1
0
Fork 0

fixed bushido. Don't understand fcbs anymore

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@563
This commit is contained in:
Peter Veenstra 2002-12-09 18:24:53 +00:00
parent ae03d36ab7
commit 6f9f410ecf

View file

@ -476,7 +476,6 @@ bool DOS_CreateTempFile(char * name,Bit16u * entry) {
}
#if 1
static bool FCB_MakeName2 (DOS_FCB & fcb, char* outname, Bit8u* outdrive){
char short_name[DOS_FCBNAME];
@ -737,7 +736,7 @@ Bit8u DOS_FCBRandomRead(Bit16u seg,Bit16u offset,Bit16u numRec,bool restore) {
fcb.GetRecord(new_block,new_rec);
if (restore) fcb.SetRecord(old_block,old_rec);
/* Update the random record pointer with new position */
fcb.SetRandom(new_block*128+new_rec);
fcb.SetRandom(new_block*128+new_rec - (restore ? 1 : 0) ); //seems to be this way.. why ???
return error;
}
@ -758,7 +757,7 @@ Bit8u DOS_FCBRandomWrite(Bit16u seg,Bit16u offset,Bit16u numRec,bool restore) {
fcb.GetRecord(new_block,new_rec);
if (restore) fcb.SetRecord(old_block,old_rec);
/* Update the random record pointer with new position */
fcb.SetRandom(new_block*128+new_rec);
fcb.SetRandom(new_block*128+new_rec - (restore ? 1 : 0) ); //seems to be this way.. need more games to test it.
return error;
}
@ -799,7 +798,6 @@ void DOS_FCBSetRandomRecord(Bit16u seg, Bit16u offset) {
fcb.SetRandom(block*128+rec);
}
#endif
bool DOS_FileExists(char * name) {
char fullname[DOS_PATHLENGTH];Bit8u drive;