From bd5c4bcd8453016d3d2d39a53047c2318360acf9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sebastian=20Strohh=C3=A4cker?= Date: Fri, 24 Feb 2006 20:42:15 +0000 Subject: [PATCH] don't mess up vga registers in VGA_FillRow (Mortal Kombat Ping Pong) Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2513 --- src/ints/int10_char.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/ints/int10_char.cpp b/src/ints/int10_char.cpp index d5b329ab..011c02e5 100644 --- a/src/ints/int10_char.cpp +++ b/src/ints/int10_char.cpp @@ -16,7 +16,7 @@ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ -/* $Id: int10_char.cpp,v 1.45 2006-02-09 11:47:57 qbix79 Exp $ */ +/* $Id: int10_char.cpp,v 1.46 2006-02-24 20:42:15 c2woody Exp $ */ /* Character displaying moving functions */ @@ -179,8 +179,6 @@ static INLINE void VGA_FillRow(Bit8u cleft,Bit8u cright,Bit8u row,PhysPt base,Bi for (Bitu x=0;x