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<erge 0.74-2 documentation changes into trunk

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4157
This commit is contained in:
Peter Veenstra 2018-08-31 17:43:09 +00:00
parent 3f7c70b2ad
commit e524d0f1c2
5 changed files with 107 additions and 17 deletions

View file

@ -1255,8 +1255,8 @@ static void GUI_StartUp(Section * sec) {
int win_w = GetSystemMetrics(SM_CXSCREEN);
int win_h = GetSystemMetrics(SM_CYSCREEN);
if (sdl_w != win_w && sdl_h != win_h)
LOG_MSG("Windows dpi/blurry apps scaling detected! The screen might be too large or not show properly,\n"
"please see the DOSBox Manual/README for details.\n");
LOG_MSG("Windows dpi/blurry apps scaling detected! The screen might be too large or not\n"
"show properly, please see the DOSBox options file (fullresolution) for details.\n");
}
#else
if (!sdl.desktop.full.width || !sdl.desktop.full.height){
@ -1712,7 +1712,9 @@ void Config_Add_SDL() {
Pstring = sdl_sec->Add_string("fullresolution",Property::Changeable::Always,"original");
Pstring->Set_help("What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).\n"
" Using your monitor's native resolution with aspect=true might give the best results.\n"
" If you end up with small window on a large screen, try an output different from surface.");
" If you end up with small window on a large screen, try an output different from surface."
" On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended\n"
" to use a lower full/windowresolution, in order to avoid window size problems.");
Pstring = sdl_sec->Add_string("windowresolution",Property::Changeable::Always,"original");
Pstring->Set_help("Scale the window to this size IF the output device supports hardware scaling.\n"