fix line split check (thanks to ripsaw8080; fixes graphical bugs in Event Horizon games)
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2993
This commit is contained in:
parent
6188566e38
commit
9b7ea9c03f
1 changed files with 2 additions and 2 deletions
|
@ -443,8 +443,8 @@ static void VGA_DrawPart(Bitu lines) {
|
|||
vga.draw.address_line=0;
|
||||
vga.draw.address+=vga.draw.address_add;
|
||||
}
|
||||
vga.draw.lines_done++;
|
||||
if (vga.draw.split_line==vga.draw.lines_done) {
|
||||
// vga.draw.lines_done++;
|
||||
if (vga.draw.split_line==vga.draw.lines_done++) {
|
||||
#ifdef VGA_KEEP_CHANGES
|
||||
VGA_ChangesEnd( );
|
||||
#endif
|
||||
|
|
Loading…
Add table
Reference in a new issue