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Add new option: buttonwrap. For people who like to map a lot of keys to their joystick.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2817
This commit is contained in:
Peter Veenstra 2007-02-22 08:44:07 +00:00
parent cfa3a9d466
commit c392dcfc90
4 changed files with 27 additions and 16 deletions

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: dosbox.cpp,v 1.114 2007-02-04 11:10:22 qbix79 Exp $ */
/* $Id: dosbox.cpp,v 1.115 2007-02-22 08:44:06 qbix79 Exp $ */
#include <stdlib.h>
#include <stdarg.h>
@ -311,14 +311,14 @@ void DOSBOX_Init(void) {
secprop->Add_int("cycleup",500);
secprop->Add_int("cycledown",20);
MSG_Add("CPU_CONFIGFILE_HELP",
"core -- CPU Core used in emulation: normal"
"core -- CPU Core used in emulation: normal,simple"
#if (C_DYNAMIC_X86)
",dynamic,auto.\n"
" auto switches from normal to dynamic if appropriate"
#endif
".\n"
"cycles -- Amount of instructions dosbox tries to emulate each millisecond.\n"
" Setting this higher than your machine can handle is bad!\n"
" Setting this value too high results in sound dropouts and lags.\n"
" You can also let DOSBox guess the correct value by setting it to max.\n"
" The default setting (auto) switches to max if appropriate.\n"
"cycleup -- Amount of cycles to increase/decrease with keycombo.\n"
@ -433,6 +433,7 @@ void DOSBOX_Init(void) {
"timed -- enable timed intervals for axis. (false is old style behaviour).\n"
"autofire -- continuously fires as long as you keep the button pressed.\n"
"swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.\n"
"buttonwrap -- enable button wrapping at the number of emulated buttons.\n"
);
secprop->AddInitFunction(&INT10_Init);
@ -442,6 +443,7 @@ void DOSBOX_Init(void) {
secprop->Add_bool("timed",true);
secprop->Add_bool("autofire",false);
secprop->Add_bool("swap34",false);
secprop->Add_bool("buttonwrap",true);
// had to rename these to serial due to conflicts in config
secprop=control->AddSection_prop("serial",&SERIAL_Init,true);