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Remove last remains of DirectDraw renderer

SDL2 patch replaced it with output=texture renderer=direct3d
This commit is contained in:
Patryk Obara 2019-12-22 04:26:10 +01:00 committed by Patryk Obara
parent 1a58ccb14f
commit 7a415e3b8d
3 changed files with 0 additions and 31 deletions

View file

@ -99,14 +99,6 @@ extern char** environ;
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#if C_DDRAW
#include <ddraw.h>
struct private_hwdata {
LPDIRECTDRAWSURFACE3 dd_surface;
LPDIRECTDRAWSURFACE3 dd_writebuf;
};
#endif
#define STDOUT_FILE TEXT("stdout.txt")
#define STDERR_FILE TEXT("stderr.txt")
#define DEFAULT_CONFIG_FILE "/dosbox.conf"

View file

@ -7,9 +7,6 @@
/* Define to 1 to enable internal debugger, requires libcurses */
#define C_DEBUG 0
/* Define to 1 to enable output=ddraw */
#define C_DDRAW 1
/* Define to 1 to enable screenshots, requires libpng */
#define C_SSHOT 1