Add workaround for the problem of locking the mouse in windowed mode with X.org 1.20.1. (thanks to DosFreak and ny00123 for their help with testing and debugging)
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@4177
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1 changed files with 19 additions and 0 deletions
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@ -1522,6 +1522,12 @@ bool GFX_IsFullscreen(void) {
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#define DB_POLLSKIP 1
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#endif
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#if defined(LINUX)
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#define SDL_XORG_FIX 1
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#else
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#define SDL_XORG_FIX 0
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#endif
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void GFX_Events() {
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//Don't poll too often. This can be heavy on the OS, especially Macs.
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//In idle mode 3000-4000 polls are done per second without this check.
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@ -1545,6 +1551,19 @@ void GFX_Events() {
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}
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#endif
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while (SDL_PollEvent(&event)) {
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#if SDL_XORG_FIX
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// Special code for broken SDL with Xorg 1.20.1, where pairs of inputfocus gain and loss events are generated
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// when locking the mouse in windowed mode.
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if (event.type == SDL_ACTIVEEVENT && event.active.state == SDL_APPINPUTFOCUS && event.active.gain == 0) {
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SDL_Event test; //Check if the next event would undo this one.
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if (SDL_PeepEvents(&test,1,SDL_PEEKEVENT,SDL_ACTIVEEVENTMASK) == 1 && test.active.state == SDL_APPINPUTFOCUS && test.active.gain == 1) {
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// Skip both events.
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SDL_PeepEvents(&test,1,SDL_GETEVENT,SDL_ACTIVEEVENTMASK);
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continue;
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}
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}
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#endif
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switch (event.type) {
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case SDL_ACTIVEEVENT:
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if (event.active.state & SDL_APPINPUTFOCUS) {
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