MMX render only works when it can blit directly to 8bpp surface
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@1338
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2 changed files with 9 additions and 14 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: render.cpp,v 1.18 2003-10-14 23:32:32 harekiet Exp $ */
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/* $Id: render.cpp,v 1.19 2003-10-15 08:20:50 harekiet Exp $ */
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#include <sys/types.h>
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#include <dirent.h>
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@ -359,10 +359,10 @@ normalop:
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case DoubleBoth:
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mode_callback=Render_Scale2x_CallBack;
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width*=2;height*=2;
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#if defined (SCALE2X_NORMAL)
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#if defined (SCALE2X_MMX)
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flags=GFX_SHADOW;
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#else
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flags=GFX_SHADOW;
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#elif defined (SCALE2X_MMX)
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flags=GFX_FIXED_BPP;
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#endif
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break;
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default:
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