/* * Copyright (C) 2002 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include "dosbox.h" #include "video.h" #include "pic.h" #include "render.h" #include "timer.h" #include "vga.h" VGA_Type vga; Bit32u CGAWriteTable[256]; Bit32u ExpandTable[256]; Bit32u Expand16Table[4][16]; Bit32u Expand16BigTable[0x10000]; Bit32u FillTable[16]={ 0x00000000,0x000000ff,0x0000ff00,0x0000ffff, 0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff, 0xff000000,0xff0000ff,0xff00ff00,0xff00ffff, 0xffff0000,0xffff00ff,0xffffff00,0xffffffff }; void VGA_Render_GFX_2(Bit8u * * data); void VGA_Render_GFX_4(Bit8u * * data); void VGA_Render_GFX_16(Bit8u * * data); void VGA_Render_GFX_256C(Bit8u * * data); void VGA_Render_GFX_256U(Bit8u * * data); void VGA_Render_TEXT_16(Bit8u * * data); void VGA_FindSettings(void) { /* Sets up the correct memory handler from the vga.mode setting */ MEM_ClearPageHandlers(PAGE_COUNT(0xa0000),PAGE_COUNT(0x20000)); /* Detect the kind of video mode this is */ if (vga.config.gfxmode) { if (vga.config.vga_enabled) { if (vga.config.chained) { /* 256 color chained vga */ vga.mode=GFX_256C; //Doesn't need a memory handler } else { /* 256 color unchained vga */ vga.mode=GFX_256U; MEM_SetupPageHandlers(PAGE_COUNT(0xa0000),PAGE_COUNT(0x10000), &VGA_NormalReadHandler,&VGA_GFX_256U_WriteHandler); } } else if (vga.config.cga_enabled) { /* 4 color cga */ //TODO Detect hercules modes, probably set them up in bios too if (vga.config.pixel_double) vga.mode=GFX_4; else vga.mode=GFX_2; //TODO Maybe also use a page handler for cga mode } else { /* 16 color ega */ vga.mode=GFX_16; MEM_SetupPageHandlers(PAGE_COUNT(0xa0000),PAGE_COUNT(0x10000), &VGA_NormalReadHandler,&VGA_GFX_16_WriteHandler); } } else { vga.mode=TEXT_16; } VGA_StartResize(); } static void VGA_DoResize(void) { vga.draw.resizing=false; Bitu width,height,pitch; RENDER_Handler * renderer; height=vga.config.vdisplayend+1; if (vga.config.vline_height>0) { height/=(vga.config.vline_height+1); } if (vga.config.vline_double) height>>=1; width=vga.config.hdisplayend; switch (vga.mode) { case GFX_256C: renderer=&VGA_Render_GFX_256C; width<<=2; pitch=vga.config.scan_len*8; break; case GFX_256U: width<<=2; pitch=vga.config.scan_len*8; renderer=&VGA_Render_GFX_256U; break; case GFX_16: width<<=3; pitch=vga.config.scan_len*16; renderer=&VGA_Render_GFX_16; break; case GFX_4: width<<=3; height<<=1; pitch=width; renderer=&VGA_Render_GFX_4; break; case GFX_2: width<<=3; height<<=1; pitch=width; renderer=&VGA_Render_GFX_2; break; case TEXT_16: /* probably a 16-color text mode, got to detect mono mode somehow */ width<<=3; /* 8 bit wide text font */ height<<=4; /* 16 bit font height */ if (width>640) width=640; if (height>480) height=480; pitch=width; renderer=&VGA_Render_TEXT_16; }; vga.draw.width=width; vga.draw.height=height; RENDER_SetSize(width,height,8,pitch,((float)width/(float)height),0,renderer); }; void VGA_StartResize(void) { if (!vga.draw.resizing) { vga.draw.resizing=true; /* Start a resize after 50 ms */ TIMER_RegisterDelayHandler(VGA_DoResize,50); } } void VGA_Init() { vga.draw.resizing=false; VGA_SetupMemory(); VGA_SetupMisc(); VGA_SetupDAC(); VGA_SetupGFX(); VGA_SetupSEQ(); VGA_SetupAttr(); /* Generate tables */ Bitu i,j; for (i=0;i<256;i++) { ExpandTable[i]=i | (i << 8)| (i <<16) | (i << 24); CGAWriteTable[i]=((i>>6)&3) | (((i>>4)&3) << 8)| (((i>>2)&3) <<16) | (((i>>0)&3) << 24); } for (j=0;j<4;j++) { for (i=0;i<16;i++) { Expand16Table[j][i] = ((i & 1) ? 1 << (24 + j) : 0) | ((i & 2) ? 1 << (16 + j) : 0) | ((i & 4) ? 1 << (8 + j) : 0) | ((i & 8) ? 1 << j : 0); } } for (i=0;i<0x10000;i++) { Bit32u val=0; if (i & 0x1) val|=0x1 << 24; if (i & 0x2) val|=0x1 << 16; if (i & 0x4) val|=0x1 << 8; if (i & 0x8) val|=0x1 << 0; if (i & 0x10) val|=0x4 << 24; if (i & 0x20) val|=0x4 << 16; if (i & 0x40) val|=0x4 << 8; if (i & 0x80) val|=0x4 << 0; if (i & 0x100) val|=0x2 << 24; if (i & 0x200) val|=0x2 << 16; if (i & 0x400) val|=0x2 << 8; if (i & 0x800) val|=0x2 << 0; if (i & 0x1000) val|=0x8 << 24; if (i & 0x2000) val|=0x8 << 16; if (i & 0x4000) val|=0x8 << 8; if (i & 0x8000) val|=0x8 << 0; Expand16BigTable[i]=val; } }