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Don't generate sound after DMA is masked at end of single-cycle transfer. Prevents issues with some games.

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4176
This commit is contained in:
ripsaw8080 2018-11-23 21:55:12 +00:00
parent 3bde40bc91
commit e0a7ede037
3 changed files with 5 additions and 3 deletions

View file

@ -24,7 +24,7 @@ enum DMAEvent {
DMA_REACHED_TC,
DMA_MASKED,
DMA_UNMASKED,
// DMA_TRANSFEREND, this shouldn't really be a signal
DMA_TRANSFEREND
};
class DmaChannel;