Add lib target for wasm
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4 changed files with 42 additions and 22 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,3 +1,4 @@
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/extern
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/target
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.vscode
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/pkg
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@ -4,6 +4,14 @@ version = "0.1.0"
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edition = "2021"
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build = "build.rs"
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[lib]
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name = "libkroz"
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crate-type = ["cdylib", "rlib"]
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[[bin]]
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name = "kroz"
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path = "src/main.rs"
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[dependencies]
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# bracket-lib = { path = "extern/bracket-lib" }
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bracket-lib = { git = "https://github.com/amethyst/bracket-lib" }
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32
src/lib.rs
Normal file
32
src/lib.rs
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@ -0,0 +1,32 @@
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use std::panic;
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use bracket_lib::prelude::*;
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use state::State;
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use wasm_bindgen::prelude::*;
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pub mod components;
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pub mod constants;
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mod graphics;
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pub mod input;
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pub mod levels;
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pub mod resources;
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mod state;
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pub mod systems;
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pub mod tile_data;
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#[wasm_bindgen(start)]
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pub fn main_js() -> Result<(), JsValue> {
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panic::set_hook(Box::new(console_error_panic_hook::hook));
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let _ = main_common(false);
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Ok(())
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}
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pub fn main_common(initialize_sound: bool) -> BError {
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let context = BTermBuilder::vga(80, 25)
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.with_fps_cap(60.0)
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.with_title("Kroz")
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.build()
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.unwrap();
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main_loop(context, State::new(initialize_sound))
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}
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23
src/main.rs
23
src/main.rs
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@ -10,29 +10,8 @@ mod state;
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pub mod systems;
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pub mod tile_data;
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use std::panic;
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use bracket_lib::prelude::*;
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use state::State;
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use wasm_bindgen::{prelude::wasm_bindgen, JsValue};
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#[wasm_bindgen(start)]
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pub fn main_js() -> Result<(), JsValue> {
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panic::set_hook(Box::new(console_error_panic_hook::hook));
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let _ = main_common(false);
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Ok(())
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}
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fn main() -> BError {
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main_common(true)
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}
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fn main_common(initialize_sound: bool) -> BError {
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let context = BTermBuilder::vga(80, 25)
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.with_fps_cap(60.0)
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.with_title("Kroz")
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.build()
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.unwrap();
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main_loop(context, State::new(initialize_sound))
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libkroz::main_common(true)
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}
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