add custom fast filesearch routines
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3314
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3 changed files with 141 additions and 8 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: mouse.cpp,v 1.77 2009-02-19 10:52:53 c2woody Exp $ */
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/* $Id: mouse.cpp,v 1.78 2009-03-04 19:34:42 c2woody Exp $ */
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#include <string.h>
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#include <math.h>
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@ -188,7 +188,7 @@ Bitu PS2_Handler(void) {
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#define X_MICKEY 8
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#define Y_MICKEY 8
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#define MOUSE_MOVED 1
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#define MOUSE_HAS_MOVED 1
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#define MOUSE_LEFT_PRESSED 2
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#define MOUSE_LEFT_RELEASED 4
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#define MOUSE_RIGHT_PRESSED 8
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@ -200,7 +200,7 @@ INLINE void Mouse_AddEvent(Bit8u type) {
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if (mouse.events<QUEUE_SIZE) {
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if (mouse.events>0) {
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/* Skip duplicate events */
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if ((type==MOUSE_MOVED) && (mouse.buttons==0)) return;
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if ((type==MOUSE_HAS_MOVED) && (mouse.buttons==0)) return;
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/* Always put the newest element in the front as that the events are
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* handled backwards (prevents doubleclicks while moving)
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*/
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@ -467,7 +467,7 @@ void Mouse_CursorMoved(float xrel,float yrel,float x,float y,bool emulate) {
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if (mouse.y > mouse.max_y) mouse.y = mouse.max_y;
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if (mouse.y < mouse.min_y) mouse.y = mouse.min_y;
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}
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Mouse_AddEvent(MOUSE_MOVED);
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Mouse_AddEvent(MOUSE_HAS_MOVED);
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DrawCursor();
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}
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