Add a very simple dummy LPT1 class. Fixes games opening LPT1 under MS Windows. (for example Cisco Heat)
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2599
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1 changed files with 20 additions and 11 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: dos_devices.cpp,v 1.12 2006-04-07 16:34:07 c2woody Exp $ */
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/* $Id: dos_devices.cpp,v 1.13 2006-04-16 14:02:39 qbix79 Exp $ */
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#include <string.h>
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#include "dosbox.h"
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@ -37,24 +37,30 @@ DOS_Device * Devices[DOS_DEVICES];
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class device_NUL : public DOS_Device {
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public:
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device_NUL() { SetName("NUL"); };
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bool Read(Bit8u * data,Bit16u * size) {
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virtual bool Read(Bit8u * data,Bit16u * size) {
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for(Bitu i = 0; i < *size;i++)
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data[i]=0;
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LOG(LOG_IOCTL,LOG_NORMAL)("NUL:READ");
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LOG(LOG_IOCTL,LOG_NORMAL)("%s:READ",GetName());
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return true;
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}
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bool Write(Bit8u * data,Bit16u * size) {
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LOG(LOG_IOCTL,LOG_NORMAL)("NUL:WRITE");
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virtual bool Write(Bit8u * data,Bit16u * size) {
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LOG(LOG_IOCTL,LOG_NORMAL)("%s:WRITE",GetName());
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return true;
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}
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bool Seek(Bit32u * pos,Bit32u type) {
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LOG(LOG_IOCTL,LOG_NORMAL)("NUL:SEEK");
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virtual bool Seek(Bit32u * pos,Bit32u type) {
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LOG(LOG_IOCTL,LOG_NORMAL)("%s:SEEK",GetName());
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return true;
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}
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bool Close() { return true; }
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Bit16u GetInformation(void) { return 0x8084; }
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bool ReadFromControlChannel(PhysPt bufptr,Bit16u size,Bit16u * retcode){return false;}
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bool WriteToControlChannel(PhysPt bufptr,Bit16u size,Bit16u * retcode){return false;}
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virtual bool Close() { return true; }
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virtual Bit16u GetInformation(void) { return 0x8084; }
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virtual bool ReadFromControlChannel(PhysPt bufptr,Bit16u size,Bit16u * retcode){return false;}
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virtual bool WriteToControlChannel(PhysPt bufptr,Bit16u size,Bit16u * retcode){return false;}
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};
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class device_LPT1 : public device_NUL {
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public:
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device_LPT1() { SetName("LPT1");}
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Bit16u GetInformation(void) { return 0x80A0; }
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};
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bool DOS_Device::Read(Bit8u * data,Bit16u * size) {
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@ -168,4 +174,7 @@ void DOS_SetupDevices(void) {
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DOS_Device * newdev2;
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newdev2=new device_NUL();
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DOS_AddDevice(newdev2);
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DOS_Device * newdev3;
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newdev3=new device_LPT1();
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DOS_AddDevice(newdev3);
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}
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