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added function to only allocate a callback.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2253
This commit is contained in:
Peter Veenstra 2005-07-30 09:49:29 +00:00
parent c6f68033c5
commit b4fb1af8a2
2 changed files with 17 additions and 3 deletions

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: callback.h,v 1.12 2005-03-24 20:59:04 qbix79 Exp $ */
/* $Id: callback.h,v 1.13 2005-07-30 09:49:28 qbix79 Exp $ */
#ifndef DOSBOX_CALLBACK_H
#define DOSBOX_CALLBACK_H
@ -76,7 +76,10 @@ private:
public:
CALLBACK_HandlerObject():installed(false),m_type(NONE){vectorhandler.installed=false;}
~CALLBACK_HandlerObject();
//Install and allocate a callback.
void Install(CallBack_Handler handler,Bitu type,const char* description=0);
//Only allocate a callback number
void Allocate(CallBack_Handler handler,const char* description=0);
Bit16u Get_callback(){return m_callback;}
RealPt Get_RealPointer(){ return RealMake(CB_SEG,m_callback << 4);}
void Set_RealVec(Bit8u vec);