DOSBox uses the following libraries: SDL 2.0 The Simple DirectMedia Layer available at https://www.libsdl.org/ SDL provides many essential cross-platform functionalities and hardware accelerated rendering via OpenGL or Direct3D. License: zlib Opusfile, by Xiph For compressed audio tracks (.opus) used with CDROM images. Sources are available at https://opus-codec.org, however it is also conveniently packages by all popular package managers for Windows (MSYS2, MinGW, and Chocolatey), Linux (apt, dnf, zypper, pacman), and OS X (Homebrew and MacPorts). Opus is today's leading compression format and has replaced Vorbis as Ogg's recommended lossy format. Is widely used in the largest audio and video distribution platforms such as YouTube. License: three-clause BSD Curses (optional) If you want to enable the debugger you need a curses library. On Linux, install ncurses-devel via your distro package manager. On macOS, install ncurses via brew or macports. On Windows, install pdcurses at https://pdcurses.org/, or ncurses via package-manager such as pacman within an MSYS2 environment. Licenses: ncurses - MIT License pdcurses - Public Domain Libpng (optional) Needed for the screenshots. For win32 get libpng from http://gnuwin32.sourceforge.net/packages.html See http://www.libpng.org/pub/png/ for more details. License: zlib/libpng Zlib (optional) Needed by libpng. For win32 get libz (rename to zlib) from http://gnuwin32.sourceforge.net/packages.html See https://www.zlib.net/ for more details. License: zlib SDL_net (optional) For modem/ipx support. Get it from https://www.libsdl.org/projects/SDL_net/ License: zlib alsa-lib (optional) For ALSA audio support under linux. Get it from https://www.alsa-project.org/ Licensed under LGPL If you want compile from developer sources (SVN) under a unix system, you will need: - Subversion to checkout the sources, or gzip and tar to unpack them from archive - GCC (>=4.8.1) or Clang (>=3.4) - automake (>=1.6) - autoconf (>=2.50) - make (>= 3.8) - pkg-config (>= 0.25) For building on unix systems. If you are building from developer sources run ./autogen.sh first before doing the following: $ ./configure $ make You can also run "./configure --help" for extra features to enable/disable. Some of them are: --enable-debug enables the internal debugger. --enable-debug=heavy enables even more debug options. To use the debugger, DOSBox should be run from an xterm and when the sdl-window is active press alt-pause to enter the debugger. --disable-core-inline disables some memory increasing inlines. This speeds up compilation, but may result in a slower dosbox. --disable-fpu disables the emulated fpu. Although the fpu emulation code isn't finished and isn't entirely accurate, it's advised to leave it on. --disable-fpu-x86 --disable-fpu-x64 disables the assembly fpu core. Although relatively new, the x86/x64 fpu core has more accuracy than the regular fpu core. --disable-dynamic-x86 disables the dynamic x86/x64 specific cpu core. Although it might be a bit unstable, it can greatly improve the speed of dosbox on x86 and x64 hosts. Please note that this option on x86/x64 will result in a different dynamic/recompiling cpu core being compiled than the default. For more information see the option --disable-dynrec --disable-dynrec disables the recompiling cpu core. Currently x86/x64 and arm only. You can activate this core on x86/x64 by disabling the dynamic-x86 core. --disable-dynamic-core disables all dynamic cores (same effect as --disable-dynamic-x86 or --disable-dynrec). --disable-opengl disables OpenGL-support (output mode that can be selected in the DOSBox configuration file). --disable-unaligned-memory disables unaligned memory access. Check the src subdir for the binary.