From 7b71d46b4f2dafd139a3ce6ee2f2fdbea8173e85 Mon Sep 17 00:00:00 2001 From: Peter Veenstra Date: Wed, 29 Mar 2006 14:17:27 +0000 Subject: [PATCH] fix hangups when changing frameskip runtime Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2578 --- src/gui/render.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gui/render.cpp b/src/gui/render.cpp index 05f47cd5..5dc43920 100644 --- a/src/gui/render.cpp +++ b/src/gui/render.cpp @@ -16,7 +16,7 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -/* $Id: render.cpp,v 1.44 2006-03-29 12:28:42 harekiet Exp $ */ +/* $Id: render.cpp,v 1.45 2006-03-29 14:17:27 qbix79 Exp $ */ #include #include @@ -435,7 +435,6 @@ void RENDER_Init(Section * sec) { render.aspect=section->Get_bool("aspect"); render.frameskip.max=section->Get_int("frameskip"); render.frameskip.count=0; - render.active=false; const char * scaler;std::string cline; if (control->cmdline->FindString("-scaler",cline,false)) { scaler=cline.c_str();