Make the dosbox sound card implementations use the mame files directly
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/branches/mamesound@4033
This commit is contained in:
parent
051c0f3afd
commit
7ef98ed1bf
4 changed files with 172 additions and 648 deletions
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@ -558,7 +558,7 @@ void DOSBOX_Init(void) {
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Pstring->Set_values(oplmodes);
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Pstring->Set_help("Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.");
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const char* oplemus[]={ "default", "compat", "fast", 0};
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const char* oplemus[]={ "default", "compat", "fast", "mame", 0};
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Pstring = secprop->Add_string("oplemu",Property::Changeable::WhenIdle,"default");
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Pstring->Set_values(oplemus);
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Pstring->Set_help("Provider for the OPL emulation. compat might provide better quality (see oplrate as well).");
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@ -28,6 +28,13 @@
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#include "mem.h"
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#include "dbopl.h"
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#include "mame/emu.h"
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#include "mame/fmopl.h"
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#include "mame/ymf262.h"
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#define OPL2_INTERNAL_FREQ 3600000 // The OPL2 operates at 3.6MHz
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#define OPL3_INTERNAL_FREQ 14400000 // The OPL3 operates at 14.4MHz
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namespace OPL2 {
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#include "opl.cpp"
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@ -85,6 +92,80 @@ namespace OPL3 {
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};
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}
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namespace MAMEOPL2 {
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struct Handler : public Adlib::Handler {
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void* chip;
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virtual void WriteReg(Bit32u reg, Bit8u val) {
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ym3812_write(chip, 0, reg);
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ym3812_write(chip, 1, val);
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}
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virtual Bit32u WriteAddr(Bit32u port, Bit8u val) {
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return val;
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}
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virtual void Generate(MixerChannel* chan, Bitu samples) {
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Bit16s buf[1024 * 2];
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while (samples > 0) {
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Bitu todo = samples > 1024 ? 1024 : samples;
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samples -= todo;
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ym3812_update_one(chip, buf, todo);
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chan->AddSamples_m16(todo, buf);
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}
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}
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virtual void Init(Bitu rate) {
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chip = ym3812_init(0, OPL2_INTERNAL_FREQ, rate);
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}
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~Handler() {
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ym3812_shutdown(chip);
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}
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};
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}
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namespace MAMEOPL3 {
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struct Handler : public Adlib::Handler {
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void* chip;
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virtual void WriteReg(Bit32u reg, Bit8u val) {
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ymf262_write(chip, 0, reg);
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ymf262_write(chip, 1, val);
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}
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virtual Bit32u WriteAddr(Bit32u port, Bit8u val) {
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return val;
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}
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virtual void Generate(MixerChannel* chan, Bitu samples) {
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//We generate data for 4 channels, but only the first 2 are connected on a pc
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Bit16s buf[4][1024];
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Bit16s result[1024][2];
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Bit16s* buffers[4] = { buf[0], buf[1], buf[2], buf[3] };
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while (samples > 0) {
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Bitu todo = samples > 1024 ? 1024 : samples;
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samples -= todo;
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ymf262_update_one(chip, buffers, todo);
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//Interleave the samples before mixing
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for (Bitu i = 0; i < todo; i++) {
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result[i][0] = buf[0][i];
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result[i][1] = buf[1][i];
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}
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chan->AddSamples_s16(todo, result[0]);
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}
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}
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virtual void Init(Bitu rate) {
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chip = ymf262_init(0, OPL3_INTERNAL_FREQ, rate);
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}
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~Handler() {
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ymf262_shutdown(chip);
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}
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};
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}
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#define RAW_SIZE 1024
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@ -717,6 +798,14 @@ Module::Module( Section* configuration ) : Module_base(configuration) {
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} else {
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handler = new OPL3::Handler();
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}
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}
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else if (oplemu == "mame") {
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if (oplmode == OPL_opl2) {
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handler = new MAMEOPL2::Handler();
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}
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else {
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handler = new MAMEOPL3::Handler();
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}
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} else {
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handler = new DBOPL::Handler();
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}
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@ -27,408 +27,75 @@
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#include <cstring>
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#include <math.h>
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#include "mame/emu.h"
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#include "mame/saa1099.h"
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#define LEFT 0x00
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#define RIGHT 0x01
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#define CMS_BUFFER_SIZE 128
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#define CMS_RATE 22050
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/*#define MASTER_CLOCK 14318180/2 */
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#define MASTER_CLOCK 7159090
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typedef Bit8u UINT8;
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typedef Bit16s INT16;
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/* this structure defines a channel */
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struct saa1099_channel
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{
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int frequency; /* frequency (0x00..0xff) */
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int freq_enable; /* frequency enable */
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int noise_enable; /* noise enable */
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int octave; /* octave (0x00..0x07) */
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int amplitude[2]; /* amplitude (0x00..0x0f) */
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int envelope[2]; /* envelope (0x00..0x0f or 0x10 == off) */
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/* vars to simulate the square wave */
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double counter;
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double freq;
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int level;
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};
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/* this structure defines a noise channel */
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struct saa1099_noise
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{
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/* vars to simulate the noise generator output */
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double counter;
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double freq;
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int level; /* noise polynomal shifter */
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};
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/* this structure defines a SAA1099 chip */
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struct SAA1099
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{
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int stream; /* our stream */
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int noise_params[2]; /* noise generators parameters */
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int env_enable[2]; /* envelope generators enable */
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int env_reverse_right[2]; /* envelope reversed for right channel */
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int env_mode[2]; /* envelope generators mode */
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int env_bits[2]; /* non zero = 3 bits resolution */
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int env_clock[2]; /* envelope clock mode (non-zero external) */
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int env_step[2]; /* current envelope step */
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int all_ch_enable; /* all channels enable */
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int sync_state; /* sync all channels */
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int selected_reg; /* selected register */
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struct saa1099_channel channels[6]; /* channels */
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struct saa1099_noise noise[2]; /* noise generators */
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};
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static const UINT8 envelope[8][64] = {
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/* zero amplitude */
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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/* maximum amplitude */
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{15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
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15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
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15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,
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15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, },
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/* single decay */
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{15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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/* repetitive decay */
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{15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 },
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/* single triangular */
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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/* repetitive triangular */
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 },
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/* single attack */
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
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/* repetitive attack */
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15,
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10,11,12,13,14,15 }
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};
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static const int amplitude_lookup[16] = {
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0*32767/16, 1*32767/16, 2*32767/16, 3*32767/16,
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4*32767/16, 5*32767/16, 6*32767/16, 7*32767/16,
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8*32767/16, 9*32767/16, 10*32767/16, 11*32767/16,
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12*32767/16, 13*32767/16, 14*32767/16, 15*32767/16
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};
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/* global parameters */
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static double sample_rate;
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static SAA1099 saa1099[2];
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//My mixer channel
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static MixerChannel * cms_chan;
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static Bit16s cms_buffer[2][2][CMS_BUFFER_SIZE];
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static Bit16s * cms_buf_point[4] = {
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cms_buffer[0][0],cms_buffer[0][1],cms_buffer[1][0],cms_buffer[1][1] };
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static Bitu last_command;
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static Bitu base_port;
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static void saa1099_envelope(int chip, int ch)
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{
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struct SAA1099 *saa = &saa1099[chip];
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if (saa->env_enable[ch])
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{
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int step, mode, mask;
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mode = saa->env_mode[ch];
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/* step from 0..63 and then loop in steps 32..63 */
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step = saa->env_step[ch] =
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((saa->env_step[ch] + 1) & 0x3f) | (saa->env_step[ch] & 0x20);
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mask = 15;
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if (saa->env_bits[ch])
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mask &= ~1; /* 3 bit resolution, mask LSB */
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saa->channels[ch*3+0].envelope[ LEFT] =
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saa->channels[ch*3+1].envelope[ LEFT] =
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saa->channels[ch*3+2].envelope[ LEFT] = envelope[mode][step] & mask;
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if (saa->env_reverse_right[ch] & 0x01)
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{
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saa->channels[ch*3+0].envelope[RIGHT] =
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saa->channels[ch*3+1].envelope[RIGHT] =
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saa->channels[ch*3+2].envelope[RIGHT] = (15 - envelope[mode][step]) & mask;
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}
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else
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{
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saa->channels[ch*3+0].envelope[RIGHT] =
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saa->channels[ch*3+1].envelope[RIGHT] =
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saa->channels[ch*3+2].envelope[RIGHT] = envelope[mode][step] & mask;
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}
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}
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else
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{
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/* envelope mode off, set all envelope factors to 16 */
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saa->channels[ch*3+0].envelope[ LEFT] =
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saa->channels[ch*3+1].envelope[ LEFT] =
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saa->channels[ch*3+2].envelope[ LEFT] =
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saa->channels[ch*3+0].envelope[RIGHT] =
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saa->channels[ch*3+1].envelope[RIGHT] =
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saa->channels[ch*3+2].envelope[RIGHT] = 16;
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}
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}
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static void saa1099_update(int chip, INT16 **buffer, int length)
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{
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struct SAA1099 *saa = &saa1099[chip];
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int j, ch;
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/* if the channels are disabled we're done */
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if (!saa->all_ch_enable)
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{
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/* init output data */
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memset(buffer[LEFT],0,length*sizeof(INT16));
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memset(buffer[RIGHT],0,length*sizeof(INT16));
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return;
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}
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for (ch = 0; ch < 2; ch++)
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{
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switch (saa->noise_params[ch])
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{
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case 0: saa->noise[ch].freq = MASTER_CLOCK/256 * 2; break;
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case 1: saa->noise[ch].freq = MASTER_CLOCK/512 * 2; break;
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case 2: saa->noise[ch].freq = MASTER_CLOCK/1024 * 2; break;
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case 3: saa->noise[ch].freq = saa->channels[ch * 3].freq; break;
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}
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}
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/* fill all data needed */
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for( j = 0; j < length; j++ )
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{
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int output_l = 0, output_r = 0;
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/* for each channel */
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for (ch = 0; ch < 6; ch++)
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{
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if (saa->channels[ch].freq == 0.0)
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saa->channels[ch].freq = (double)((2 * MASTER_CLOCK/512) << saa->channels[ch].octave) /
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(511.0 - (double)saa->channels[ch].frequency);
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/* check the actual position in the square wave */
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saa->channels[ch].counter -= saa->channels[ch].freq;
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while (saa->channels[ch].counter < 0)
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{
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/* calculate new frequency now after the half wave is updated */
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saa->channels[ch].freq = (double)((2 * MASTER_CLOCK/512) << saa->channels[ch].octave) /
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(511.0 - (double)saa->channels[ch].frequency);
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saa->channels[ch].counter += sample_rate;
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saa->channels[ch].level ^= 1;
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/* eventually clock the envelope counters */
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if (ch == 1 && saa->env_clock[0] == 0)
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saa1099_envelope(chip, 0);
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if (ch == 4 && saa->env_clock[1] == 0)
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saa1099_envelope(chip, 1);
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}
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/* if the noise is enabled */
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if (saa->channels[ch].noise_enable)
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{
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/* if the noise level is high (noise 0: chan 0-2, noise 1: chan 3-5) */
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if (saa->noise[ch/3].level & 1)
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{
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/* subtract to avoid overflows, also use only half amplitude */
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output_l -= saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16 / 2;
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output_r -= saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16 / 2;
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}
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}
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/* if the square wave is enabled */
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if (saa->channels[ch].freq_enable)
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{
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/* if the channel level is high */
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if (saa->channels[ch].level & 1)
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{
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output_l += saa->channels[ch].amplitude[ LEFT] * saa->channels[ch].envelope[ LEFT] / 16;
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output_r += saa->channels[ch].amplitude[RIGHT] * saa->channels[ch].envelope[RIGHT] / 16;
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}
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}
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}
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for (ch = 0; ch < 2; ch++)
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{
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/* check the actual position in noise generator */
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saa->noise[ch].counter -= saa->noise[ch].freq;
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while (saa->noise[ch].counter < 0)
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{
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saa->noise[ch].counter += sample_rate;
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if( ((saa->noise[ch].level & 0x4000) == 0) == ((saa->noise[ch].level & 0x0040) == 0) )
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saa->noise[ch].level = (saa->noise[ch].level << 1) | 1;
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else
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saa->noise[ch].level <<= 1;
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}
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}
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/* write sound data to the buffer */
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buffer[LEFT][j] = output_l / 6;
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buffer[RIGHT][j] = output_r / 6;
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}
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}
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static void saa1099_write_port_w( int chip, int offset, int data )
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{
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struct SAA1099 *saa = &saa1099[chip];
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if(offset == 1) {
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// address port
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saa->selected_reg = data & 0x1f;
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if (saa->selected_reg == 0x18 || saa->selected_reg == 0x19) {
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/* clock the envelope channels */
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if (saa->env_clock[0]) saa1099_envelope(chip,0);
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if (saa->env_clock[1]) saa1099_envelope(chip,1);
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}
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return;
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}
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int reg = saa->selected_reg;
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int ch;
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switch (reg)
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{
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/* channel i amplitude */
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case 0x00: case 0x01: case 0x02: case 0x03: case 0x04: case 0x05:
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ch = reg & 7;
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saa->channels[ch].amplitude[LEFT] = amplitude_lookup[data & 0x0f];
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saa->channels[ch].amplitude[RIGHT] = amplitude_lookup[(data >> 4) & 0x0f];
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break;
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/* channel i frequency */
|
||||
case 0x08: case 0x09: case 0x0a: case 0x0b: case 0x0c: case 0x0d:
|
||||
ch = reg & 7;
|
||||
saa->channels[ch].frequency = data & 0xff;
|
||||
break;
|
||||
/* channel i octave */
|
||||
case 0x10: case 0x11: case 0x12:
|
||||
ch = (reg - 0x10) << 1;
|
||||
saa->channels[ch + 0].octave = data & 0x07;
|
||||
saa->channels[ch + 1].octave = (data >> 4) & 0x07;
|
||||
break;
|
||||
/* channel i frequency enable */
|
||||
case 0x14:
|
||||
saa->channels[0].freq_enable = data & 0x01;
|
||||
saa->channels[1].freq_enable = data & 0x02;
|
||||
saa->channels[2].freq_enable = data & 0x04;
|
||||
saa->channels[3].freq_enable = data & 0x08;
|
||||
saa->channels[4].freq_enable = data & 0x10;
|
||||
saa->channels[5].freq_enable = data & 0x20;
|
||||
break;
|
||||
/* channel i noise enable */
|
||||
case 0x15:
|
||||
saa->channels[0].noise_enable = data & 0x01;
|
||||
saa->channels[1].noise_enable = data & 0x02;
|
||||
saa->channels[2].noise_enable = data & 0x04;
|
||||
saa->channels[3].noise_enable = data & 0x08;
|
||||
saa->channels[4].noise_enable = data & 0x10;
|
||||
saa->channels[5].noise_enable = data & 0x20;
|
||||
break;
|
||||
/* noise generators parameters */
|
||||
case 0x16:
|
||||
saa->noise_params[0] = data & 0x03;
|
||||
saa->noise_params[1] = (data >> 4) & 0x03;
|
||||
break;
|
||||
/* envelope generators parameters */
|
||||
case 0x18: case 0x19:
|
||||
ch = reg - 0x18;
|
||||
saa->env_reverse_right[ch] = data & 0x01;
|
||||
saa->env_mode[ch] = (data >> 1) & 0x07;
|
||||
saa->env_bits[ch] = data & 0x10;
|
||||
saa->env_clock[ch] = data & 0x20;
|
||||
saa->env_enable[ch] = data & 0x80;
|
||||
/* reset the envelope */
|
||||
saa->env_step[ch] = 0;
|
||||
break;
|
||||
/* channels enable & reset generators */
|
||||
case 0x1c:
|
||||
saa->all_ch_enable = data & 0x01;
|
||||
saa->sync_state = data & 0x02;
|
||||
if (data & 0x02)
|
||||
{
|
||||
int i;
|
||||
// logerror("%04x: (SAA1099 #%d) -reg 0x1c- Chip reset\n",activecpu_get_pc(), chip);
|
||||
/* Synch & Reset generators */
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
saa->channels[i].level = 0;
|
||||
saa->channels[i].counter = 0.0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default: /* Error! */
|
||||
// logerror("%04x: (SAA1099 #%d) Unknown operation (reg:%02x, data:%02x)\n",activecpu_get_pc(), chip, reg, data);
|
||||
LOG(LOG_MISC,LOG_ERROR)("CMS Unkown write to reg %x with %x",reg, data);
|
||||
}
|
||||
}
|
||||
//Timer to disable the channel after a while
|
||||
static Bit32u lastWriteTicks;
|
||||
static Bit32u cmsBase;
|
||||
static saa1099_device* device[2];
|
||||
|
||||
static void write_cms(Bitu port, Bitu val, Bitu /* iolen */) {
|
||||
if(cms_chan && (!cms_chan->enabled)) cms_chan->Enable(true);
|
||||
last_command = PIC_Ticks;
|
||||
switch (port-base_port) {
|
||||
case 0:
|
||||
saa1099_write_port_w(0,0,val);
|
||||
break;
|
||||
lastWriteTicks = PIC_Ticks;
|
||||
switch ( port - cmsBase ) {
|
||||
case 1:
|
||||
saa1099_write_port_w(0,1,val);
|
||||
device[0]->control_w(0, 0, val);
|
||||
break;
|
||||
case 2:
|
||||
saa1099_write_port_w(1,0,val);
|
||||
case 0:
|
||||
device[0]->data_w(0, 0, val);
|
||||
break;
|
||||
case 3:
|
||||
saa1099_write_port_w(1,1,val);
|
||||
device[1]->control_w(0, 0, val);
|
||||
break;
|
||||
case 2:
|
||||
device[1]->data_w(0, 0, val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void CMS_CallBack(Bitu len) {
|
||||
if (len > CMS_BUFFER_SIZE) return;
|
||||
enum {
|
||||
BUFFER_SIZE = 2048
|
||||
};
|
||||
|
||||
saa1099_update(0, &cms_buf_point[0], (int)len);
|
||||
saa1099_update(1, &cms_buf_point[2], (int)len);
|
||||
if ( len > BUFFER_SIZE )
|
||||
return;
|
||||
|
||||
Bit16s * stream=(Bit16s *) MixTemp;
|
||||
/* Mix chip outputs */
|
||||
for (Bitu l=0;l<len;l++) {
|
||||
register Bits left, right;
|
||||
left = cms_buffer[0][LEFT][l] + cms_buffer[1][LEFT][l];
|
||||
right = cms_buffer[0][RIGHT][l] + cms_buffer[1][RIGHT][l];
|
||||
if ( cms_chan ) {
|
||||
|
||||
if (left>MAX_AUDIO) *stream=MAX_AUDIO;
|
||||
else if (left<MIN_AUDIO) *stream=MIN_AUDIO;
|
||||
else *stream=(Bit16s)left;
|
||||
stream++;
|
||||
|
||||
if (right>MAX_AUDIO) *stream=MAX_AUDIO;
|
||||
else if (right<MIN_AUDIO) *stream=MIN_AUDIO;
|
||||
else *stream=(Bit16s)right;
|
||||
stream++;
|
||||
//Have there been 10 seconds of no commands, disable channel
|
||||
if ( lastWriteTicks + 10000 < PIC_Ticks ) {
|
||||
cms_chan->Enable( false );
|
||||
return;
|
||||
}
|
||||
Bit32s result[BUFFER_SIZE][2];
|
||||
Bit16s work[2][BUFFER_SIZE];
|
||||
Bit16s* buffers[2] = { work[0], work[1] };
|
||||
device_sound_interface::sound_stream stream;
|
||||
device[0]->sound_stream_update(stream, 0, buffers, len);
|
||||
for (Bitu i = 0; i < len; i++) {
|
||||
result[i][0] = work[0][i];
|
||||
result[i][1] = work[1][i];
|
||||
}
|
||||
device[1]->sound_stream_update(stream, 0, buffers, len);
|
||||
for (Bitu i = 0; i < len; i++) {
|
||||
result[i][0] += work[0][i];
|
||||
result[i][1] += work[1][i];
|
||||
}
|
||||
cms_chan->AddSamples_s32( len, result[0] );
|
||||
}
|
||||
if(cms_chan) cms_chan->AddSamples_s16(len,(Bit16s *)MixTemp);
|
||||
if (last_command + 10000 < PIC_Ticks) if(cms_chan) cms_chan->Enable(false);
|
||||
}
|
||||
|
||||
// The Gameblaster detection
|
||||
static Bit8u cms_detect_register = 0xff;
|
||||
|
||||
static void write_cms_detect(Bitu port, Bitu val, Bitu /* iolen */) {
|
||||
switch(port-base_port) {
|
||||
switch ( port - cmsBase ) {
|
||||
case 0x6:
|
||||
case 0x7:
|
||||
cms_detect_register = val;
|
||||
|
@ -438,7 +105,7 @@ static void write_cms_detect(Bitu port, Bitu val, Bitu /* iolen */) {
|
|||
|
||||
static Bitu read_cms_detect(Bitu port, Bitu /* iolen */) {
|
||||
Bit8u retval = 0xff;
|
||||
switch(port-base_port) {
|
||||
switch ( port - cmsBase ) {
|
||||
case 0x4:
|
||||
retval = 0x7f;
|
||||
break;
|
||||
|
@ -461,31 +128,37 @@ private:
|
|||
public:
|
||||
CMS(Section* configuration):Module_base(configuration) {
|
||||
Section_prop * section = static_cast<Section_prop *>(configuration);
|
||||
Bitu sample_rate_temp = section->Get_int("oplrate");
|
||||
sample_rate = static_cast<double>(sample_rate_temp);
|
||||
base_port = section->Get_hex("sbbase");
|
||||
WriteHandler.Install(base_port, write_cms, IO_MB,4);
|
||||
Bitu sampleRate = section->Get_int( "oplrate" );
|
||||
cmsBase = section->Get_hex("sbbase");
|
||||
WriteHandler.Install( cmsBase, write_cms, IO_MB, 4 );
|
||||
|
||||
// A standalone Gameblaster has a magic chip on it which is
|
||||
// sometimes used for detection.
|
||||
const char * sbtype=section->Get_string("sbtype");
|
||||
if (!strcasecmp(sbtype,"gb")) {
|
||||
DetWriteHandler.Install(base_port+4,write_cms_detect,IO_MB,12);
|
||||
DetReadHandler.Install(base_port,read_cms_detect,IO_MB,16);
|
||||
DetWriteHandler.Install( cmsBase + 4, write_cms_detect, IO_MB, 12 );
|
||||
DetReadHandler.Install(cmsBase,read_cms_detect,IO_MB,16);
|
||||
}
|
||||
|
||||
/* Register the Mixer CallBack */
|
||||
cms_chan = MixerChan.Install(CMS_CallBack,sample_rate_temp,"CMS");
|
||||
cms_chan = MixerChan.Install(CMS_CallBack,sampleRate,"CMS");
|
||||
|
||||
last_command = PIC_Ticks;
|
||||
|
||||
for (int s=0;s<2;s++) {
|
||||
struct SAA1099 *saa = &saa1099[s];
|
||||
memset(saa, 0, sizeof(struct SAA1099));
|
||||
}
|
||||
lastWriteTicks = PIC_Ticks;
|
||||
|
||||
Bit32u freq = 7159000; //14318180 isa clock / 2
|
||||
|
||||
machine_config config;
|
||||
device[0] = new saa1099_device(config, "", 0, 7159090);
|
||||
device[1] = new saa1099_device(config, "", 0, 7159090);
|
||||
|
||||
device[0]->device_start();
|
||||
device[1]->device_start();
|
||||
}
|
||||
|
||||
~CMS() {
|
||||
cms_chan = 0;
|
||||
delete device[0];
|
||||
delete device[1];
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -30,47 +30,11 @@
|
|||
#include "hardware.h"
|
||||
#include <cstring>
|
||||
#include <math.h>
|
||||
|
||||
#define MAX_OUTPUT 0x7fff
|
||||
#define STEP 0x10000
|
||||
|
||||
/* Formulas for noise generator */
|
||||
/* bit0 = output */
|
||||
|
||||
/* noise feedback for white noise mode (verified on real SN76489 by John Kortink) */
|
||||
#define FB_WNOISE 0x14002 /* (16bits) bit16 = bit0(out) ^ bit2 ^ bit15 */
|
||||
|
||||
/* noise feedback for periodic noise mode */
|
||||
//#define FB_PNOISE 0x10000 /* 16bit rorate */
|
||||
#define FB_PNOISE 0x08000 /* JH 981127 - fixes Do Run Run */
|
||||
|
||||
/*
|
||||
0x08000 is definitely wrong. The Master System conversion of Marble Madness
|
||||
uses periodic noise as a baseline. With a 15-bit rotate, the bassline is
|
||||
out of tune.
|
||||
The 16-bit rotate has been confirmed against a real PAL Sega Master System 2.
|
||||
Hope that helps the System E stuff, more news on the PSG as and when!
|
||||
*/
|
||||
|
||||
/* noise generator start preset (for periodic noise) */
|
||||
#define NG_PRESET 0x0f35
|
||||
#include "mame/emu.h"
|
||||
#include "mame/sn76496.h"
|
||||
|
||||
|
||||
struct SN76496 {
|
||||
int SampleRate;
|
||||
unsigned int UpdateStep;
|
||||
int VolTable[16]; /* volume table */
|
||||
int Register[8]; /* registers */
|
||||
int LastRegister; /* last register written */
|
||||
int Volume[4]; /* volume of voice 0-2 and noise */
|
||||
unsigned int RNG; /* noise generator */
|
||||
int NoiseFB; /* noise feedback mask */
|
||||
int Period[4];
|
||||
int Count[4];
|
||||
int Output[4];
|
||||
};
|
||||
|
||||
static struct SN76496 sn;
|
||||
#define SOUND_CLOCK (14318180 / 4)
|
||||
|
||||
#define TDAC_DMA_BUFSIZE 1024
|
||||
|
||||
|
@ -99,221 +63,36 @@ static struct {
|
|||
} dac;
|
||||
} tandy;
|
||||
|
||||
static sn76496_device device(machine_config(), 0, 0, SOUND_CLOCK );
|
||||
|
||||
|
||||
static void SN76496Write(Bitu /*port*/,Bitu data,Bitu /*iolen*/) {
|
||||
struct SN76496 *R = &sn;
|
||||
|
||||
tandy.last_write=PIC_Ticks;
|
||||
if (!tandy.enabled) {
|
||||
tandy.chan->Enable(true);
|
||||
tandy.enabled=true;
|
||||
}
|
||||
|
||||
/* update the output buffer before changing the registers */
|
||||
|
||||
if (data & 0x80)
|
||||
{
|
||||
int r = (data & 0x70) >> 4;
|
||||
int c = r/2;
|
||||
|
||||
R->LastRegister = r;
|
||||
R->Register[r] = (R->Register[r] & 0x3f0) | (data & 0x0f);
|
||||
switch (r)
|
||||
{
|
||||
case 0: /* tone 0 : frequency */
|
||||
case 2: /* tone 1 : frequency */
|
||||
case 4: /* tone 2 : frequency */
|
||||
R->Period[c] = R->UpdateStep * R->Register[r];
|
||||
if (R->Period[c] == 0) R->Period[c] = 0x3fe;
|
||||
if (r == 4)
|
||||
{
|
||||
/* update noise shift frequency */
|
||||
if ((R->Register[6] & 0x03) == 0x03)
|
||||
R->Period[3] = 2 * R->Period[2];
|
||||
}
|
||||
break;
|
||||
case 1: /* tone 0 : volume */
|
||||
case 3: /* tone 1 : volume */
|
||||
case 5: /* tone 2 : volume */
|
||||
case 7: /* noise : volume */
|
||||
R->Volume[c] = R->VolTable[data & 0x0f];
|
||||
break;
|
||||
case 6: /* noise : frequency, mode */
|
||||
{
|
||||
int n = R->Register[6];
|
||||
R->NoiseFB = (n & 4) ? FB_WNOISE : FB_PNOISE;
|
||||
n &= 3;
|
||||
/* N/512,N/1024,N/2048,Tone #3 output */
|
||||
R->Period[3] = (n == 3) ? 2 * R->Period[2] : (R->UpdateStep << (5+n));
|
||||
|
||||
/* reset noise shifter */
|
||||
// R->RNG = NG_PRESET;
|
||||
// R->Output[3] = R->RNG & 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int r = R->LastRegister;
|
||||
int c = r/2;
|
||||
|
||||
switch (r)
|
||||
{
|
||||
case 0: /* tone 0 : frequency */
|
||||
case 2: /* tone 1 : frequency */
|
||||
case 4: /* tone 2 : frequency */
|
||||
R->Register[r] = (R->Register[r] & 0x0f) | ((data & 0x3f) << 4);
|
||||
R->Period[c] = R->UpdateStep * R->Register[r];
|
||||
if (R->Period[c] == 0) R->Period[c] = 0x3fe;
|
||||
if (r == 4)
|
||||
{
|
||||
/* update noise shift frequency */
|
||||
if ((R->Register[6] & 0x03) == 0x03)
|
||||
R->Period[3] = 2 * R->Period[2];
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
device.write(data);
|
||||
}
|
||||
|
||||
static void SN76496Update(Bitu length) {
|
||||
//Disable the channel if it's been quiet for a while
|
||||
if ((tandy.last_write+5000)<PIC_Ticks) {
|
||||
tandy.enabled=false;
|
||||
tandy.chan->Enable(false);
|
||||
return;
|
||||
}
|
||||
int i;
|
||||
struct SN76496 *R = &sn;
|
||||
Bit16s * buffer=(Bit16s *)MixTemp;
|
||||
const Bitu MAX_SAMPLES = 2048;
|
||||
if (length > MAX_SAMPLES)
|
||||
return;
|
||||
Bit16s buffer[MAX_SAMPLES];
|
||||
Bit16s* outputs = buffer;
|
||||
|
||||
/* If the volume is 0, increase the counter */
|
||||
for (i = 0;i < 4;i++)
|
||||
{
|
||||
if (R->Volume[i] == 0)
|
||||
{
|
||||
/* note that I do count += length, NOT count = length + 1. You might think */
|
||||
/* it's the same since the volume is 0, but doing the latter could cause */
|
||||
/* interferencies when the program is rapidly modulating the volume. */
|
||||
if (R->Count[i] <= (int)length*STEP) R->Count[i] += length*STEP;
|
||||
}
|
||||
}
|
||||
|
||||
Bitu count=length;
|
||||
while (count)
|
||||
{
|
||||
int vol[4];
|
||||
unsigned int out;
|
||||
int left;
|
||||
|
||||
|
||||
/* vol[] keeps track of how long each square wave stays */
|
||||
/* in the 1 position during the sample period. */
|
||||
vol[0] = vol[1] = vol[2] = vol[3] = 0;
|
||||
|
||||
for (i = 0;i < 3;i++)
|
||||
{
|
||||
if (R->Output[i]) vol[i] += R->Count[i];
|
||||
R->Count[i] -= STEP;
|
||||
/* Period[i] is the half period of the square wave. Here, in each */
|
||||
/* loop I add Period[i] twice, so that at the end of the loop the */
|
||||
/* square wave is in the same status (0 or 1) it was at the start. */
|
||||
/* vol[i] is also incremented by Period[i], since the wave has been 1 */
|
||||
/* exactly half of the time, regardless of the initial position. */
|
||||
/* If we exit the loop in the middle, Output[i] has to be inverted */
|
||||
/* and vol[i] incremented only if the exit status of the square */
|
||||
/* wave is 1. */
|
||||
while (R->Count[i] <= 0)
|
||||
{
|
||||
R->Count[i] += R->Period[i];
|
||||
if (R->Count[i] > 0)
|
||||
{
|
||||
R->Output[i] ^= 1;
|
||||
if (R->Output[i]) vol[i] += R->Period[i];
|
||||
break;
|
||||
}
|
||||
R->Count[i] += R->Period[i];
|
||||
vol[i] += R->Period[i];
|
||||
}
|
||||
if (R->Output[i]) vol[i] -= R->Count[i];
|
||||
}
|
||||
|
||||
left = STEP;
|
||||
do
|
||||
{
|
||||
int nextevent;
|
||||
|
||||
|
||||
if (R->Count[3] < left) nextevent = R->Count[3];
|
||||
else nextevent = left;
|
||||
|
||||
if (R->Output[3]) vol[3] += R->Count[3];
|
||||
R->Count[3] -= nextevent;
|
||||
if (R->Count[3] <= 0)
|
||||
{
|
||||
if (R->RNG & 1) R->RNG ^= R->NoiseFB;
|
||||
R->RNG >>= 1;
|
||||
R->Output[3] = R->RNG & 1;
|
||||
R->Count[3] += R->Period[3];
|
||||
if (R->Output[3]) vol[3] += R->Period[3];
|
||||
}
|
||||
if (R->Output[3]) vol[3] -= R->Count[3];
|
||||
|
||||
left -= nextevent;
|
||||
} while (left > 0);
|
||||
|
||||
out = vol[0] * R->Volume[0] + vol[1] * R->Volume[1] +
|
||||
vol[2] * R->Volume[2] + vol[3] * R->Volume[3];
|
||||
|
||||
if (out > MAX_OUTPUT * STEP) out = MAX_OUTPUT * STEP;
|
||||
|
||||
*(buffer++) = (Bit16s)(out / STEP);
|
||||
|
||||
count--;
|
||||
}
|
||||
tandy.chan->AddSamples_m16(length,(Bit16s *)MixTemp);
|
||||
device_sound_interface::sound_stream stream;
|
||||
static_cast<device_sound_interface&>(device).sound_stream_update(stream, 0, &outputs, length);
|
||||
tandy.chan->AddSamples_m16(length, buffer);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void SN76496_set_clock(int clock) {
|
||||
struct SN76496 *R = &sn;
|
||||
|
||||
/* the base clock for the tone generators is the chip clock divided by 16; */
|
||||
/* for the noise generator, it is clock / 256. */
|
||||
/* Here we calculate the number of steps which happen during one sample */
|
||||
/* at the given sample rate. No. of events = sample rate / (clock/16). */
|
||||
/* STEP is a multiplier used to turn the fraction into a fixed point */
|
||||
/* number. */
|
||||
R->UpdateStep = (unsigned int)(((double)STEP * R->SampleRate * 16) / clock);
|
||||
}
|
||||
|
||||
|
||||
static void SN76496_set_gain(int gain) {
|
||||
struct SN76496 *R = &sn;
|
||||
int i;
|
||||
double out;
|
||||
|
||||
gain &= 0xff;
|
||||
|
||||
/* increase max output basing on gain (0.2 dB per step) */
|
||||
out = MAX_OUTPUT / 3;
|
||||
while (gain-- > 0)
|
||||
out *= 1.023292992; /* = (10 ^ (0.2/20)) */
|
||||
|
||||
/* build volume table (2dB per step) */
|
||||
for (i = 0;i < 15;i++)
|
||||
{
|
||||
/* limit volume to avoid clipping */
|
||||
if (out > MAX_OUTPUT / 3) R->VolTable[i] = MAX_OUTPUT / 3;
|
||||
else R->VolTable[i] = (int)out;
|
||||
|
||||
out /= 1.258925412; /* = 10 ^ (2/20) = 2dB */
|
||||
}
|
||||
R->VolTable[15] = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool TS_Get_Address(Bitu& tsaddr, Bitu& tsirq, Bitu& tsdma) {
|
||||
tsaddr=0;
|
||||
tsirq =0;
|
||||
|
@ -548,26 +327,9 @@ public:
|
|||
tandy.enabled=false;
|
||||
real_writeb(0x40,0xd4,0xff); /* BIOS Tandy DAC initialization value */
|
||||
|
||||
Bitu i;
|
||||
struct SN76496 *R = &sn;
|
||||
R->SampleRate = sample_rate;
|
||||
SN76496_set_clock(3579545);
|
||||
for (i = 0;i < 4;i++) R->Volume[i] = 0;
|
||||
R->LastRegister = 0;
|
||||
for (i = 0;i < 8;i+=2)
|
||||
{
|
||||
R->Register[i] = 0;
|
||||
R->Register[i + 1] = 0x0f; /* volume = 0 */
|
||||
}
|
||||
|
||||
for (i = 0;i < 4;i++)
|
||||
{
|
||||
R->Output[i] = 0;
|
||||
R->Period[i] = R->Count[i] = R->UpdateStep;
|
||||
}
|
||||
R->RNG = NG_PRESET;
|
||||
R->Output[3] = R->RNG & 1;
|
||||
SN76496_set_gain(0x1);
|
||||
((device_t&)device).device_start();
|
||||
device.convert_samplerate(sample_rate);
|
||||
|
||||
}
|
||||
~TANDYSOUND(){ }
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue