Move map and sound stuff to resources module

This commit is contained in:
Alex Page 2022-01-27 02:04:18 -05:00
parent a8500b96d2
commit 6ce6470236
7 changed files with 23 additions and 14 deletions

View file

@ -2,10 +2,8 @@ use std::time::{Duration, Instant};
use crate::components::monster::damage_for_kind;
use crate::components::{Monster, Player, Position, Renderable};
use crate::map::{Map, TileType};
use crate::resources::{Clock, ShowDebugInfo, Stats};
use crate::sound::SoundSystem;
use crate::sound_effects::SoundEffects;
use crate::resources::map::TileType;
use crate::resources::{Clock, Map, ShowDebugInfo, SoundEffects, SoundSystem, Stats};
use crate::systems::MonsterMotion;
use crate::{constants::*, sidebar};
use bracket_lib::prelude::*;