add basic PCJr graphics functionality based on current Tandy implementation
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2399
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7 changed files with 112 additions and 13 deletions
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@ -196,6 +196,8 @@ typedef struct {
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Bit8u gfx_control;
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Bit8u palette_mask;
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Bit8u border_color;
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bool is_32k_mode;
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bool pcjr_flipflop;
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} VGA_TANDY;
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typedef struct {
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