1
0
Fork 0

Fix some 32bpp colormask issues

Rewrite protected mode vbe2 interface
Fix set scanlength call somewhat


Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2471
This commit is contained in:
Sjoerd van der Berg 2006-02-02 17:57:08 +00:00
parent 5f4018f19d
commit ab78ad03e6
4 changed files with 97 additions and 54 deletions

View file

@ -384,7 +384,7 @@ graphics_chars:
break;
case 0x06:
reg_al=0x4f;
reg_ah=VESA_ScanLineLength(reg_bl,reg_bx,reg_cx,reg_dx);
reg_ah=VESA_ScanLineLength(reg_bl,reg_cx,reg_bx,reg_cx,reg_dx);
break;
case 0x07:
switch (reg_bl) {
@ -428,22 +428,22 @@ graphics_chars:
reg_cx=int10.rom.pmode_interface_size;
reg_ax=0x004f;
break;
case 0x01: /* Get code for "set bank" */
reg_edi=RealOff(int10.rom.pmode_interface)+0x08;
case 0x01: /* Get code for "set window" */
reg_edi=RealOff(int10.rom.pmode_interface)+int10.rom.pmode_interface_window;
SegSet16(es,RealSeg(int10.rom.pmode_interface));
reg_cx=0x0b;
reg_cx=0x10; //0x10 should be enough for the callbacks
reg_ax=0x004f;
break;
case 0x02: /* Get code for "set display start" */
reg_edi=RealOff(int10.rom.pmode_interface)+0x19;
reg_edi=RealOff(int10.rom.pmode_interface)+int10.rom.pmode_interface_start;
SegSet16(es,RealSeg(int10.rom.pmode_interface));
reg_cx=0x3e;
reg_cx=0x10; //0x10 should be enough for the callbacks
reg_ax=0x004f;
break;
case 0x03: /* Get code for "set pallete" */
reg_edi=RealOff(int10.rom.pmode_interface)+0x57;
case 0x03: /* Get code for "set palette" */
reg_edi=RealOff(int10.rom.pmode_interface)+int10.rom.pmode_interface_palette;
SegSet16(es,RealSeg(int10.rom.pmode_interface));
reg_cx=0x37;
reg_cx=0x10; //0x10 should be enough for the callbacks
reg_ax=0x004f;
break;
default:

View file

@ -126,6 +126,9 @@ typedef struct {
RealPt vesa_modes;
RealPt pmode_interface;
Bit16u pmode_interface_size;
Bit16u pmode_interface_start;
Bit16u pmode_interface_window;
Bit16u pmode_interface_palette;
Bitu used;
} rom;
} Int10Data;
@ -190,7 +193,7 @@ Bit8u VESA_SetSVGAMode(Bit16u mode);
Bit8u VESA_GetSVGAMode(Bit16u & mode);
Bit8u VESA_SetCPUWindow(Bit8u window,Bit8u address);
Bit8u VESA_GetCPUWindow(Bit8u window,Bit16u & address);
Bit8u VESA_ScanLineLength(Bit8u subcall,Bit16u & bytes,Bit16u & pixels,Bit16u & lines);
Bit8u VESA_ScanLineLength(Bit8u subcall, Bit16u val, Bit16u & bytes,Bit16u & pixels,Bit16u & lines);
Bit8u VESA_SetDisplayStart(Bit16u x,Bit16u y);
Bit8u VESA_GetDisplayStart(Bit16u & x,Bit16u & y);
Bit8u VESA_SetPalette(PhysPt data,Bitu index,Bitu count);

View file

@ -679,7 +679,7 @@ bool INT10_SetVideoMode(Bitu mode) {
IO_Write(crtc_base + 1,offset & 0xff);
/* Extended System Control 2 Register */
/* This register actually has more bits but only use the extended offset ones */
IO_Write(crtc_base,0x61);
IO_Write(crtc_base,0x51);
IO_Write(crtc_base + 1,(offset & 0x300) >> 4);
/* Extended Vertical Overflow */
IO_Write(crtc_base,0x5e);IO_Write(crtc_base+1,ver_overflow);

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: int10_vesa.cpp,v 1.19 2006-01-30 10:07:19 harekiet Exp $ */
/* $Id: int10_vesa.cpp,v 1.20 2006-02-02 17:57:08 harekiet Exp $ */
#include <string.h>
#include <stddef.h>
@ -31,6 +31,9 @@
static struct {
Bitu setwindow;
Bitu pmStart;
Bitu pmWindow;
Bitu pmPalette;
} callback;
static char string_oem[]="S3 Incorporated. Trio64";
@ -179,15 +182,17 @@ foundit:
pageSize = mblock->sheight * mblock->swidth*4;
pageSize = (pageSize | 15) & ~ 15;
var_write(&minfo.NumberOfImagePages,(2*1024*1024 / pageSize)-1);
var_write(&minfo.BytesPerScanLine,mblock->swidth*2);
var_write(&minfo.BytesPerScanLine,mblock->swidth*4);
var_write(&minfo.BitsPerPixel,32);
var_write(&minfo.MemoryModel,6); //HiColour
var_write(&minfo.RedMaskSize,5);
var_write(&minfo.RedMaskPos,11);
var_write(&minfo.GreenMaskSize,6);
var_write(&minfo.GreenMaskPos,5);
var_write(&minfo.BlueMaskSize,5);
var_write(&minfo.BlueMaskPos,0);
var_write(&minfo.RedMaskSize,8);
var_write(&minfo.RedMaskPos,0x10);
var_write(&minfo.GreenMaskSize,0x8);
var_write(&minfo.GreenMaskPos,0x8);
var_write(&minfo.BlueMaskSize,0x8);
var_write(&minfo.BlueMaskPos,0x0);
var_write(&minfo.ReservedMaskSize,0x8);
var_write(&minfo.ReservedMaskPos,0x18);
break;
default:
return 0x1;
@ -279,28 +284,35 @@ Bit8u VESA_GetPalette(PhysPt data,Bitu index,Bitu count) {
}
Bit8u VESA_ScanLineLength(Bit8u subcall,Bit16u & bytes,Bit16u & pixels,Bit16u & lines) {
Bit8u VESA_ScanLineLength(Bit8u subcall,Bit16u val, Bit16u & bytes,Bit16u & pixels,Bit16u & lines) {
Bit8u bpp;
switch (CurMode->type) {
case M_LIN4:
break;
case M_LIN8:
bpp=1;break;
bpp=1;
break;
case M_LIN15:
case M_LIN16:
bpp=2;
break;
case M_LIN32:
bpp=4;
break;
default:
return 0x1;
}
Bitu scan_len;
lines=0xfff; //Does anyone care?
switch (subcall) {
case 0x00: /* Set in pixels */
bytes=(pixels*bpp);
vga.config.scan_len = (val * bpp);
break;
case 0x02: /* Set in bytes */
scan_len=bytes/8;
if (bytes % 8) scan_len++;
vga.config.scan_len=scan_len;
VGA_StartResize();
vga.config.scan_len = val;
break;
case 0x03: /* Get maximum */
bytes=0x400*4;
pixels=bytes/bpp;
lines = 2*1024*1024 / bytes;
return 0x00;
case 0x01: /* Get lengths */
break;
@ -308,25 +320,16 @@ Bit8u VESA_ScanLineLength(Bit8u subcall,Bit16u & bytes,Bit16u & pixels,Bit16u &
return 0x1; //Illegal call
}
/* Write the scan line to video card the simple way */
if (vga.config.scan_len & 7)
vga.config.scan_len += 8;
vga.config.scan_len /= 8;
pixels=(vga.config.scan_len*8)/bpp;
bytes=vga.config.scan_len*8;
lines = 2*1024*1024 / bytes;
VGA_StartResize();
return 0x0;
}
/* Based of the s3 univbe driver */
static Bit8u PmodeInterface[]={
0x08,0x00,0x19,0x00,0x57,0x00,0x00,0x00,0x50,0x52,0x8b,0xc2,0x8a,0xe0,0xb0,0x6a,
0x66,0xba,0xd4,0x03,0x66,0xef,0x5a,0x58,0xc3,0x52,0x66,0xba,0xda,0x03,0xec,0xa8,
0x01,0x75,0xfb,0x5a,0x53,0x8a,0xf9,0xb3,0x0d,0xb1,0x0c,0x66,0x8b,0xf2,0x66,0xba,
0xd4,0x03,0x66,0x8b,0xc3,0x66,0xef,0x66,0x8b,0xc1,0x66,0xef,0x66,0x8b,0xde,0x8a,
0xe3,0xb0,0x69,0x66,0xef,0x5b,0x52,0xf6,0xc3,0x80,0x74,0x09,0x66,0xba,0xda,0x03,
0xec,0xa8,0x08,0x74,0xfb,0x5a,0xc3,0xf6,0xc3,0x80,0x74,0x10,0x52,0x66,0xba,0xda,
0x03,0xec,0xa8,0x08,0x75,0xfb,0xec,0xa8,0x08,0x74,0xfb,0x5a,0x1e,0x06,0x1f,0x0f,
0xb7,0xc9,0x8b,0xc2,0x66,0xba,0xc8,0x03,0xee,0x42,0xfc,0x8a,0x47,0x02,0xee,0x8a,
0x47,0x01,0xee,0x8a,0x07,0xee,0x83,0xc7,0x04,0x49,0x75,0xef,0x1f,0xc3
};
Bit8u VESA_SetDisplayStart(Bit16u x,Bit16u y) {
//TODO Maybe do things differently with lowres double line modes?
Bitu start;
@ -347,11 +350,11 @@ Bit8u VESA_SetDisplayStart(Bit16u x,Bit16u y) {
break;
case M_LIN16:
case M_LIN15:
start=vga.config.scan_len*4*y+x;
start=vga.config.scan_len*8*y+x;
vga.config.display_start=start/4;
break;
case M_LIN32:
start=vga.config.scan_len*4*y+x;
start=vga.config.scan_len*8*y+x;
vga.config.display_start=start/4;
break;
default:
@ -375,13 +378,30 @@ Bit8u VESA_GetDisplayStart(Bit16u & x,Bit16u & y) {
return 0x00;
}
static Bitu SetWindowPositionHandler(void) {
static Bitu VESA_SetWindow(void) {
if (reg_bh) reg_ah=VESA_GetCPUWindow(reg_bl,reg_dx);
else reg_ah=VESA_SetCPUWindow(reg_bl,(Bit8u)reg_dx);
reg_al=0x4f;
return 0;
}
static Bitu VESA_PMSetWindow(void) {
VESA_SetCPUWindow(reg_bl,(Bit8u)reg_dx);
return 0;
}
static Bitu VESA_PMSetPalette(void) {
VESA_SetPalette(SegPhys(es) + reg_edi, reg_dx, reg_cx );
return 0;
}
static Bitu VESA_PMSetStart(void) {
Bit32u start = (reg_dx << 16) | reg_cx;
vga.config.display_start = start;
return 0;
}
void INT10_SetupVESA(void) {
/* Put the mode list somewhere in memory */
Bitu i;
@ -402,17 +422,37 @@ void INT10_SetupVESA(void) {
for (i=0;i<len;i++) {
phys_writeb(0xc0000+int10.rom.used++,string_oem[i]);
}
/* Copy the pmode interface block */
int10.rom.pmode_interface=RealMake(0xc000,int10.rom.used);
int10.rom.pmode_interface_size=sizeof(PmodeInterface);
switch (svgaCard) {
case SVGA_S3Trio:
break;
}
for (i=0;i<sizeof(PmodeInterface);i++) {
phys_writeb(0xc0000+int10.rom.used++,PmodeInterface[i]);
}
callback.setwindow=CALLBACK_Allocate();
CALLBACK_Setup(callback.setwindow,SetWindowPositionHandler,CB_RETF);
callback.pmPalette=CALLBACK_Allocate();
callback.pmStart=CALLBACK_Allocate();
CALLBACK_Setup(callback.setwindow,VESA_SetWindow,CB_RETF, "VESA Real Set Window");
/* Prepare the pmode interface */
int10.rom.pmode_interface=RealMake(0xc000,int10.rom.used);
int10.rom.used += 8; //Skip the byte later used for offsets
/* PM Set Window call */
int10.rom.pmode_interface_window = int10.rom.used - RealOff( int10.rom.pmode_interface );
phys_writew( Real2Phys(int10.rom.pmode_interface) + 0, int10.rom.pmode_interface_window );
callback.pmWindow=CALLBACK_Allocate();
CALLBACK_Setup(callback.pmWindow, VESA_PMSetWindow, CB_RETF, "VESA PM Set Window");
int10.rom.used += CALLBACK_SetupExtra( callback.pmWindow, CB_RETN, PhysMake(0xc000,int10.rom.used));
/* PM Set start call */
int10.rom.pmode_interface_start = int10.rom.used - RealOff( int10.rom.pmode_interface );
phys_writew( Real2Phys(int10.rom.pmode_interface) + 2, int10.rom.pmode_interface_start);
callback.pmStart=CALLBACK_Allocate();
CALLBACK_Setup(callback.pmStart, VESA_PMSetStart, CB_RETF, "VESA PM Set Start");
int10.rom.used += CALLBACK_SetupExtra( callback.pmStart, CB_RETN, PhysMake(0xc000,int10.rom.used));
/* PM Set Palette call */
int10.rom.pmode_interface_palette = int10.rom.used - RealOff( int10.rom.pmode_interface );
phys_writew( Real2Phys(int10.rom.pmode_interface) + 4, int10.rom.pmode_interface_palette);
callback.pmPalette=CALLBACK_Allocate();
CALLBACK_Setup(callback.pmPalette, VESA_PMSetPalette, CB_RETF, "VESA PM Set Palette");
int10.rom.used += CALLBACK_SetupExtra( callback.pmPalette, CB_RETN, PhysMake(0xc000,int10.rom.used));
/* Finalize the size and clear the required ports pointer */
phys_writew( Real2Phys(int10.rom.pmode_interface) + 6, 0);
int10.rom.pmode_interface_size=int10.rom.used - RealOff( int10.rom.pmode_interface );
}