Fix conversion warnings after SDL2 transition
Detected by MSVC compiler; several warnings: "(…) conversion from 'Sint64' to '<type>', possible loss of data"
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dc0d174824
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c3e7997f75
2 changed files with 7 additions and 7 deletions
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@ -400,7 +400,7 @@ static int init_sample(const Sound_DecoderFunctions *funcs,
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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Sound_AudioInfo desired;
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int pos = SDL_RWtell(internal->rw);
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const Sint64 pos = SDL_RWtell(internal->rw);
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/* fill in the funcs for this decoder... */
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sample->decoder = &funcs->info;
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@ -126,20 +126,20 @@ Uint64 calculate_stream_hash(struct SDL_RWops* const context) {
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// Seek to the end of the file so we can calculate the stream size.
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SDL_RWseek(context, 0, RW_SEEK_END);
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const Sint32 stream_size = SDL_RWtell(context);
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const Sint64 stream_size = SDL_RWtell(context);
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if (stream_size <= 0) {
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// LOG_MSG("MP3: get_stream_size returned %d, but should be positive", stream_size);
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return 0;
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}
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// Seek to the middle of the file while taking into account version small files.
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const Uint32 tail_size = (stream_size > 32768) ? 32768 : stream_size;
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const Sint64 tail_size = (stream_size > 32768) ? 32768 : stream_size;
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const Sint64 mid_pos = static_cast<Sint64>(stream_size/2.0) - tail_size;
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SDL_RWseek(context, mid_pos >= 0 ? static_cast<int>(mid_pos) : 0, RW_SEEK_SET);
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SDL_RWseek(context, mid_pos >= 0 ? mid_pos : 0, RW_SEEK_SET);
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// Prepare our read buffer and counter:
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vector<char> buffer(1024, 0);
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Uint32 total_bytes_read = 0;
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size_t total_bytes_read = 0;
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// Initialize xxHash's state using the stream_size as our seed.
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// Seeding with the stream_size provide a second level of uniqueness
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@ -150,7 +150,7 @@ Uint64 calculate_stream_hash(struct SDL_RWops* const context) {
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const Uint64 seed = stream_size;
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XXH64_reset(state, seed);
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while (total_bytes_read < tail_size) {
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while (total_bytes_read < static_cast<size_t>(tail_size)) {
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// Read a chunk of data.
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const size_t bytes_read = SDL_RWread(context, buffer.data(), 1, buffer.size());
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@ -164,7 +164,7 @@ Uint64 calculate_stream_hash(struct SDL_RWops* const context) {
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}
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// restore the stream position
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SDL_RWseek(context, static_cast<int>(original_pos), RW_SEEK_SET);
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SDL_RWseek(context, original_pos, RW_SEEK_SET);
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const Uint64 hash = XXH64_digest(state);
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XXH64_freeState(state);
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