Pass --disable-network to disable modem and ipx features during
configuration step (and avoid linking SDL2_net without actually removing
it from the system).
The hashest generated by xxHash have changed between v0.7.2 and v0.7.3,
therefore the hashes in prior-genreated lookup tables will no longer
be valid. By bumping the file's identifier, the fast-seek code will
reject these older files and regenerate new ones.
Some games repeatedly query for the first track's position during
playback, perhaps as a dual-purpose "CDROM health/heart-beat"
check.
This excessive console output in DEBUG mode tends to add far more
noise than signal, and prevents the maintainer from seeing the
overall flow of the CDROM calls.
Moves to using a member vector to provide a persistent buffer,
instead of repeatedly allocating and deleting memory on every
invocation (during DAE, this can be called hundreds of times
per second, with requsts of up 24 sectors or ~56KB of memory
per call).
The buffer is only resized upward, which avoids 'zig-zag'
re-allocations when switching between raw (2352-byte) and cooked
(2048-byte) sectors.
Only writes as much data was was successfully read into
the DOS program's buffer, avoiding (potential) garbage-fill.
This commit:
- Adds more sanity checks and comments
- Lets the seek() function to take care of monitoring the track's
post-seek decode position, instead of managing it in read(..).
- Adds in-place conversion from mono-to-stereo
- Adds micro-second-level DEBUG timing around the mono converter
- Makes use of the more intuitive ceil_divide() support function
to avoid excessive casting and floating-point conversion.
This commit:
- Comments why we convert from byte-to-time offset.
- Checks for underlying stream validity before seeking.
- Tracks the new as-seeked decode position.
- Skips seeking if it's unecessary.
- Adds DEBUG messaging and a warning if the seek took
longer than that of an average physical CDROM.
The commit refines several types to their logical use-cases.
For example, a CDROM will at-most contain 400,000 sectors and be
less than 1B bytes in size. Likewise, both are 'physical'
quantities and this should always be zero-or-greater
(therefore, uint32_t is used).
Fortunately, there are almost no cases where these values are
overloaded to mean something else (ie: negative return codes to
indicate failure).
Besides eliminating many implicit cast warnings, differing-signed
comparison warnings, and overflowable type-cast warnings, the
more correct use of types helps logically bound expectations of the
values they contain, which should improve maintainability.
Many parts of the code (especially audio) deal with discrete integer
(and always-positive) values that need to be scaled up or down by
some divisor. This functions provides a fast and an easy way to
divide and round up, while avoiding the CPU burden and excessive
wordiness associated with casting to and from floating point and
back to integer again.
Context: The codecs implement a read-write callback function
(RWops) used to read N bytes from the underlying binary stream
into a buffer. In some cases, a codec might only return a
subset of the requested bytes and requires subsequent read()
requests to get the remaining bytes. Internally, the codec
might have to reposition or run second decode sequence to get
the bytes.
The RWops callbacks for the various codecs were inconsistently
implemented: some performed the above mentioned subsequent
re-read attempts while others simply accepted whatever we got
after the first read attempt. This commit makes them the same
by attempting to re-read ("get the requested bytes at all
costs") until the underly stream goes EOF.
Some of these RWops functions also contained a book-keeping
bug from upstream that resulted in over-reading after
under-delivering on the first read attempt. The concequence
being that too much data would be written to the buffer
(writing past its end) and leaving the underlying stream's
file position too-far-forward.
- Cleanup some types where precision is lost.
- Explicitly cast between types (fixes all effc++ warnings)
- Simplify lossy and cast-heavy floating-point coversions with ceil_divide
Remove pre-rendered icons, we don't need them any more. Vector designs
for small icons are grouped in small-svg directory - these are slightly
less detailed and adjusted to render more clearly in specific sizes.
1. Moves the mutex and mixer channel members to unique pointers
2. Moves the trackFile to a weak pointer
3. Move member initialization to the class definition
This class still retains a raw *cd member, however fixing this
ripples up to the array of [26] CD images, and across more
code that generically deals with mount points; so this work
remains to do.
The Gravis UltraSound emulator generates undistorted stereo output
at playback frequency of 11025 Hz and powers-of-two multiples greater,
such 22050 Hz and 44100 Hz.
At frequencies that are not multiples of 11025 Hz; such as
49716, 48000, 32000, 16000, and 8000 Hz; playback is distorted by
the addition of ringing and stereo separation is lost.
This commit constrains the configurable GUS playback frequencies
to 44100, 22050, and 11025 Hz.
It also corrects the spelling of "UltraSound", which was previously
spelled "Ultrasound".