Allow the renderer to abort a screen. Fixes crashes occurring with certain output modes, platforms and games.
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3576
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3 changed files with 8 additions and 8 deletions
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@ -91,7 +91,7 @@ extern Render_t render;
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extern ScalerLineHandler_t RENDER_DrawLine;
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void RENDER_SetSize(Bitu width,Bitu height,Bitu bpp,float fps,double ratio,bool dblw,bool dblh);
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bool RENDER_StartUpdate(void);
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void RENDER_EndUpdate( );
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void RENDER_EndUpdate(bool abort);
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void RENDER_SetPal(Bit8u entry,Bit8u red,Bit8u green,Bit8u blue);
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