<erge 0.74-2 documentation changes into trunk
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4157
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5 changed files with 107 additions and 17 deletions
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@ -1255,8 +1255,8 @@ static void GUI_StartUp(Section * sec) {
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int win_w = GetSystemMetrics(SM_CXSCREEN);
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int win_h = GetSystemMetrics(SM_CYSCREEN);
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if (sdl_w != win_w && sdl_h != win_h)
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LOG_MSG("Windows dpi/blurry apps scaling detected! The screen might be too large or not show properly,\n"
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"please see the DOSBox Manual/README for details.\n");
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LOG_MSG("Windows dpi/blurry apps scaling detected! The screen might be too large or not\n"
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"show properly, please see the DOSBox options file (fullresolution) for details.\n");
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}
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#else
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if (!sdl.desktop.full.width || !sdl.desktop.full.height){
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@ -1712,7 +1712,9 @@ void Config_Add_SDL() {
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Pstring = sdl_sec->Add_string("fullresolution",Property::Changeable::Always,"original");
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Pstring->Set_help("What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).\n"
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" Using your monitor's native resolution with aspect=true might give the best results.\n"
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" If you end up with small window on a large screen, try an output different from surface.");
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" If you end up with small window on a large screen, try an output different from surface."
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" On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended\n"
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" to use a lower full/windowresolution, in order to avoid window size problems.");
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Pstring = sdl_sec->Add_string("windowresolution",Property::Changeable::Always,"original");
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Pstring->Set_help("Scale the window to this size IF the output device supports hardware scaling.\n"
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