Initial web support
This commit is contained in:
parent
4cd9f5acc3
commit
cbcda28719
17 changed files with 238 additions and 143 deletions
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@ -1,4 +1,4 @@
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use std::time::Instant;
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use instant::Instant;
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pub mod monster;
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pub mod player;
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@ -1,4 +1,4 @@
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use std::time::Instant;
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use instant::Instant;
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#[derive(Debug)]
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pub struct Player {
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@ -10,6 +10,13 @@ pub fn handle_intent(bterm: &mut BTerm, _world: &mut World, resources: &mut Reso
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if let Some(flashing_message) = &resources.flashing_message {
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if let Some(intent) = &flashing_message.intent {
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match intent {
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FlashingMessageIntent::Start => {
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if resources.sound_output.is_none() || resources.sound_effects.is_none() {
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let sound_output = SoundOutput::new();
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resources.sound_effects = Some(SoundEffects::new(&sound_output));
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resources.sound_output = Some(sound_output);
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}
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}
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FlashingMessageIntent::Quit => {
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if key == VirtualKeyCode::Y {
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bterm.quit()
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@ -70,16 +77,20 @@ pub fn handle(world: &mut World, resources: &mut Resources, bterm: &mut BTerm) {
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));
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}
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VirtualKeyCode::P => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.pause.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.pause.clone());
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}
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resources.flashing_message =
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Some(FlashingMessage::from(" Press any key to resume game. "));
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}
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_ => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.bad_key.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.bad_key.clone());
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}
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}
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},
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}
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@ -1,4 +1,5 @@
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use std::time::{Duration, Instant};
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use instant::Instant;
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use std::time::Duration;
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use bracket_lib::prelude::*;
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use hecs::{Entity, With, Without, World};
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@ -29,10 +30,12 @@ pub fn try_move(delta_x: i32, delta_y: i32, world: &mut World, resources: &mut R
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if let Ok(monster) = world.get::<Monster>(monster_entity) {
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resources.stats.add_score(damage_for_kind(monster.kind));
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resources.stats.take_gems(damage_for_kind(monster.kind));
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resources.sound_output.play_sound(sound_effect_for_kind(
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monster.kind,
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&resources.sound_effects,
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));
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output
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.play_sound(sound_effect_for_kind(monster.kind, sound_effects));
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}
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to_kill.push(monster_entity);
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}
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}
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@ -48,15 +51,17 @@ pub fn try_move(delta_x: i32, delta_y: i32, world: &mut World, resources: &mut R
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systems::time::force_tick(&mut resources.clock);
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resources
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.sound_output
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.play_sound(resources.sound_effects.step.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.step.clone());
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}
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}
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} else {
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let static_sound = resources
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.sound_effects
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.get_new_static_effect(&resources.sound_output);
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resources.sound_output.play_sound(static_sound);
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} else if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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let static_sound = sound_effects.get_new_static_effect(sound_output);
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sound_output.play_sound(static_sound);
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}
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player.last_moved = now;
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@ -75,18 +80,22 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
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| crate::tile_data::TileType::Medium
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| crate::tile_data::TileType::Fast => true,
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crate::tile_data::TileType::Block | crate::tile_data::TileType::Wall => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.blocked.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.blocked.clone());
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}
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if resources.stats.score > 2 {
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resources.stats.take_score(2);
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}
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false
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}
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crate::tile_data::TileType::Whip => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.grab.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.grab.clone());
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}
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resources.stats.give_whips(1);
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resources.stats.add_score(1);
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resources.map.set_tile_at(point, TileType::Floor);
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crate::tile_data::TileType::Chest => todo!(),
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crate::tile_data::TileType::SlowTime => todo!(),
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crate::tile_data::TileType::Gem => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.grab.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.grab.clone());
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}
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resources.stats.give_gems(1);
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resources.stats.add_score(1);
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resources.map.set_tile_at(point, TileType::Floor);
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}
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crate::tile_data::TileType::Invisible => todo!(),
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crate::tile_data::TileType::Teleport => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.grab.clone());
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.grab.clone());
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}
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resources.stats.give_teleports(1);
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resources.stats.add_score(1);
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resources.map.set_tile_at(point, TileType::Floor);
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WantsToWhip {
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frame: 0,
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last_frame: Instant::now(),
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sound: Some(
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resources
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.sound_output
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.play_sound(resources.sound_effects.whipping.clone()),
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),
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sound: {
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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Some(sound_output.play_sound(sound_effects.whipping.clone()))
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} else {
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None
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}
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},
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},
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);
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resources.stats.whips -= 1;
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77
src/main.rs
77
src/main.rs
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pub mod systems;
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pub mod tile_data;
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use std::time::Instant;
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use std::panic;
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use bracket_lib::prelude::*;
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use hecs::World;
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use resources::{difficulty::SECRET, *};
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use state::State;
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use wasm_bindgen::{prelude::wasm_bindgen, JsValue};
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#[wasm_bindgen(start)]
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pub fn main_js() -> Result<(), JsValue> {
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panic::set_hook(Box::new(console_error_panic_hook::hook));
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let _ = main_common(false);
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Ok(())
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}
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fn main() -> BError {
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main_common(true)
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}
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fn main_common(initialize_sound: bool) -> BError {
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let context = BTermBuilder::vga(80, 25)
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.with_fps_cap(60.0)
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.with_title("Kroz")
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.build()?;
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.build()
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.unwrap();
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let mut sound_output = SoundOutput::new();
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let sound_effects = SoundEffects::new(&sound_output);
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sound_output.play_sound(sound_effects.startup.clone());
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let starting_level = 0;
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let selected_difficulty = SECRET;
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let mut world = World::new();
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let mut map = Map::from(levels::get_level(starting_level));
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map.spawn_entities(&mut world);
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let resources = Resources {
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level_number: starting_level,
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show_debug_info: false,
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player_input: None,
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stats: Stats {
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score: 0,
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gems: selected_difficulty.starting_gems,
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whips: selected_difficulty.starting_whips,
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whip_power: selected_difficulty.starting_whip_power,
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teleports: selected_difficulty.starting_teleports,
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keys: selected_difficulty.starting_keys,
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},
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clock: Clock {
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last_ticked: Instant::now(),
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has_ticked: false,
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ticks: 0,
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},
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stop_clock: false,
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map,
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sound_effects,
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sound_output,
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selected_difficulty: Some(selected_difficulty),
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flashing_message: Some(FlashingMessage::from("Press any key to begin this level.")),
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should_advance_level: false,
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};
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// let descent_sounds: Vec<Sound> = (20..100)
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// .rev()
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// .flat_map(|x| {
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// (1..10).rev().flat_map(move |y| {
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// vec![Sound {
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// sound_type: SoundType::Tone(x * y * y),
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// duration: Duration::from_millis((y as f64 / 1.5) as u64),
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// }]
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// })
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// })
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// .collect();
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// let descent_effect = gs.sound_system.render_sound_effect(SoundEffect {
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// sounds: descent_sounds,
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// });
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// let _ = gs.sound_system.play_sound(descent_effect);
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main_loop(context, State::new(world, resources))
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main_loop(context, State::new(initialize_sound))
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}
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@ -1,4 +1,4 @@
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use std::time::Instant;
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use instant::Instant;
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pub struct Clock {
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pub last_ticked: Instant,
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@ -1,8 +1,10 @@
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use std::time::{Duration, Instant};
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use instant::Instant;
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use std::time::Duration;
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use crate::constants::*;
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pub enum FlashingMessageIntent {
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Start,
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Quit,
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Save,
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Restore,
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@ -1,4 +1,4 @@
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use std::time::Instant;
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use instant::Instant;
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use crate::{
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components::{monster::*, Monster, Player, Position, Renderable},
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@ -24,8 +24,8 @@ pub struct Resources {
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pub stop_clock: bool,
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pub map: Map,
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pub selected_difficulty: Option<Difficulty>,
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pub sound_effects: SoundEffects,
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pub sound_output: SoundOutput,
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pub sound_effects: Option<SoundEffects>,
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pub sound_output: Option<SoundOutput>,
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pub flashing_message: Option<FlashingMessage>,
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pub should_advance_level: bool,
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}
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61
src/state.rs
61
src/state.rs
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@ -1,5 +1,11 @@
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use crate::resources::flashing_message::FlashingMessage;
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use crate::resources::{Map, Resources};
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use instant::Instant;
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use crate::resources::clock::Clock;
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use crate::resources::difficulty::*;
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use crate::resources::flashing_message::{FlashingMessage, FlashingMessageIntent};
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use crate::resources::sound_effects::SoundEffects;
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use crate::resources::stats::Stats;
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use crate::resources::{Map, Resources, SoundOutput};
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use crate::{graphics, input, levels, systems};
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use bracket_lib::prelude::*;
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use hecs::World;
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@ -22,7 +28,56 @@ impl GameState for State {
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}
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impl State {
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pub fn new(world: World, resources: Resources) -> Self {
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pub fn new(initialize_sound: bool) -> Self {
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let mut sound_output = if initialize_sound {
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Some(SoundOutput::new())
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} else {
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None
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};
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let sound_effects = sound_output.as_ref().map(SoundEffects::new);
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if let (Some(so), Some(se)) = (&mut sound_output, &sound_effects) {
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so.play_sound(se.startup.clone());
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}
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let starting_level = 0;
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let selected_difficulty = SECRET;
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let mut world = World::new();
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let mut map = Map::from(levels::get_level(starting_level));
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map.spawn_entities(&mut world);
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let resources = Resources {
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level_number: starting_level,
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show_debug_info: false,
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player_input: None,
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stats: Stats {
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score: 0,
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gems: selected_difficulty.starting_gems,
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whips: selected_difficulty.starting_whips,
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whip_power: selected_difficulty.starting_whip_power,
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teleports: selected_difficulty.starting_teleports,
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keys: selected_difficulty.starting_keys,
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},
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clock: Clock {
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last_ticked: Instant::now(),
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has_ticked: false,
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ticks: 0,
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},
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stop_clock: false,
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map,
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sound_effects,
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sound_output,
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selected_difficulty: Some(selected_difficulty),
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flashing_message: Some(FlashingMessage::new(
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"Press any key to begin this level.",
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Some(FlashingMessageIntent::Start),
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)),
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should_advance_level: false,
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};
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State { world, resources }
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}
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|
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@ -56,10 +56,12 @@ pub fn run(world: &mut World, resources: &mut Resources) {
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// TODO: Sound
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resources.map.clear_tile_content_at(Point::from(*position));
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resources.stats.take_gems(damage_for_kind(monster.kind));
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resources.sound_output.play_sound(sound_effect_for_kind(
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monster.kind,
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&resources.sound_effects,
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));
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output
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.play_sound(sound_effect_for_kind(monster.kind, sound_effects));
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}
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to_kill.push(entity);
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}
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} else {
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@ -67,10 +69,14 @@ pub fn run(world: &mut World, resources: &mut Resources) {
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match tile {
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TileType::Wall => {}
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TileType::Block => {
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resources.sound_output.play_sound(sound_effect_for_kind(
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monster.kind,
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&resources.sound_effects,
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));
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effect_for_kind(
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monster.kind,
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sound_effects,
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));
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}
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resources.stats.add_score(1);
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*tile = TileType::Floor;
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to_kill.push(entity);
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|
|
|
@ -1,4 +1,5 @@
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use std::time::{Duration, Instant};
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use instant::Instant;
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use std::time::Duration;
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use crate::constants::CLOCK_PERIOD;
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|
|
|
@ -1,4 +1,5 @@
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use std::time::{Duration, Instant};
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use instant::Instant;
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use std::time::Duration;
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|
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use bracket_lib::prelude::*;
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use hecs::{Entity, World};
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|
@ -77,15 +78,16 @@ pub fn run(world: &mut World, resources: &mut Resources) {
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}
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if wants_to_whip.frame == 7 {
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wants_to_whip.sound = None;
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resources
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.sound_output
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.play_sound(resources.sound_effects.whipping_hit_end.clone());
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} else {
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wants_to_whip.sound = Some(
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resources
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.sound_output
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.play_sound(resources.sound_effects.whipping_hit.clone()),
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);
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if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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sound_output.play_sound(sound_effects.whipping_hit_end.clone());
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}
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} else if let (Some(sound_effects), Some(sound_output)) =
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(&mut resources.sound_effects, &mut resources.sound_output)
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{
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wants_to_whip.sound =
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Some(sound_output.play_sound(sound_effects.whipping_hit.clone()));
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}
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}
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}
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|
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