Aspect correct text modes as well.
I hope I got the ratios right. Let me know if I messed up. Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@3865
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1 changed files with 4 additions and 3 deletions
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@ -1421,7 +1421,7 @@ void VGA_SetupDrawing(Bitu /*val*/) {
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VGA_DrawLine=VGA_Draw_1BPP_Line;
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break;
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case M_TEXT:
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aspect_ratio=1.0;
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aspect_ratio=1.2;
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vga.draw.blocks=width;
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doublewidth=(vga.seq.clocking_mode & 0x8) > 0;
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if ((IS_VGA_ARCH) && (svgaCard==SVGA_None)) {
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@ -1432,6 +1432,7 @@ void VGA_SetupDrawing(Bitu /*val*/) {
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} else {
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vga.draw.char9dot = true;
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width*=9;
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aspect_ratio*=1.125;
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}
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VGA_DrawLine=VGA_TEXT_Xlat16_Draw_Line;
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bpp=16;
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@ -1491,14 +1492,14 @@ void VGA_SetupDrawing(Bitu /*val*/) {
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break;
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case M_TANDY_TEXT:
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doublewidth=(vga.tandy.mode_control & 0x1)==0;
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aspect_ratio=1;
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aspect_ratio=1.2;
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doubleheight=true;
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vga.draw.blocks=width;
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width<<=3;
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VGA_DrawLine=VGA_TEXT_Draw_Line;
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break;
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case M_HERC_TEXT:
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aspect_ratio=1;
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aspect_ratio=((double)480)/((double)350);
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vga.draw.blocks=width;
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width<<=3;
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VGA_DrawLine=VGA_TEXT_Herc_Draw_Line;
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