keep some lower limit for allocated vga memory
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3093
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1 changed files with 7 additions and 3 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: vga_memory.cpp,v 1.48 2008-02-02 20:47:24 c2woody Exp $ */
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/* $Id: vga_memory.cpp,v 1.49 2008-02-05 17:58:14 c2woody Exp $ */
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#include <stdlib.h>
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#include <string.h>
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@ -902,10 +902,14 @@ void VGA_SetupMemory(Section* sec) {
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vga.svga.bank_read = vga.svga.bank_write = 0;
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vga.svga.bank_read_full = vga.svga.bank_write_full = 0;
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Bit32u vga_allocsize=vga.vmemsize;
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// Keep lower limit at 512k
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if (vga_allocsize<512*1024) vga_allocsize=512*1024;
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// We reserve extra 2K for one scan line
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vga.mem.linear_orgptr = new Bit8u[vga.vmemsize+2048+16];
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vga_allocsize+=2048+16;
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vga.mem.linear_orgptr = new Bit8u[vga_allocsize];
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vga.mem.linear=(Bit8u*)(((Bitu)vga.mem.linear_orgptr + 16-1) & ~(16-1));
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memset(vga.mem.linear,0,vga.vmemsize);
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memset(vga.mem.linear,0,vga_allocsize);
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vga.fastmem_orgptr = new Bit8u[(vga.vmemsize<<1)+4096+16];
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vga.fastmem=(Bit8u*)(((Bitu)vga.fastmem_orgptr + 16-1) & ~(16-1));
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