Documentation update added command intro
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@785
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89051332ef
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7 changed files with 44 additions and 7 deletions
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@ -118,6 +118,7 @@ bool MIDI_Available(void) {
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void MIDI_Init(Section * sect) {
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MSG_Add("MIDI_CONFIGFILE_HELP","Nothing to setup yet!\n");
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midi.available=MIDI_StartUp();
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}
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@ -366,6 +366,7 @@ static void DecreaseFrameSkip(void) {
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}
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void RENDER_Init(Section * sec) {
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MSG_Add("RENDER_CONFIGFILE_HELP","Available renderers:scale2x, none\n");
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Section_prop * section=static_cast<Section_prop *>(sec);
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render.pal.first=256;
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@ -99,7 +99,7 @@ static void DISNEY_CallBack(Bit8u * stream,Bit32u len) {
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void DISNEY_Init(Section* sec) {
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MSG_Add("DISNEY_CONFIGFILE_HELP","Nothing to setup yet!\n");
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Section_prop * section=static_cast<Section_prop *>(sec);
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if(!section->Get_bool("enabled")) return;
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@ -14,7 +14,7 @@
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void GUS_Init(Section* sec) {
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MSG_Add("GUS_CONFIGFILE_HELP","Nothing to setup yet!\n");
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@ -212,6 +212,7 @@ void SHELL_Init() {
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MSG_Add("SHELL_STARTUP","DOSBox Shell v" VERSION "\n"
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"DOSBox does not run protected mode games!\n"
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"For supported shell commands type: HELP\n"
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"For a short introduction type: INTRO\n\n"
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"For more information read the README file in DOSBox directory.\n"
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"\nHAVE FUN!\nThe DOSBox Team\n\n"
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);
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@ -233,7 +234,32 @@ void SHELL_Init() {
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MSG_Add("SHELL_CMD_RENAME_HELP","Renames files.\n");
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MSG_Add("SHELL_CMD_DELETE_HELP","Removes files.\n");
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MSG_Add("SHELL_CMD_COPY_HELP","Copy files.\n");
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MSG_Add("SHELL_CMD_INTRO_HELP","Gives an introduction into dosbox\n");
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MSG_Add("SHELL_CMD_INTRO",
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"Welcome to DOSBox, a x86 emulator with sound and graphics\n"
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"DOSBox creates a shell for you which looks like old plain DOS\n"
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"\n"
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"Here are some commands to get you started:\n"
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"Before you can use the files located on your own filesystem,\n"
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"You have to mount the directory containing the files.\n"
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"For MS Windows users:\n"
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"mount c c:\\dosprog will create a C drive in dosbox with c:\\dosprog as contents.\n"
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"\n"
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"For linux users:\n"
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"mount c /home/user/dosprog will do the same.\n"
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"\n"
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"Mac OS and others:\n"
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"\n"
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"I have no idea\n"
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"\n"
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"When the mount has succesfully completed you can type c: to go to your freshly\n"
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"mounted C-drive. Typing dir there will show its contents. cd will allow you to\n"
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"enter a directory (recognised by the [] in a directory listing).\n"
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"You can run programs/files which end at .exe .bat and .com .\n"
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"\n"
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"DOSBox will stop/exit without a warning if an error occured!\n"
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);
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/* Regular startup */
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call_shellstop=CALLBACK_Allocate();
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/* Setup the startup CS:IP to kill the last running machine when exitted */
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@ -43,6 +43,7 @@ static SHELL_Cmd cmd_list[]={
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"RENAME", 0, &DOS_Shell::CMD_RENAME, "SHELL_CMD_RENAME_HELP",
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"REN", 1, &DOS_Shell::CMD_RENAME, "SHELL_CMD_RENAME_HELP",
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"PAUSE", 0, &DOS_Shell::CMD_PAUSE, "SHELL_CMD_PAUSE_HELP",
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"INTRO", 0, &DOS_Shell::CMD_INTRO, "SHELL_CMD_INTRO_HELP",
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/*
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"CHDIR", 0, &DOS_Shell::CMD_CHDIR, "Change Directory",
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"MKDIR", 0, &DOS_Shell::CMD_MKDIR, "Make Directory",
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@ -518,4 +519,11 @@ void DOS_Shell::CMD_PAUSE(char * args){
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WriteOut(MSG_Get("SHELL_CMD_PAUSE"));
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Bit8u c;Bit16u n=1;
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DOS_ReadFile (STDIN,&c,&n);
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}
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}
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void DOS_Shell::CMD_INTRO(char* args)
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{
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WriteOut(MSG_Get("SHELL_CMD_INTRO"));
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// Bit8u c;Bit16u n=1;
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// DOS_ReadFile (STDIN,&c,&n);
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}
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@ -66,7 +66,7 @@ public:
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void CMD_CLS(char * args);
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void CMD_COPY(char * args);
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void CMD_DIR(char * args);
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void CMD_DELETE(char * args);
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void CMD_DELETE(char * args);
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void CMD_ECHO(char * args);
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void CMD_EXIT(char * args);
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void CMD_MKDIR(char * args);
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@ -77,9 +77,10 @@ public:
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void CMD_GOTO(char * args);
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void CMD_TYPE(char * args);
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void CMD_REM(char * args);
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void CMD_RENAME(char * args);
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void CMD_RENAME(char * args);
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void SyntaxError(void);
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void CMD_PAUSE(char * args);
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void CMD_PAUSE(char * args);
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void CMD_INTRO(char * args);
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/* The shell's variables */
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Bit16u input_handle;
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BatchFile * bf;
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