Nicht Sehr Gut's Comments added
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@1311
This commit is contained in:
parent
b79e8b1a52
commit
7b27e666f2
2 changed files with 49 additions and 16 deletions
|
@ -86,6 +86,13 @@ Forces to use SDL cdrom support for drive number.
|
|||
.B \-cd
|
||||
.RB "Displays all detected cdrom drives and their numbers. Use with " \-usecd "."
|
||||
.RE
|
||||
.PP
|
||||
.B "Example:"
|
||||
.TP
|
||||
.RB "To mount your /home/dos/dosgames directory as C drive in " dosbox :
|
||||
.RS
|
||||
mount c /home/dos/dosgames
|
||||
.RE
|
||||
.TP
|
||||
.B MEM
|
||||
.LP
|
||||
|
@ -136,9 +143,14 @@ Kill dosbox.
|
|||
.IP CTRL\-F10
|
||||
Capture/Release the mouse.
|
||||
.IP CTRL\-F11
|
||||
Slow down emulation.
|
||||
Slow down emulation (Increase DOSBox Cycles).
|
||||
.IP CTRL\-F12
|
||||
Speed up emulation.
|
||||
Speed up emulation (Decrease DOSBox Cycles).
|
||||
.PP
|
||||
.B "Note: "
|
||||
Once you increase your DOSBox cycles beyond your computer's maximum
|
||||
capacity, it will produce the same effect as slowing down the emulation.
|
||||
This maximum will vary from computer to computer, there is no standard.
|
||||
.SH "SYSTEM REQUIREMENTS"
|
||||
Fast machine. My guess would be pentium\-2 400+ to get decent emulation
|
||||
of games written for an 286 machine.
|
||||
|
@ -147,7 +159,7 @@ them to run fast though!! Be sure to read the next section on how to speed
|
|||
it up somewhat.
|
||||
.SS "To run resource\-demanding games"
|
||||
.BR dosbox " emulates the CPU, the sound and graphic cards, and some other"
|
||||
.RB " stuff, all at the same time. You can overclock " dosbox " by using CTRL+F12, but"
|
||||
.RB " stuff, all at the same time. You can overclock " dosbox " by using CTRL\-F12, but"
|
||||
you'll be limited by the power of your actual CPU. You can see how much free
|
||||
time your true CPU has by various utils (top). Once 100% of your real CPU time is
|
||||
.RB "used there is no further way to speed up " dosbox " unless you reduce the load"
|
||||
|
@ -157,17 +169,17 @@ So:
|
|||
.PP
|
||||
.RB "Close every program but " dosbox .
|
||||
.PP
|
||||
.RB "Overclock " dosbox " until 100% of your CPU is used.(CTRL+F12)"
|
||||
.RB "Overclock " dosbox " until 100% of your CPU is used.(CTR\-+F12)"
|
||||
.PP
|
||||
.RB "Since VGA emulation is the most demanding part of " dosbox " in terms of actual"
|
||||
CPU usage, we'll start here. Increase the number of frames skipped (in
|
||||
increments of one) by pressing CRTL+F8. Your CPU usage should decrease.
|
||||
increments of one) by pressing CRTL\-F8. Your CPU usage should decrease.
|
||||
Go back one step and repeat this until the game runs fast enough for you.
|
||||
Please note that this is a trade off: you lose in fluidity of video what you
|
||||
gain in speed.
|
||||
.SH NOTES
|
||||
.RB "While we hope that, one day, " dosbox " will run virtually all programs ever made for the PC..."
|
||||
.RB "we are not there yet. At present, " dosbox " run on a 1 Gigahertz PC is roughly the equivalent of a 16MHz 386 PC."
|
||||
.RB "we are not there yet. At present, " dosbox " run on a 1.7 Gigahertz PC is roughly the equivalent of a 25MHz 386 PC."
|
||||
While the 0.60 release has added support for "protected mode" allowing for more complex and recent programs,
|
||||
but note that this support is early in development and nowhere near as complete as the support for 386 real\-mode
|
||||
games (or earlier). Also note that "protected mode" games need substantially more resources and may
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue