Scaler rewrite for detecting changes
New scalers for tv3x, rgb2x, rgb3x, scan2x, scan3x Only updaterect the changed parts in sdl Add support for 15/16/32bpp modes Add support for highres 4bpp modes Rewrite of vga page handlers for most other modes AVI capturing using zmbv codec Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2442
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					 4 changed files with 112 additions and 30 deletions
				
			
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			@ -25,13 +25,26 @@ class Section;
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enum OPL_Mode {
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	OPL_none,OPL_cms,OPL_opl2,OPL_dualopl2,OPL_opl3
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};
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#define CAPTURE_WAVE	0x01
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#define CAPTURE_OPL		0x02
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#define CAPTURE_MIDI	0x04
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#define CAPTURE_IMAGE	0x08
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#define CAPTURE_VIDEO	0x10
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extern Bitu CaptureState;
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void OPL_Init(Section* sec,OPL_Mode mode);
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void CMS_Init(Section* sec);
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void OPL_ShutDown(Section* sec);
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void CMS_ShutDown(Section* sec);
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extern Bit8u adlib_commandreg;
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FILE * OpenCaptureFile(const char * type,const char * ext);
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void CAPTURE_AddWave(Bit32u freq, Bit32u len, Bit16s * data);
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#define CAPTURE_FLAG_DBLW	0x1
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#define CAPTURE_FLAG_DBLH	0x2
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void CAPTURE_AddImage(Bitu width, Bitu height, Bitu bpp, Bitu pitch, Bitu flags, float fps, Bit8u * data, Bit8u * pal);
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void CAPTURE_AddMidi(bool sysex, Bitu len, Bit8u * data);
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#endif
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			@ -19,13 +19,66 @@
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#ifndef DOSBOX_RENDER_H
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#define DOSBOX_RENDER_H
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typedef void (* RENDER_Line_Handler)(const Bit8u * src);
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#include "../src/gui/render_scalers.h"
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void RENDER_SetSize(Bitu width,Bitu height,Bitu bpp,double ratio,bool dblw,bool dblh);
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typedef struct {
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	struct { 
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		Bit8u red;
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		Bit8u green;
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		Bit8u blue;
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		Bit8u unused;
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	} rgb[256];
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	union {
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		Bit16u b16[256];
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		Bit32u b32[256];
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	} lut;
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	bool modified[256];
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	Bitu first;
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	Bitu last;
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	bool changed;
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} RenderPal_t;
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typedef struct {
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	struct {
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		Bitu width;
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		Bitu height;
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		Bitu bpp;
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		bool dblw,dblh;
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		double ratio;
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		float fps;
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	} src;
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	struct {
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		Bitu count;
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		Bitu max;
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	} frameskip;
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	struct {
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		Bitu size;
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		scalerMode_t inMode;
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		scalerMode_t outMode;
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		scalerOperation_t op;
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		ScalerLineHandler_t currentHandler;
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		Bitu lineFlags;
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		bool clearCache;
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		ScalerLineHandler_t lineHandler;
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		ScalerCacheHandler_t cacheHandler;
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		Bitu blocks, lastBlock;
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		Bitu outPitch;
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		Bit8u *outWrite;
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		Bitu inHeight, inLine, outLine;
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	} scale;
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	RenderPal_t pal;
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	bool updating;
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	bool active;
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	bool aspect;
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} Render_t;
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extern Render_t render;
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void RENDER_DrawLine( const void *src );
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void RENDER_SetSize(Bitu width,Bitu height,Bitu bpp,float fps,double ratio,bool dblw,bool dblh);
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bool RENDER_StartUpdate(void);
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void RENDER_EndUpdate(void);
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void RENDER_SetPal(Bit8u entry,Bit8u red,Bit8u green,Bit8u blue);
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extern RENDER_Line_Handler RENDER_DrawLine;
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#endif
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			@ -23,17 +23,19 @@
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#include "dosbox.h"
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#endif
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class PageHandler;
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enum VGAModes {
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	M_CGA2,M_CGA4,
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	M_EGA16,
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	M_VGA,
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	M_LIN8,
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	M_CGA2, M_CGA4,
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	M_EGA, M_VGA,
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	M_LIN4, M_LIN8, M_LIN15, M_LIN16, M_LIN32,
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	M_TEXT,
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	M_HERC_GFX,M_HERC_TEXT,
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	M_CGA16,M_TANDY2,M_TANDY4,M_TANDY16,M_TANDY_TEXT,
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	M_HERC_GFX, M_HERC_TEXT,
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	M_CGA16, M_TANDY2, M_TANDY4, M_TANDY16, M_TANDY_TEXT,
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	M_ERROR,
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};
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#define CLK_25 25175
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#define CLK_28 28322
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			@ -86,7 +88,6 @@ typedef struct {
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	Bit32u full_not_enable_set_reset;
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	Bit32u full_enable_set_reset;
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	Bit32u full_enable_and_set_reset;
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} VGA_Config;
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typedef struct {
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			@ -291,10 +292,20 @@ union VGA_Memory {
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	Bit8u linear[512*1024*4];
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	Bit8u paged[512*1024][4];
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	VGA_Latch latched[512*1024];
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};	
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};
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typedef struct {
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	Bit32u page;
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	Bit32u addr;
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	Bit32u mask;
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	PageHandler *handler;
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} VGA_LFB;
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#define VGA_CHANGE_SHIFT	9
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typedef Bit8u VGA_Changed[(2*1024*1024) >> VGA_CHANGE_SHIFT];
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typedef struct {
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	VGAModes mode;								/* The mode the vga system is in */
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	VGAModes lastmode;
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	Bit8u misc_output;
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	VGA_Draw draw;
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	VGA_Config config;
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			@ -311,6 +322,8 @@ typedef struct {
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	VGA_TANDY tandy;
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	VGA_OTHER other;
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	VGA_Memory mem;
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	VGA_LFB lfb;
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	VGA_Changed changed;
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	Bit8u * gfxmem_start;
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} VGA_Type;
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			@ -351,6 +364,13 @@ void VGA_SetCGA4Table(Bit8u val0,Bit8u val1,Bit8u val2,Bit8u val3);
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void VGA_ActivateHardwareCursor(void);
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void VGA_KillDrawing(void);
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/* S3 Functions */
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Bitu SVGA_S3_GetClock(void);
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void SVGA_S3_WriteCRTC(Bitu reg,Bitu val,Bitu iolen);
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Bitu SVGA_S3_ReadCRTC(Bitu reg,Bitu iolen);
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void SVGA_S3_WriteSEQ(Bitu reg,Bitu val,Bitu iolen);
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Bitu SVGA_S3_ReadSEQ(Bitu reg,Bitu iolen);
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extern VGA_Type vga;
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extern Bit32u ExpandTable[256];
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			@ -19,7 +19,7 @@
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#ifndef DOSBOX_VIDEO_H
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#define DOSBOX_VIDEO_H
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typedef void (* GFX_ResetCallBack)(void);
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typedef void (* GFX_ResetCallBack)( bool stopIt );
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struct GFX_PalEntry {
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	Bit8u r;
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			@ -28,39 +28,35 @@ struct GFX_PalEntry {
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	Bit8u unused;
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};
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#define CAN_8		0x0001
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#define CAN_16		0x0002
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#define CAN_32		0x0004
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#define GFX_CAN_8		0x0001
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#define GFX_CAN_15		0x0002
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#define GFX_CAN_16		0x0004
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#define GFX_CAN_32		0x0008
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#define CAN_ALL		(CAN_8|CAN_16|CAN_32)
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#define GFX_LOVE_8		0x0010
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#define GFX_LOVE_15		0x0020
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#define GFX_LOVE_16		0x0040
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#define GFX_LOVE_32		0x0080
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#define LOVE_8			0x0010
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#define LOVE_16			0x0020
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#define LOVE_32			0x0040
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#define GFX_RGBONLY		0x0100
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#define NEED_RGB		0x0100
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#define DONT_ASPECT		0x0200
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#define GFX_SCALING		0x1000
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#define GFX_HARDWARE	0x2000
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#define HAVE_SCALING	0x1000
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enum GFX_Modes {
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	GFX_8,GFX_15,GFX_16,GFX_32,GFX_NONE,
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};
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#define GFX_CAN_RANDOM	0x4000		//If the interface can also do random access surface
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void GFX_Events(void);
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void GFX_SetPalette(Bitu start,Bitu count,GFX_PalEntry * entries);
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Bitu GFX_GetBestMode(Bitu flags);
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Bitu GFX_GetRGB(Bit8u red,Bit8u green,Bit8u blue);
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GFX_Modes GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_ResetCallBack cb_reset);
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Bitu GFX_SetSize(Bitu width,Bitu height,Bitu flags,double scalex,double scaley,GFX_ResetCallBack cb_reset);
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void GFX_ResetScreen(void);
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void GFX_Start(void);
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void GFX_Stop(void);
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void GFX_SwitchFullScreen(void);
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bool GFX_StartUpdate(Bit8u * & pixels,Bitu & pitch);
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void GFX_EndUpdate(void);
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void GFX_EndUpdate( const Bit16u *changedLines );
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/* Mouse related */
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void GFX_CaptureMouse(void);
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