kroz-rs/src/input/player.rs

304 lines
12 KiB
Rust

use instant::Instant;
use std::time::Duration;
use bracket_lib::prelude::*;
use hecs::{Entity, With, Without, World};
use crate::{
components::monster::*,
components::*,
constants::*,
resources::{flashing_message::FlashingMessageIntent, *},
systems,
tile_data::TileType,
};
pub fn try_move(delta_x: i32, delta_y: i32, world: &mut World, resources: &mut Resources) {
let mut to_kill: Vec<Entity> = Vec::new();
for (player_entity, (player, pos)) in &mut world.query::<(&mut Player, &mut Position)>() {
// The player shouldn't be able to move while whipping
if let Ok(_wants_to_whip) = world.get::<WantsToWhip>(player_entity) {
continue;
}
let now = Instant::now();
if now - player.last_moved > Duration::from_secs_f32(PLAYER_STEP_PERIOD) {
let destination = Point {
x: pos.x + delta_x,
y: pos.y + delta_y,
};
if resources.map.in_bounds(destination) {
if try_step(destination, world, resources) {
if let Some(monster_entity) = resources.map.get_tile_content_at(destination) {
if let Ok(monster) = world.get::<Monster>(monster_entity) {
resources.stats.add_score(damage_for_kind(monster.kind));
resources.stats.take_gems(damage_for_kind(monster.kind));
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output
.play_sound(sound_effect_for_kind(monster.kind, sound_effects));
}
to_kill.push(monster_entity);
}
}
resources.map.clear_tile_content_at(Point::from(*pos));
pos.x = destination.x;
pos.y = destination.y;
resources
.map
.set_tile_content_at(destination, player_entity);
systems::time::force_tick(&mut resources.clock);
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.step.clone());
}
}
} else if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
if !resources.message_shown.touched_boundary {
resources.flashing_message = Some(FlashingMessage::from(
"An Electrified Wall blocks your way.",
));
resources.message_shown.touched_boundary = true;
}
let static_sound = sound_effects.get_new_static_effect(sound_output);
sound_output.play_sound(static_sound);
}
player.last_moved = now;
}
}
for e in to_kill {
let _ = world.despawn(e);
}
}
fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
match resources.map.get_tile_at(point) {
crate::tile_data::TileType::Floor
| crate::tile_data::TileType::Slow
| crate::tile_data::TileType::Medium
| crate::tile_data::TileType::Fast
| crate::tile_data::TileType::Player => true,
crate::tile_data::TileType::Block => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.blocked.clone());
}
if !resources.message_shown.touched_boundary {
resources.flashing_message = Some(FlashingMessage::from(
"An Electrified Wall blocks your way.",
));
resources.message_shown.touched_boundary = true;
}
if resources.stats.score > 2 {
resources.stats.take_score(2);
}
false
}
crate::tile_data::TileType::Wall => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.blocked.clone());
}
if !resources.message_shown.touched_boundary {
resources.flashing_message =
Some(FlashingMessage::from("A Solid Wall blocks your way."));
resources.message_shown.touched_boundary = true;
}
if resources.stats.score > 2 {
resources.stats.take_score(2);
}
false
}
crate::tile_data::TileType::Whip => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.whip {
resources.flashing_message = Some(FlashingMessage::from("You found a Whip."));
resources.message_shown.whip = true;
}
resources.stats.give_whips(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Stairs => {
if !resources.message_shown.stairs {
resources.flashing_message = Some(FlashingMessage::new(
"Stairs take you to the next lower level.",
Some(FlashingMessageIntent::NextLevel),
));
resources.message_shown.stairs = true;
} else {
resources.should_advance_level = true;
}
true
}
crate::tile_data::TileType::Chest => todo!(),
crate::tile_data::TileType::SlowTime => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.slow_time.clone());
}
if !resources.message_shown.slow_time {
resources.flashing_message = Some(FlashingMessage::from(
"You activated a Slow Creature spell.",
));
resources.message_shown.slow_time = true;
}
resources.slow_time_ticks = 100;
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Gem => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.gem {
resources.flashing_message = Some(FlashingMessage::from(
"Gems give you both points and strength.",
));
resources.message_shown.gem = true;
}
resources.stats.give_gems(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Invisible => todo!(),
crate::tile_data::TileType::Teleport => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.teleport_scroll {
resources.flashing_message =
Some(FlashingMessage::from("You found a Teleport scroll."));
resources.message_shown.teleport_scroll = true;
}
resources.stats.give_teleports(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Key => todo!(),
crate::tile_data::TileType::Door => todo!(),
crate::tile_data::TileType::SpeedTime => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.speed_time.clone());
}
if !resources.message_shown.speed_time {
resources.flashing_message = Some(FlashingMessage::from(
"You activated a Speed Creature spell.",
));
resources.message_shown.speed_time = true;
}
resources.speed_time_ticks = 80;
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Trap => todo!(),
crate::tile_data::TileType::River => todo!(),
crate::tile_data::TileType::Power => todo!(),
crate::tile_data::TileType::Forest => todo!(),
crate::tile_data::TileType::Tree => todo!(),
crate::tile_data::TileType::Bomb => todo!(),
crate::tile_data::TileType::Lava => todo!(),
crate::tile_data::TileType::Pit => todo!(),
crate::tile_data::TileType::Tome => todo!(),
crate::tile_data::TileType::Tunnel => todo!(),
crate::tile_data::TileType::Freeze => todo!(),
crate::tile_data::TileType::Nugget => todo!(),
crate::tile_data::TileType::Quake => todo!(),
crate::tile_data::TileType::InvisibleBlock => todo!(),
crate::tile_data::TileType::InvisibleWall => todo!(),
crate::tile_data::TileType::InvisibleDoor => todo!(),
crate::tile_data::TileType::Stop => todo!(),
crate::tile_data::TileType::Zap => todo!(),
crate::tile_data::TileType::Create => todo!(),
crate::tile_data::TileType::Generator => todo!(),
crate::tile_data::TileType::Trap2 => todo!(),
crate::tile_data::TileType::Trap3 => todo!(),
crate::tile_data::TileType::Trap4 => todo!(),
crate::tile_data::TileType::Trap5 => todo!(),
crate::tile_data::TileType::Trap6 => todo!(),
crate::tile_data::TileType::Trap7 => todo!(),
crate::tile_data::TileType::Trap8 => todo!(),
crate::tile_data::TileType::Trap9 => todo!(),
crate::tile_data::TileType::Trap10 => todo!(),
crate::tile_data::TileType::Trap11 => todo!(),
crate::tile_data::TileType::Trap12 => todo!(),
crate::tile_data::TileType::Trap13 => todo!(),
crate::tile_data::TileType::Punctuation => todo!(),
crate::tile_data::TileType::Letter(_) => todo!(),
}
}
pub fn whip(world: &mut World, resources: &mut Resources) {
let mut to_add: Vec<Entity> = Vec::new();
for (entity, _) in world.query_mut::<With<Player, With<Position, Without<WantsToWhip, ()>>>>() {
if resources.stats.whips > 0 {
to_add.push(entity);
}
}
for e in to_add {
let _ = world.insert_one(
e,
WantsToWhip {
frame: 0,
last_frame: Instant::now(),
sound: {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
Some(sound_output.play_sound(sound_effects.whipping.clone()))
} else {
None
}
},
},
);
resources.stats.whips -= 1;
}
}