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Joined a lot of init's under one section, added a render_init. Made all entry names lowcase.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@373
This commit is contained in:
Sjoerd van der Berg 2002-10-19 17:38:59 +00:00
parent 8f740ac034
commit a9c9b35efe

View file

@ -37,19 +37,17 @@
#include "programs.h"
#include "support.h"
/* NEEDS A CLEANUP */
char dosbox_basedir[CROSS_LEN];
Config * control;
Bitu errorlevel=1; //during startup display reason for Exits
//The whole load of startups for all the subfunctions
Bitu errorlevel;
/* The whole load of startups for all the subfunctions */
void MSG_Init(Section_prop *);
void MEM_Init(Section *);
void IO_Init(Section * );
void CALLBACK_Init(Section*);
void PROGRAMS_Init(Section*);
void RENDER_Init(Section*);
void VGA_Init(Section*);
void DOS_Init(Section*);
@ -76,9 +74,6 @@ void TIMER_Init(Section*);
void BIOS_Init(Section*);
void DEBUG_Init(Section*);
/* Dos Internal mostly */
void EMS_Init(Section*);
void XMS_Init(Section*);
@ -87,9 +82,6 @@ void SHELL_Init(void);
void INT10_Init(Section*);
static LoopHandler * loop;
static Bitu Normal_Loop(void) {
@ -110,8 +102,7 @@ static Bitu Normal_Loop(void) {
ret=(*cpudecoder)(cpu_cycles);
} while (!ret && PIC_IRQAgain);
return ret;
};
}
void DOSBOX_SetLoop(LoopHandler * handler) {
loop=handler;
@ -128,12 +119,11 @@ void DOSBOX_RunMachine(void){
} while (!ret);
}
static void DOSBOX_RealInit(Section * sec) {
Section_prop * section=static_cast<Section_prop *>(sec);
/* Initialize some dosbox internals */
errorlevel=section->Get_int("WARNINGS");
LastTicks=GetTicks();
errorlevel=section->Get_int("warnings");
LastTicks=GetTicks();
DOSBOX_SetLoop(&Normal_Loop);
MSG_Init(section);
}
@ -146,70 +136,67 @@ void DOSBOX_Init(void) {
/* Setup all the different modules making up DOSBox */
secprop=control->AddSection_prop("DOSBOX",&DOSBOX_RealInit);
secprop=control->AddSection_prop("dosbox",&DOSBOX_RealInit);
secprop->Add_string("language","");
secprop->Add_int("warnings",4);
secprop->Add_string("LANGUAGE","");
secprop->Add_int("WARNINGS",0);
secprop->AddInitFunction(&MEM_Init);
secprop->AddInitFunction(&IO_Init);
secprop->AddInitFunction(&CALLBACK_Init);
secprop->AddInitFunction(&PIC_Init);
secprop->AddInitFunction(&PROGRAMS_Init);
secprop->AddInitFunction(&TIMER_Init);
secprop->AddInitFunction(&RENDER_Init);
secprop->Add_string("snapshots","snapshots");
control->AddSection ("MEMORY",&MEM_Init);
control->AddSection ("IO",&IO_Init);
control->AddSection ("CALLBACK",&CALLBACK_Init);
control->AddSection ("PIC",&PIC_Init);
control->AddSection ("PROGRAMS",&PROGRAMS_Init);
control->AddSection_prop("TIMER",&TIMER_Init);
secprop=control->AddSection_prop("CPU",&CPU_Init);
secprop->Add_int("CYCLES",3000);
secprop=control->AddSection_prop("MIXER",&MIXER_Init);
secprop=control->AddSection_prop("cpu",&CPU_Init);
secprop->Add_int("cycles",4000);
secprop->AddInitFunction(&DMA_Init);
secprop->AddInitFunction(&VGA_Init);
secprop->AddInitFunction(&KEYBOARD_Init);
secprop->AddInitFunction(&MOUSE_Init);
secprop->AddInitFunction(&JOYSTICK_Init);
secprop=control->AddSection_prop("mixer",&MIXER_Init);
#if C_DEBUG
secprop=control->AddSection_prop("'DEBUG",&DEBUG_Init);
secprop=control->AddSection_prop("debug",&DEBUG_Init);
#endif
control->AddSection ("DMA",&DMA_Init);
control->AddSection ("VGA",&VGA_Init);
control->AddSection ("KEYBOARD",&KEYBOARD_Init);
secprop=control->AddSection_prop("MOUSE",&MOUSE_Init);
control->AddSection ("JOYSTICK",&JOYSTICK_Init);
secprop=control->AddSection_prop("SBLASTER",&SBLASTER_Init);
secprop->Add_hex("BASE",0x220);
secprop->Add_int("IRQ",5);
secprop->Add_int("DMA",1);
secprop->Add_bool("STATUS",true);
secprop=control->AddSection_prop("sblaster",&SBLASTER_Init);
secprop->Add_hex("base",0x220);
secprop->Add_int("irq",7);
secprop->Add_int("dma",1);
secprop->Add_int("hdma",5);
secprop->Add_bool("enabled",true);
secprop=control->AddSection_prop("TANDYSOUND",&TANDYSOUND_Init);
secprop->Add_bool("STATUS",false);
secprop->AddInitFunction(&ADLIB_Init);
secprop->Add_bool("adlib",true);
secprop->AddInitFunction(&CMS_Init);
secprop->Add_bool("cms",false);
secprop=control->AddSection_prop("PCSPEAKER",&PCSPEAKER_Init);
secprop=control->AddSection_prop("speaker",&PCSPEAKER_Init);
secprop->Add_bool("sinewave",false);
secprop->AddInitFunction(&TANDYSOUND_Init);
secprop->Add_bool("tandy",false);
secprop=control->AddSection_prop("ADLIB",&ADLIB_Init);
secprop->Add_bool("STATUS",true);
secprop=control->AddSection_prop("CMS",&CMS_Init);
secprop->Add_bool("STATUS",false);
secprop=control->AddSection_prop("BIOS",&BIOS_Init);
secprop=control->AddSection_prop("VIDBIOS",&INT10_Init);
secprop=control->AddSection_prop("bios",&BIOS_Init);
secprop->AddInitFunction(&INT10_Init);
/* All the DOS Related stuff, which will eventually start up in the shell */
secprop=control->AddSection_prop("DOS",&DOS_Init);
secprop=control->AddSection_prop("EMS",&EMS_Init);
secprop->Add_bool("STATUS",true);
secprop->Add_int("SIZE",4);
secprop=control->AddSection_prop("XMS",&XMS_Init);
secprop->Add_bool("STATUS",true);
secprop->Add_int("SIZE",8);
//TODO Maybe combine most of the dos stuff in one section like ems,xms
secprop=control->AddSection_prop("dos",&DOS_Init);
secprop->AddInitFunction(&EMS_Init);
secprop->Add_int("emssize",4);
secprop->AddInitFunction(&XMS_Init);
secprop->Add_int("xmssize",8);
secline=control->AddSection_line("AUTOEXEC",&AUTOEXEC_Init);
secline=control->AddSection_line("autoexec",&AUTOEXEC_Init);
control->SetStartUp(&SHELL_Init);
// HARDWARE_Init();
#if C_FPU
FPU_Init();
#endif
}