change log_msg to log. Improves behaviour in release version when games use the undefined port.
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2551
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@ -235,7 +235,7 @@ Bitu DmaController::ReadControllerReg(Bitu reg,Bitu len) {
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}
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return ret;
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default:
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LOG_MSG("Trying to read undefined DMA port %x",reg);
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LOG(LOG_DMA,LOG_NORMAL)("Trying to read undefined DMA port %x",reg);
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break;
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}
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return 0xffffffff;
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