Remove last remains of DirectDraw renderer
SDL2 patch replaced it with output=texture renderer=direct3d
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1a58ccb14f
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3 changed files with 0 additions and 31 deletions
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@ -99,14 +99,6 @@ extern char** environ;
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#if C_DDRAW
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#include <ddraw.h>
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struct private_hwdata {
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LPDIRECTDRAWSURFACE3 dd_surface;
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LPDIRECTDRAWSURFACE3 dd_writebuf;
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};
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#endif
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#define STDOUT_FILE TEXT("stdout.txt")
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#define STDERR_FILE TEXT("stderr.txt")
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#define DEFAULT_CONFIG_FILE "/dosbox.conf"
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@ -7,9 +7,6 @@
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/* Define to 1 to enable internal debugger, requires libcurses */
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#define C_DEBUG 0
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/* Define to 1 to enable output=ddraw */
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#define C_DDRAW 1
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/* Define to 1 to enable screenshots, requires libpng */
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#define C_SSHOT 1
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