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dosbox-staging/src
Tyrell Sassen de43073145 Convert existing shaders to C++11 raw strings
Shaders were previously saved as standard C++ string concatenations.
This commit converts them to the C++11 raw string syntax using a raw
string delimiter of `GLSL`.

This format is preferable as it will allow the shaders to be viewed and
edited directly, without having to make considerations for any escape
characters within the code.
2020-04-27 03:05:09 +02:00
..
cpu time keeps ticking 2020-04-25 20:05:04 +00:00
debug time keeps ticking 2020-04-25 20:05:04 +00:00
dos time keeps ticking 2020-04-25 20:05:04 +00:00
fpu time keeps ticking 2020-04-25 20:05:04 +00:00
gui Convert existing shaders to C++11 raw strings 2020-04-27 03:05:09 +02:00
hardware time keeps ticking 2020-04-25 20:05:04 +00:00
ints time keeps ticking 2020-04-25 20:05:04 +00:00
libs Sync dr_mp3 with upstream (v0.6.5) 2020-04-26 05:42:16 +02:00
misc time keeps ticking 2020-04-25 20:05:04 +00:00
platform Rewrite video capturing and fix some endian issues with all captures as well. Thanks jmarsh 2020-02-06 10:36:10 +00:00
shell time keeps ticking 2020-04-25 20:05:04 +00:00
.gitignore Import svn:ignore props to .gitignore files 2019-09-15 20:34:57 +02:00
dosbox.cpp time keeps ticking 2020-04-25 20:05:04 +00:00
dosbox_splash.svg Add DOSBox splash screen graphic in vector format 2019-11-02 19:29:03 +01:00
dosbox_staging_splash.svg Use dosbox-staging splash screen 2020-01-16 06:42:19 +01:00
dosbox_staging_splash_640_480.png Update splash screen to use 4:3 aspect ratio 2020-03-27 00:54:11 +01:00
Makefile.am Add output type texturepp for pixel-perfect scaling 2020-03-09 20:12:36 +01:00
winres.rc Merge branch 'svn/trunk' r4337 2020-04-26 00:38:29 +02:00