internal dpmi not needed anymore
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@1744
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2 changed files with 1 additions and 3244 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: dosbox.cpp,v 1.66 2004-03-10 13:49:30 qbix79 Exp $ */
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/* $Id: dosbox.cpp,v 1.67 2004-03-31 14:43:50 harekiet Exp $ */
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#include <stdlib.h>
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#include <stdarg.h>
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@ -91,7 +91,6 @@ void MSCDEX_Init(Section*);
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/* Dos Internal mostly */
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void EMS_Init(Section*);
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void XMS_Init(Section*);
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void DPMI_Init(Section*);
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void AUTOEXEC_Init(Section*);
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void SHELL_Init(void);
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@ -350,18 +349,9 @@ void DOSBOX_Init(void) {
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secprop->Add_bool("xms",true);
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secprop->AddInitFunction(&EMS_Init);
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secprop->Add_bool("ems",true);
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#if (C_DEBUG)
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secprop->AddInitFunction(&DPMI_Init);
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secprop->Add_bool("dpmi",false);
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#endif
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MSG_Add("DOS_CONFIGFILE_HELP",
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"xms -- Enable XMS support.\n"
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"ems -- Enable EMS support.\n"
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#if (C_DEBUG)
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"dpmi -- Enable builtin DPMI host support.\n"
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" This might help in getting some games to work, but might crash others.\n"
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" So be sure to try both settings.\n"
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#endif
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);
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// Mscdex
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secprop->AddInitFunction(&MSCDEX_Init);
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3233
src/ints/dpmi.cpp
3233
src/ints/dpmi.cpp
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