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dosbox-staging/src/libs
Anton Shepelev d1be65b105 Add output type texturepp for pixel-perfect scaling
The new output type `texturepp' was added, which implements
pixel-perfect scaling using SDL's hardware-accelerated texture output.
In pixel-pefect mode, each original pixel is displayed as a rectangle m
by n pixels, so that m:n yields a reasonably good approximation of the
pixel aspect ratio (PAR) of the emulated graphical mode while using as
much screen space as possible. The balance between the precision of
aspect ratio and the utilisation of screen space is specified as the
`parweight' parameter to pp_getscale() and is currently hard-coded in
sdlmain.cpp.

This implementation emulatates pixel-perfect mode as a special case of
nearest-neighbor interpolation when the horisontal and vertical scaling
factors are integers.
2020-03-09 20:12:36 +01:00
..
decoders Refresh copyrights and headers 2020-03-07 11:07:48 +01:00
gui_tk Import svn:ignore props to .gitignore files 2019-09-15 20:34:57 +02:00
nuked Include only necessary headers in nukedopl 2020-01-09 22:50:47 +01:00
ppscale Add output type texturepp for pixel-perfect scaling 2020-03-09 20:12:36 +01:00
zmbv Update copyright dates to 2020 2020-03-07 00:18:01 +01:00
.gitignore Import svn:ignore props to .gitignore files 2019-09-15 20:34:57 +02:00
Makefile.am Add output type texturepp for pixel-perfect scaling 2020-03-09 20:12:36 +01:00