_DISABLE:SDL_ENABLE);
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return retFlags;
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@ -695,7 +695,7 @@ static void SwitchFullScreen(bool pressed) {
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bool GFX_StartUpdate(Bit8u * & pixels,Bitu & pitch) {
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if (!sdl.active || sdl.updating)
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if (!sdl.active || sdl.updating)
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return false;
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switch (sdl.desktop.type) {
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case SCREEN_SURFACE:
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@ -749,7 +749,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
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#if (HAVE_DDRAW_H) && defined(WIN32)
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int ret;
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#endif
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if (!sdl.updating)
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if (!sdl.updating)
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return;
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sdl.updating=false;
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switch (sdl.desktop.type) {
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@ -816,7 +816,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
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#if defined(NVIDIA_PixelDataRange)
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if (sdl.opengl.pixel_data_range) {
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glBindTexture(GL_TEXTURE_2D, sdl.opengl.texture);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
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sdl.draw.width, sdl.draw.height, GL_BGRA_EXT,
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GL_UNSIGNED_INT_8_8_8_8_REV, sdl.opengl.framebuf);
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glCallList(sdl.opengl.displaylist);
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@ -832,7 +832,7 @@ void GFX_EndUpdate( const Bit16u *changedLines ) {
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} else {
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Bit8u *pixels = (Bit8u *)sdl.opengl.framebuf + y * sdl.opengl.pitch;
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Bitu height = changedLines[index];
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, y,
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, y,
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sdl.draw.width, height, GL_BGRA_EXT,
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GL_UNSIGNED_INT_8_8_8_8_REV, pixels );
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y += height;
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@ -888,7 +888,7 @@ Bitu GFX_GetRGB(Bit8u red,Bit8u green,Bit8u blue) {
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}
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void GFX_Stop() {
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if (sdl.updating)
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if (sdl.updating)
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GFX_EndUpdate( 0 );
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sdl.active=false;
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}
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@ -913,10 +913,10 @@ static void KillSwitch(bool pressed) {
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static void SetPriority(PRIORITY_LEVELS level) {
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#if C_SET_PRIORITY
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// Do nothing if priorties are not the same and not root, else the highest
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// Do nothing if priorties are not the same and not root, else the highest
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// priority can not be set as users can only lower priority (not restore it)
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if((sdl.priority.focus != sdl.priority.nofocus ) &&
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if((sdl.priority.focus != sdl.priority.nofocus ) &&
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(getuid()!=0) ) return;
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#endif
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@ -986,22 +986,22 @@ static void GUI_StartUp(Section * sec) {
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sdl.desktop.fullscreen=section->Get_bool("fullscreen");
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sdl.wait_on_error=section->Get_bool("waitonerror");
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Prop_multival* p=section->Get_multival("priority");
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std::string focus = p->GetSection()->Get_string("active");
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std::string notfocus = p->GetSection()->Get_string("inactive");
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if (focus == "lowest") { sdl.priority.focus = PRIORITY_LEVEL_LOWEST; }
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else if (focus == "lower") { sdl.priority.focus = PRIORITY_LEVEL_LOWER; }
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else if (focus == "normal") { sdl.priority.focus = PRIORITY_LEVEL_NORMAL; }
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else if (focus == "higher") { sdl.priority.focus = PRIORITY_LEVEL_HIGHER; }
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else if (focus == "highest") { sdl.priority.focus = PRIORITY_LEVEL_HIGHEST; }
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if (focus == "lowest") { sdl.priority.focus = PRIORITY_LEVEL_LOWEST; }
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else if (focus == "lower") { sdl.priority.focus = PRIORITY_LEVEL_LOWER; }
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else if (focus == "normal") { sdl.priority.focus = PRIORITY_LEVEL_NORMAL; }
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else if (focus == "higher") { sdl.priority.focus = PRIORITY_LEVEL_HIGHER; }
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else if (focus == "highest") { sdl.priority.focus = PRIORITY_LEVEL_HIGHEST; }
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if (notfocus == "lowest") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWEST; }
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else if (notfocus == "lower") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWER; }
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else if (notfocus == "normal") { sdl.priority.nofocus=PRIORITY_LEVEL_NORMAL; }
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else if (notfocus == "higher") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHER; }
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else if (notfocus == "highest") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHEST; }
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if (notfocus == "lowest") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWEST; }
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else if (notfocus == "lower") { sdl.priority.nofocus=PRIORITY_LEVEL_LOWER; }
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else if (notfocus == "normal") { sdl.priority.nofocus=PRIORITY_LEVEL_NORMAL; }
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else if (notfocus == "higher") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHER; }
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else if (notfocus == "highest") { sdl.priority.nofocus=PRIORITY_LEVEL_HIGHEST; }
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else if (notfocus == "pause") {
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/* we only check for pause here, because it makes no sense
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* for DOSBox to be paused while it has focus
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@ -1052,14 +1052,14 @@ static void GUI_StartUp(Section * sec) {
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if (!sdl.desktop.full.width) {
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#ifdef WIN32
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sdl.desktop.full.width=(Bit16u)GetSystemMetrics(SM_CXSCREEN);
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#else
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#else
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sdl.desktop.full.width=1024;
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#endif
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}
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if (!sdl.desktop.full.height) {
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#ifdef WIN32
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sdl.desktop.full.height=(Bit16u)GetSystemMetrics(SM_CYSCREEN);
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#else
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#else
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sdl.desktop.full.height=768;
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#endif
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}
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@ -1068,7 +1068,7 @@ static void GUI_StartUp(Section * sec) {
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sdl.mouse.autolock=false;
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sdl.mouse.sensitivity=section->Get_int("sensitivity");
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std::string output=section->Get_string("output");
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/* Setup Mouse correctly if fullscreen */
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if(sdl.desktop.fullscreen) GFX_CaptureMouse();
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@ -1117,14 +1117,14 @@ static void GUI_StartUp(Section * sec) {
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#if defined(NVIDIA_PixelDataRange)
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sdl.opengl.pixel_data_range=(strstr(gl_ext,"GL_NV_pixel_data_range") >0 ) &&
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glPixelDataRangeNV && db_glAllocateMemoryNV && db_glFreeMemoryNV;
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sdl.opengl.pixel_data_range = 0;
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sdl.opengl.pixel_data_range = 0;
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#endif
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} else {
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sdl.opengl.packed_pixel=sdl.opengl.paletted_texture=false;
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}
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}
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} /* OPENGL is requested end */
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#endif //OPENGL
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/* Initialize screen for first time */
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sdl.surface=SDL_SetVideoMode(640,400,0,0);
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@ -1159,7 +1159,7 @@ void Mouse_AutoLock(bool enable) {
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}
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static void HandleMouseMotion(SDL_MouseMotionEvent * motion) {
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if (sdl.mouse.locked || !sdl.mouse.autoenable)
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if (sdl.mouse.locked || !sdl.mouse.autoenable)
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Mouse_CursorMoved((float)motion->xrel*sdl.mouse.sensitivity/100.0f,
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(float)motion->yrel*sdl.mouse.sensitivity/100.0f,
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(float)(motion->x-sdl.clip.x)/(sdl.clip.w-1)*sdl.mouse.sensitivity/100.0f,
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@ -1275,7 +1275,7 @@ void GFX_Events() {
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SDL_WaitEvent(&ev);
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switch (ev.type) {
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case SDL_QUIT: throw(0); break; // a bit redundant at linux at least as the active events gets before the quit event.
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case SDL_QUIT: throw(0); break; // a bit redundant at linux at least as the active events gets before the quit event.
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case SDL_ACTIVEEVENT: // wait until we get window focus back
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if (ev.active.state & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) {
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// We've got focus back, so unpause and break out of the loop
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@ -1382,7 +1382,7 @@ void Config_Add_SDL() {
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Pstring->Set_help("Scale the window to this size IF the output device supports hardware scaling.");
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const char* outputs[] = {
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"surface", "overlay",
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"surface", "overlay",
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#if C_OPENGL
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"opengl", "openglnb",
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#endif
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@ -1438,13 +1438,13 @@ static void launcheditor(std::string const& edit) {
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printf("no editor specified.\n");
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exit(1);
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}
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execlp(edit.c_str(),edit.c_str(),path.c_str(),(char*) 0);
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//if you get here the launching failed!
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printf("can't find editor %s\n",edit.c_str());
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exit(1);
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}
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static void printconfiglocation() {
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std::string path,file;
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Cross::CreatePlatformConfigDir(path);
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@ -1459,7 +1459,7 @@ static void printconfiglocation() {
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printf("%s\n",path.c_str());
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exit(0);
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}
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//extern void UI_Init(void);
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int main(int argc, char* argv[]) {
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@ -1496,9 +1496,9 @@ int main(int argc, char* argv[]) {
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SetConsoleTitle("DOSBox Status Window");
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}
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#endif //defined(WIN32) && !(C_DEBUG)
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if (control->cmdline->FindExist("-version") ||
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if (control->cmdline->FindExist("-version") ||
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control->cmdline->FindExist("--version") ) {
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printf("\nDOSBox version %s, copyright 2002-2007 DOSBox Team.\n\n",VERSION);
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printf("\nDOSBox version %s, copyright 2002-2009 DOSBox Team.\n\n",VERSION);
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printf("DOSBox is written by the DOSBox Team (See AUTHORS file))\n");
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printf("DOSBox comes with ABSOLUTELY NO WARRANTY. This is free software,\n");
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printf("and you are welcome to redistribute it under certain conditions;\n");
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@ -1609,8 +1609,8 @@ int main(int argc, char* argv[]) {
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LOG_MSG("CONFIG: Using default settings. Create a configfile to change them");
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}
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}
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||||
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||||
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||||
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#if (ENVIRON_LINKED)
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control->ParseEnv(environ);
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#endif
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@ -1620,7 +1620,7 @@ int main(int argc, char* argv[]) {
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control->Init();
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/* Some extra SDL Functions */
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Section_prop * sdl_sec=static_cast<Section_prop *>(control->GetSection("sdl"));
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if (control->cmdline->FindExist("-fullscreen") || sdl_sec->Get_bool("fullscreen")) {
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if(!sdl.desktop.fullscreen) { //only switch if not allready in fullscreen
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GFX_SwitchFullScreen();
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@ -1644,23 +1644,23 @@ int main(int argc, char* argv[]) {
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fgetc(stdin);
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#elif defined(WIN32)
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Sleep(5000);
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#endif
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#endif
|
||||
}
|
||||
|
||||
}
|
||||
catch (int){
|
||||
catch (int){
|
||||
;//nothing pressed killswitch
|
||||
}
|
||||
catch(...){
|
||||
//Force visible mouse to end user. Somehow this sometimes doesn't happen
|
||||
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
throw;//dunno what happened. rethrow for sdl to catch
|
||||
throw;//dunno what happened. rethrow for sdl to catch
|
||||
}
|
||||
//Force visible mouse to end user. Somehow this sometimes doesn't happen
|
||||
SDL_WM_GrabInput(SDL_GRAB_OFF);
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
|
||||
|
||||
SDL_Quit();//Let's hope sdl will quit as well when it catches an exception
|
||||
return 0;
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue